Author Topic: Sonic Colours Discussion  (Read 291344 times)

Offline crackdude

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Re: Sonic Colours announced for Wii/DS
« Reply #540 on: October 18, 2010, 04:32:02 pm »
Werehog parts would have been ok if they made a Ristar crossover. That would be fun.
The way it was implemented sucked. Heavily deteriorated the experience.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Autosaver

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Re: Sonic Colours announced for Wii/DS
« Reply #541 on: October 18, 2010, 06:52:02 pm »
Quote from: "CosmicCastaway"
Quote from: "Barry the Nomad"
(still haven't completed the HD version of Unleashed) :(

The end game is fantastic!  :mrgreen:
Damn it, NO NO NO
SONIC STEER THE GOLEM AHH YOUR DEAD
SONIC STEER THE AHH YOUR DEAD
ALMOST THERE!!! ONE LAST HI- AHH YOUR DEAD!111

... :(
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline fluffymoochicken

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Re: Sonic Colours announced for Wii/DS
« Reply #542 on: October 18, 2010, 07:14:58 pm »
Lol, gotta agree with Autosaver on this one. That part with the Temple Megazord™ was a bit tedious.

Still, it was overall a great game. I didn't even mind the werehog stages, as I felt they were ways to relax and stock up a few extra lives between speed stages. Then again, I also knew how to build the werehog from the beginning to make all of his stages a breeze...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline CrazyT

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Re: Sonic Colours announced for Wii/DS
« Reply #543 on: October 18, 2010, 07:49:48 pm »
Website is up as seen in the front news page.

Loving the music

Here the music all ripped for those who'd like to download  them. All in one pack.

http://www.segaloco.com/!crap/retro/Colors_Music.7z
« Last Edit: October 18, 2010, 09:34:12 pm by CrazyTails »

Offline CosmicCastaway

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Re: Sonic Colours announced for Wii/DS
« Reply #544 on: October 18, 2010, 07:55:47 pm »
It's looking like Eggman is going to be the only real villain in this game. He really got to shine in Sonic Unleashed and it looks like he'll have even more of a presence in Sonic Colors. As much as I've loved monsters like Chaos, Solaris and Dark Gaia, it would be great to have Eggman as the one true villain in a 3D Sonic game.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline Sharky

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Re: Sonic Colours announced for Wii/DS
« Reply #545 on: October 18, 2010, 08:24:50 pm »
I want Robotnik to be the main villian in EVERY Sonic game. I never want to see some giant monster that is about to destroy the world for as long as I live.

I'm ok with other villians so long as they are either made by Robotnik like Metal Sonic or EggRobo, possibly a rival like Knuckles, Fang or Shadow... (Even though chances of Knuckles and Shadow being rivals are slim now their all best buddies.)

But Robotnik should always been the main badguy. The big boss that is behind the scenes... He should also be more of a comical evil genius with with lots of humour then something that is going to actually be menacing.

His creations can be more evil them him and I would be happy with that.
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Offline fluffymoochicken

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Re: Sonic Colours announced for Wii/DS
« Reply #546 on: October 18, 2010, 09:13:20 pm »
Quote from: "Sharky"
I want Robotnik to be the main villian


^Why would you want him to be the main villain? I like Eggman a lot better. Maybe if they only threw in Robotnik as a joke character, or...... No, never mind, let's just leave him out entirely. I don't want him to stink the games up. :P
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic Colours announced for Wii/DS
« Reply #547 on: October 18, 2010, 09:26:21 pm »
Don't continue posting. Thanks.
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Offline fluffymoochicken

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Re: Sonic Colours announced for Wii/DS
« Reply #548 on: October 18, 2010, 09:42:15 pm »
Sorry. :P I do agree with your point. It seems that everyone is really tired of the prophesied monster routine, and would love to see Eggman (Robuttnik?) as the main villain again.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Monkeroony

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Re: Sonic Colours announced for Wii/DS
« Reply #549 on: October 19, 2010, 04:42:36 am »
Eggbotnic was excellent in Snic Unleashed and the cinematics with him in were really entertaining, I personally hated Chaos- he wasn't even used very well and wasn't really fleshed out at all.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic Colours announced for Wii/DS
« Reply #550 on: October 19, 2010, 07:59:45 am »
Quote from: "CrazyTails"
Website is up as seen in the front news page.

Loving the music

Here the music all ripped for those who'd like to download  them. All in one pack.

http://www.segaloco.com/!crap/retro/Colors_Music.7z

I DL'd this over at TSSMB, great tunes!

The unknown track is Asteroid Coaster, the unseen presumably final stage with a Halloween vibe.

edit: looking over the stage listing for Colors got me thinking about past 3D Sonic games and how their stage counts compare (not counting boss battles):

Sonic Adventure
10 Stages, 35 variations spread over 6 characters

Sonic Adventure 2
36 unique stages spread over 6 characters

Sonic Heroes
15 stages featuring four difficulty levels (58 slight variations)

Sonic 2006
10 stages, 29 slight variations over 8 characters

Sonic Unleashed
10 worlds, 79 acts (including DLC, many are reworkings of the same day/night stage)

Sonic Colors
(early estimate) 6 worlds, 7 acts each = 42 total (not including multiplayer levels)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Autosaver

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Re: Sonic Colours announced for Wii/DS
« Reply #551 on: October 19, 2010, 03:46:38 pm »
Barry: 10 worlds, 79 acts (including DLC, many are reworkings of the same day/night stage)

Lets divide that number by half too since half the game was ****
39.5?
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Offline Barry the Nomad

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Re: Sonic Colours announced for Wii/DS
« Reply #552 on: October 19, 2010, 05:13:11 pm »
Half? HA! I think there were more night stages than day stages, so that number is even lower :P
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Offline Suzuki Yu

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Re: Sonic Colours announced for Wii/DS
« Reply #553 on: October 19, 2010, 05:18:09 pm »
Quote from: "Barry the Nomad"
Half? HA! I think there were more night stages than day stages, so that number is even lower :P

it's actually the opposite. there are more day time stages than the night ones if you are talking about the HD ver.
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Offline crackdude

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Re: Sonic Colours announced for Wii/DS
« Reply #554 on: October 19, 2010, 05:21:31 pm »
Problem is that time-wise, we have to play a lot more Werehog.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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