Author Topic: VANQUISH Gameplay is here  (Read 21327 times)

Offline Sharky

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Re: VANQUISH Gameplay is here
« Reply #30 on: June 05, 2010, 03:22:21 pm »
Quote from: "Pao"
I remember previews saying the game got no HUD and you can't run, never trust journalism again  :evil:

The graphics looks insane, honestly, they weren't kidding when they said its a "Highly modified" Bayonetta engine... Not only the scale is bigger than Bayonetta, but the shadows and the lightning have improved, and the particle effects and motion blur looks fantastic... and there is some good physics there (you can see the barrels falling before he activates the bullet-time thing).

I think this game should support the PS MOVE... Not because I like motion controls, but it would be an awesome launch title for the MOVE since I don't remember many shooters besides SOCOM 4 that supports it.

For MOVE users, I'm sure they will consider VANQUISH, thus helping the sales.

Not going to lie, Graphics where the games weakest point for me, its a very mixed bag. Most things look great and the particle effects are awesome but some of the textures, like when he takes cover before sliding up that steap bank the ground texture on the left is very poor.

Animations range from awesome to a bit weak, in that gif with all the missiles he has a jerky upper body animation which I hope will be ironed out before lauch.

HUD could use being shrunk down.


But at the end of the day gameplay is where it counts and I think it could be just as addictive as Bayonetta and god knows I love that game.
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Offline fernandeath

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Re: VANQUISH Gameplay is here
« Reply #31 on: June 06, 2010, 06:45:13 am »
The gameplay impressed me... I guess this game will be stunning.
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Offline Pao

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Re: VANQUISH Gameplay is here
« Reply #32 on: June 07, 2010, 05:34:33 am »
Here is new gameplay footage

http://www.youtube.com/watch?v=rLxVt6qxDFM

Some animations looks unfinished but HOLY %##& at the end, GodHand-style awesome  :afroman:
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Offline MadeManG74

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Re: VANQUISH Gameplay is here
« Reply #33 on: June 07, 2010, 06:44:46 am »
The melee combat looks like it has potential, but this overall looks like Gears of War without the silliness and blood.

I personally just don't see much that gets me excited, but it does look good for what it is.
*Waits for Sharky to get upset and insult me for not loving a Sega game*
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Offline Monkeroony

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Re: VANQUISH Gameplay is here
« Reply #34 on: June 07, 2010, 11:57:45 am »
I think this looks really awesome.

A bit of a bummer that I read there's no online, it won't help sales missing such a feature that would be perfect for this game.
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Offline Sega Uranus

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Re: VANQUISH Gameplay is here
« Reply #35 on: June 07, 2010, 03:04:59 pm »
I have to be honest, I am not really liking how this is looking.

It seems to be very similar to Gears of War in a lot of ways, but they took out some of the stuff that made those games unique and worth playing to begin with, like the active reload system, the silliness (as Mang said) and well, obviously the co-op.

My favorite part in the video was when he boosted into the robot just to punch the shit out of him. Classy.

Something I am worried about is that I think it may be hard to tell the difference between the goodguys and badguys in the middle of the gameplay. Everything is just metallic.
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Offline Sharky

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Re: VANQUISH Gameplay is here
« Reply #36 on: June 07, 2010, 04:00:30 pm »
Quote from: "MadeManG74"
*Waits for Sharky to get upset and insult me for not loving a Sega game*

Yeah, I love all Sega games. And if you don't I'll insult you, Just like Mademan said.
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Offline max_cady

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Re: VANQUISH Gameplay is here
« Reply #37 on: June 07, 2010, 07:08:06 pm »
When you consider Gears of War, I like how the main character in Vanquish looks anatomically correct for a normal well built human being, whereas everybody in Gears of War look very exaggerated as far as muscles features go. They couldn't possibly move with that much muscle.

Save for that bearded guy.

I am also getting a weird Metal Gear Soild vibe from this.
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Offline STORM!

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Re: VANQUISH Gameplay is here
« Reply #38 on: June 08, 2010, 07:54:00 am »
The bearded guy is half cyborg, so that's fine. Gears of War just like too much american comics design...

 I have seen the new videos and I'm liking it. This time, we will have Japanese speech not seeing on Bayonetta ;p
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Offline Sega Stylista

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Re: VANQUISH Gameplay is here
« Reply #39 on: June 08, 2010, 01:52:20 pm »
Japanese gameplay and art plus western style cinematics, this is the new Sega.

not complaining, just making an observation. . .
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Offline Barry the Nomad

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Re: VANQUISH Gameplay is here
« Reply #40 on: June 08, 2010, 03:20:10 pm »
^ Wouldn't that be "This is Platinum Games"?
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Offline Sega Stylista

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Re: VANQUISH Gameplay is here
« Reply #41 on: June 08, 2010, 04:36:15 pm »
Quote from: "Barry the Nomad"
^ Wouldn't that be "This is Platinum Games"?

Not sure if you are responding to me. . .but this fits with what the Sega CEO said recently about adding western cinematic and that Vanquish was an example of a game that was going this route.

I think this design choice makes sense for western markets before anybody gets on my case.

Personally, I think it is a decent compromise.
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Offline Sharky

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Re: VANQUISH Gameplay is here
« Reply #42 on: June 08, 2010, 07:45:39 pm »
Quote from: "Sega Stylista"
Japanese gameplay and art plus western style cinematics, this is the new Sega.

not complaining, just making an observation. . .

Its more so the new Capcom.

I don't seporate 'new sega' from 'old sega' there was no big tranistion game wise.
Sega still make some very very Japanese games like Yakuza, Valkyria Chronicles and Project Diva.
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Offline Team Andromeda

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Re: VANQUISH Gameplay is here
« Reply #43 on: June 09, 2010, 12:22:00 am »
I just like to know why people class this as a SEGA game as if SEGA made In-House . I know people will hit back with they own the IP or SEGA are publishing it ECT, ECT .

Well SEGA may own the IP but I say Gunstar Heroes is a Treasure game through and through, SONY may well own the IP but Ratchet & Clank is an Insomniac game , and the the of D2 as a WARP game and not a SEGA game, Alan Wake a Remedy game  and so on.

Please can we just class Vanquish as a Platinum game , they're the team that's really making this game what it is .

Quote
adding western cinematic and that Vanquish was an example of a game that was going this route.
I think most have been copying Hong Kong Cinema for adding insane over the top action to the Cinema's  in action games .
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Offline Sharky

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Re: VANQUISH Gameplay is here
« Reply #44 on: June 09, 2010, 01:03:00 am »
^ I think at the end of the day Sega has is known for more then just their original in-house developers. It's more of a brand and there are a lot of things recognizable to the brand. When I think of Sega I usually think of very fast paced, very actiony, Very Arcady games that are unashamedly 'videogames' and don't pretend to be anything else. They'll have a big 'SCORE' in the top corner, LIVES in the bottom.Great things like that.

Of course this isn’t every Sega game but that’s my general idea of what makes Sega, Sega. Although the Treasure games aren't made by Sega they fit the bill of what it is to BE 'Sega'. I think the same thing goes for Bayonetta and Vanquish. Both are very fast, very actiony... often kind of cheesy and unashamed to be a videogame.

I think they fit the bill of 'Sega'. Of course there are games not made by Sega at all that I also think 'this is something i could imagine Sega making' and there are Sega games I could say 'This is something i could ONLY imagine Sega making.'

(NOTE: I've had a drink, currenly what I said makes sense to me... It may not actually make sense.)
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