Can someone give a good tldr; summary of the article? Thanks in advance.
-Does not play like a western 3rd person shooter
-Hard in a challenging way but not impossible
-Faster paced then any other 3rd person shooter
-Lots of visual flair, lots of things happening all at once.
-Giant mechs you can use, Turrets etc.
-Giant enemy robots
-They hope the Melee combat will be more fleshed out in the final product as
they didnt feel the need to use it much but it was visually very cool
-Weaponary transforms with transformer style visual effects
-The hud is almost non existant
-It almost feels like you get into a rythem when you play, hard at first but once you've got that rythem it suddenly clicks.
-You have AI friends on the battle field that actually matter unlike other shooters where they end up being stupid cannon fodder, you can heal them.
-No Multiplayer at all, they felt that they wanted to spend 100% of their time on making a single player game.