Eh. A game being exhausting and demanding should take place on higher difficulties, it shouldn't be happening because of a control scheme. People shouldn't be feeling fatigue while playing on a standard difficulty.
You shouldn't have to struggle to go through a menu, either.
agree that bad Sonic games need to stop, however my point was that many were voting Free Riders as SAGY despite not owning a Kinect or owning Free Riders. How do I know this? Because there is no way that the ScrewAttack community, who jump at the chance to bash any Kinect title (check the comments and forums) actually all own a Kinect. It was all based on gamers taking Angry Joe and ScrewAttack's opinions as the de facto judgement of the game. Meanwhile there were positive reviews of the game placing it around 7/10 and calling it completely playable and enjoyable despite being one of thew more physically demanding Kinect titles as it doesn't auto-play itself. But since these positive reviews are obviously written by biased Microsoft fanboys, they don't count. Only the rage filled videos filled with the LOLs and memes are the real reviews.
I both agree and disagree with you. I agree that many people who voted definitely didn't play the game, however, they see another bad Sonic game and are just voting for it on principle.
I disagree with your 2nd part, though....sorry bro, but the game's averaging in the 40s, you can't blame that on a couple biassed critics, many of whom gave Sonic Colors positive scores, so....
Look, there are definitely a couple positive reviews. Sonic '06 had a couple too. Every game will have a couple positive reviews. The fact is, though, that the majority of the critical community (and many gamers, judging by user reviews) dislike the game. This dislike is pretty apparent, and people who then have an agenda to "stop the bad Sonic games" will jump all over it.
So meh. Just sayin' that I'm not too surprised to see the worst-reviewed Sonic game in years end up as "crap game of the year," lol. I wouldn't be too upset about it, at least you enjoyed it.
I'm more referring to how people just look at the site and let it be their judgment. I wish people would just try out games if they sound interesting to them instead of just going by what the critics say.
I do agree with that, though with the entry point for this game being a $150 Kinect device and the $50 game itself, that's a bit steep of a price to pay to try out a game that's, by all accounts, very flawed.