Author Topic: Sonic 20th anniversary teaser website opens.  (Read 17194 times)

Offline MadeManG74

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Re: Sonic 20th anniversary teaser website opens.
« Reply #30 on: January 04, 2011, 02:08:37 am »
This is weird... *Checks Watch*
Sharky should be flipping out about the Sonic Team bashing by now...


In any event, AM2 should make a Sonic game. In fact, they should make every game ever. Then they should make a game based on them making games. I would buy it.

What was this thread about again?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic 20th anniversary teaser website opens.
« Reply #31 on: January 04, 2011, 03:39:19 am »
Flip out? Me?... Until Sonic Colours, I hadn't baught a 3D Sonic game since the Dreamcast days. I'm the last person to flip out, if anything all I've ever said is that Sonic Team have made some great games recently...

All I'm saying is that the people that tarnish Sega with the 'Sonic sux so Sega Sux brush' aren't much worse then the people that do the same thing with Sonic Team.

I dont think I need to flip out, Sonic Colours has spoken for itself in my book and PSO2 will do the same.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline MadeManG74

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Re: Sonic 20th anniversary teaser website opens.
« Reply #32 on: January 04, 2011, 04:16:58 am »
I didn't mean flip out, but usually you don't like it when people bash Sonic Team. Kinda like how I flip out when someone bashes... I dunno Splinter Cell or something (you probably can better say what I defend).

Anyway, I still haven't played Sonic Colours. I'd best get onto that pronto.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline cube_b3

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Re: Sonic 20th anniversary teaser website opens.
« Reply #33 on: January 04, 2011, 07:03:10 am »
It is so weird hearing people suggest PG to make Sonic games, very weird. I remember Inaba or someone from PG's reaction when somebody jack ass asked him to port After Burner: Climax to XBLA.

He was like wtf, I can't it is AM2's game, how about I make a request with you for them to port it?

Quote from: "Barry the Nomad"
I'd think PG would make a better sequel to Streets of Rage or Golden Axe. The team behind Jet Set Radio should have had a crack at a Sonic game. Would have been loads better than '06.

I think the best sequel to GA would be by the guy who has already make the best sequel. Makato Uchida.
The best guy to make SOR4 is Noriyoshi Oba with Ayano Koshiro as character designer, they made the last 3 games it would be blasphemous to suggest anyone else have a crack at their game.

JSR team got their chance with Sonic Riders, and I think they did a functional if not an awesome job.

Quote
My opinion on Sonic Team is that it stopped being a "team" after the release of SA2. After that, there was really no solid "team", mostly it was some guys from here, some guys from there, thrown together to make a game starring Sonic. Sometimes they had a good combination, other times they had a bad combination.

I apologize for questioning your opinion as you are entitled to it, but they were fine until AstroBoy (followed by Shadow 05, Sonic Riders, Sonic 06 etc started happening) came out.

While I haven't played Sonic Heroes for more than 15 minuites on PS2, for all intents and purposes it is one of Sonic Team's finest work as it was the first game they simultaneously developed for 3 systems and they did a great job at it.

Quote
Around 2003, despite not truly knowing who worked for Sonic Team or which devs made which game, I remember having the distinct feeling that no two Sonic games were developed by the same team and that whoever was making the better games at the time were the real Sonic Team and the shitty games were made by pretenders falsely acting under the title.

Are you sure your not confusing the years, as in 2003 only Sonic Adventure DX, and Sonic Heroes came out for home consoles. Sonic Team also released an update to PSO and a new Puyo Pop, but that has nothing to do with Sonic.

AstroBoy came out in 2004, Shadow came out in 2005.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic 20th anniversary teaser website opens.
« Reply #34 on: January 04, 2011, 08:59:57 am »
Quote from: "cube_b3"
I remember Inaba or someone from PG's reaction when somebody jack ass asked him to port After Burner: Climax to XBLA.

He was like wtf, I can't it is AM2's game, how about I make a request with you for them to port it?

This is wrong, Kamiya personally requested that AM2 to request Afterburner Climax to be ported onto the consoles as he felt it was one of the best games he ever played. He even made a tweet about his excitement when ABC was announced for consoles and another tweet about how he feels its the best game of the generation.

Quote from: "cube_b3"
While I haven't played Sonic Heroes for more than 15 minuites on PS2, for all intents and purposes it is one of Sonic Team's finest work as it was the first game they simultaneously developed for 3 systems and they did a great job at it.

It does not matter if they managed to develop over three systems when the game itself is terrible and the ports from the Gamecube version are mostly terrible. In no way the team's finest work.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline cube_b3

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Re: Sonic 20th anniversary teaser website opens.
« Reply #35 on: January 04, 2011, 12:07:14 pm »
I said or someone, I don't follow PG.

Also all the known critics would disagree with you. Sonic Heroes was critically and commercially very successful.

The Gamecube ports have also been praised for the extra content, game boy advance compatibilty etc.

I am not disagreeing with your opinion, if you think they are terrible then you think they are terrible indeed.

As far as the gaming press and sales are concerned the games were critically and commercially successful, very successful on the other hand Sonic 06 is a terrible game, a critical and commercial failure. My opinion and admiration towards it doesn't change anything.

:)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline fernandeath

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Re: Sonic 20th anniversary teaser website opens.
« Reply #36 on: January 04, 2011, 12:54:57 pm »
So, besides platinumgames, which company could work on this new sonic project?
Oh, and let's suppose the Sonic Team is retired...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic 20th anniversary teaser website opens.
« Reply #37 on: January 04, 2011, 01:02:08 pm »
Quote from: "cube_b3"
I said or someone, I don't follow PG.

Also all the known critics would disagree with you. Sonic Heroes was critically and commercially very successful.

Critically very successful? Are you having a laugh? The game was panned by many critic, if you go to Metacritic, the highest rated version is the Xbox version at 73%, hardly "very successful"

Commercially is a different matter but Ben 10 is a very successful video game, so that is a moot point.

Quote from: "cube_b3"
The Gamecube ports have also been praised for the extra content, game boy advance compatibilty etc.

How is the Gamecube the port when it's the lead version? The PS2 and Xbox are the ports and the PS2 port was terrible.

Quote from: "cube_b3"
As far as the gaming press and sales are concerned the games were critically and commercially successful, very successful on the other hand Sonic 06 is a terrible game, a critical and commercial failure.

Commercially Sonic Heroes was a huge success.

Critically don't kid yourself, Virtua Fighter 5, Valkyria Chronicles, Bayonetta, these are critically successful, I wouldn't call the flagship franchise of SEGA get mostly under 8s and 9s considered very good.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Sonic 20th anniversary teaser website opens.
« Reply #38 on: January 04, 2011, 02:36:51 pm »
Quote from: "Barry the Nomad"
I'd think PG would make a better sequel to Streets of Rage or Golden Axe. The team behind Jet Set Radio should have had a crack at a Sonic game. Would have been loads better than '06.

I could not disagree with this more.

Just because Streets of Rage and Golden Axe are action games does not mean they are right for PlatinumGames. They are completely different styles and game types than stuff like Bayonetta and Vanquish.

The people who made Jet Set Radio are all over the place now, many have left SEGA entirely. The main group works on the sports games in Japan now. This would be a terrible group for a Sonic game I think.

A SEGA IP PlatinumGames would be wonderful with is Space Harrier, and that might happen, Kamiya has said it is the game series he wants to make games for most on Twitter.

Quote from: "fernandeath"
So, besides platinumgames, which company could work on this new sonic project?
Oh, and let's suppose the Sonic Team is retired...

AM2.

Quote from: "cube_b3"
I think the best sequel to GA would be by the guy who has already make the best sequel. Makato Uchida.
The best guy to make SOR4 is Noriyoshi Oba with Ayano Koshiro as character designer, they made the last 3 games it would be blasphemous to suggest anyone else have a crack at their game.

Just because these people were there when the franchises were created does not mean they would be best off in their hands. In many cases it can be the worst, look how everyone that split from Sonic Team just makes crap now, all of their good ideas are drained entirely.

A somewhat strange example in comparison would be that arguably the best work to come out of the Walt Disney Corporation came after he died. I am not knocking down his work at all, but I am pretty sure things like Aladdin and The Little Mermaid are much bigger and much more loved than Bambi or Cinderella, which should not be able to happen because those movies had around a 50 year start!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline MadeManG74

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Re: Sonic 20th anniversary teaser website opens.
« Reply #39 on: January 04, 2011, 02:56:59 pm »
Here's an idea I just had now, and something I think would be really awesome.

For Sonic's 20th anniversary, they could make a game where each level is made by a different developer.

Sonic Team could make level 1
AM2 could make level 2
Creative Assembly could make level 3
etc etc

Just get some wildly different developers all together and have them make just one level with as much freedom as possible. Let them decide the art style, the layout of the levels, the music could all be the individuals choice. Obviously there would be some guidelines, but I think giving them lots of freedom would lead to some really awesome variety.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline fernandeath

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Re: Sonic 20th anniversary teaser website opens.
« Reply #40 on: January 04, 2011, 03:20:17 pm »
Quote from: "MadeManG74"
Here's an idea I just had now, and something I think would be really awesome.

For Sonic's 20th anniversary, they could make a game where each level is made by a different developer.

Sonic Team could make level 1
AM2 could make level 2
Creative Assembly could make level 3
etc etc


That's so damn crazy... it could actually work hehe.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic 20th anniversary teaser website opens.
« Reply #41 on: January 04, 2011, 03:29:03 pm »
So like title it "Sonic SEGAmix"? I could see it working better as a mini-game compilation, rather than a progressive game where you go from one stage to the next. Or maybe all the stages are selected from a hub, where a classic Sonic is controlled.

The hub would be a lot like Sonic Jam's hub world (hey, why not an HD remix of that world?) and you can view everything from commercials, artwork and character bios. Then you also access the many developers takes on the franchise. Sonic Team would most likely feature modern Sonic in stages reminiscent of Sonic Colors but sans Wisp, and add in the spin attack. I could see AM2 being more of an insane arcade game, super fast speeds. Sort of like Black Knight (the concept, not the execution) meets After Burner Climax.

With all the bonus features included, and maybe even roms of the many Genesis/Master Mystem/Game Gear games, the release would feel like less of a game and more of a celebratory release. I would love to see that.

However, we will never see that.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Team Andromeda

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Re: Sonic 20th anniversary teaser website opens.
« Reply #42 on: January 06, 2011, 10:46:29 am »
Quote
The people who made Jet Set Radio are all over the place now, many have left SEGA entirely. The main group works on the sports games in Japan now. This would be a terrible group for a Sonic game I think.

The main people who made JSR and JSRF are still inside SEGA . Ueda-san, Kihuchi-san, Kawagoe-san, Hosokawa-san ECT.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline STORM!

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Re: Sonic 20th anniversary teaser website opens.
« Reply #43 on: January 14, 2011, 07:20:17 am »
Sonic's 20th first item?




 http://www.gamingbits.com/nintendo-news ... nic-style/


 I WANT IT!!! Do not have international credit card...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sharky

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Re: Sonic 20th anniversary teaser website opens.
« Reply #44 on: January 14, 2011, 09:35:17 am »
Thanks storm, we actually reported this one a week or two ago!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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