You're right. . .if people were more focused on the gameplay that is what would be the concern.
Coming from you that's bit much to take. There's plenty of great gameplay in FPS, if only you ever gave them a chance.
Ww have the likes of you saying that that Vanquish is not Gears of War, to state they're totally different in gameplay (which in parts they are) But label all FPS under the same brush.
Do the likes of you play FPS any more ?
To play COD and then to play Half-Life II is a totally different gameplay experience (like it is to play GOW and Vanquished).
Yes like Van & Gears, they share the same view point, they also share guns, but that's where the similarities end....The planing, the skill, the thought that went into Half_Life stages, characters, puzzles and AI is totally amazing and so under valued when people like to make out this is just another FPS and brush with the same brush as COD.
Its the same for racers to Play PGR and then to play Blur is a totally different type style of game, even though, its in the same genre and made by the same team. Playing the likes of Singularity , Half Life, Bio-Shock and then to play the likes of Battle Field II, Halo , COD is a totally different in the way they play ECT.
I've no problem with SEGA copying/borrowing ideas from other games (SEGA always done that, and so does all games makers ) no problem with SEGA making games for the west or having Guns (again that's nothing new) I just have a problem with milking a franchise to death, and where I feel this really should have been a Download connect to Yakuza IV , like a Red Dead Redemption dlc or GTA IV episode Content downloads , rather than a full price stand alone game (that said I didn't like the fact that Virtual ON IV is not a LIVE game, but stand-alone)
I rather the team were given 2 to 3 years to make fresh Yakuza game and inject much needed freshness into the brand, with if nothing else modelling a completely new City and some much needed new Tech.