Speed Battle is too competitive for me, I prefer Sonic Dash since it's easier but it's kinda boring to play same level over and over again.
Mobile games are kinda hard to balance.
If it's too challenging, fans who love grinding and do daily missions will leave.
If it's too easy, fans who usually played console games and love challenge will not be interested.
It's hard to please everyone.
It is. I may not play much mobile games but if Sonic Speed Sim is an example of them, it's hard to find a satisfactory spot between fun and chore.
I know if Gamefam can't have your money (robux) they will try to claim your time, but they should at least make these events more engaging and fun.
For example, I believe it was a good idea to replace the obbies with time trials... but but I think obbies should return with time trial being their default gameplay.
Synth City for example, while more of a sub-world than an obby, the sub-world was exclusive for a
race so in a way it was an elaborate obby.
I wouldn't mind if GameFam reintroduce "sub-world" even if they're smaller than the main worlds, and some sub-worlds being exclusive for time trails.
For example, if I were to Mega-Update
Pumpkin Hill, instead of making it a singular zone, I would divided it into five parts:
- Cryptic Castle area- The hub area. Here Amy's boutique can be found as well as three Time Trials. In the distance, the three mountains of Pumpkin Hill can be seen but can only be accessed via the time trials.
- Ghost Train Mt. trial- I can imagine the grind tracks borrowed from Hill Top Zone where ghost trains will knock players off the rails.
- Church Mt. trial- Haunted by Boo ghosts that may either help or hinder your progress. Maybe parts of Aquatic Mine is incorporated into the mountain..
- Pumpkin Mt. trial- Perhaps overgrown with spiky thorny vines and players need to defeat Pumpkin Ghosts in order to clear the vines..
- Warp Ring to King Boom Boo Boss Battle- Simply a reskin of Dr. Eggman's Emerald Hill boss fight. Can only be accessed under certain conditions with the Time Trials.
Each "mountain" will not be as fleshed out as a full-size world, but can still be designed as elaborate obbies. Making these mountains only accessible by Time Trials will offer replay value to these mountains as wlel as a degree of exclusivity for related events. This way Sonic Speed Sim can still have it's chore-like events but dividing Pumpkin Hill and making these areas exclusively accessible by Time Trials will offer replay value as well as fun and unique time trial challenges, all the while it would take less time/effort/budget to make than it would for making Hill top Zone or Speed Jungle Zone.