Yes, I kinda research rapidly so I make that big mistake. Sorry, my bad this time
. You have the reason.
For correcting the error, I have researched much better than before. I will say that is true that Bayo sells well but I think not enough..for Sega and their contract . 1+ million copies all across all system in 2010 alone is a really good number but for this game, I think Sega expected 2 or 3 million that year. It's the same case like the Square-Enix expectations with Tomb Raider (2013) sales.
Even MGR: Revengeance has had this kind of problem.
Changing the subject, I don't think that many important japanese game developers trying something completly new and revolutionary this last generations practically because they have done many, many things before that are game changing when they can do it without problems. Now all the JP 3rd Parties played it safe with their IP's. Or many are focusing only in the Japanese audience or many are trying to globalize their most important IP's for all types of people (from casual players to dedicated players). And that's not bad overall because if they do many many things, I'm that we would have many THQ' cases from the East.