The games cost 20 dollars, come with all the extras. (each 20 when it was out, 15 each now, just like Sonic Adventure does with the DX content).
GOW Collection was £30 in the UK and more than 20 dollars in the USA on launch (yes I did import the game from Movetyme) . The Extra's you speak off were already in the PS2 Special Edition versions. So even though you have to buy the DX content it still works out cheaper ok ?
It is a fair comparison
How when GOW collection cost far more, and was a stand alone retail game
Sly collection is 3 games for 40 dollars, with 3D, enhanced graphic
Is that a standalone retail game again, published by the platform holder ? :roll: . I'll rather compare SEGA classic range to other 3rd parties classic range on PSN and 360 in the interest of fairness
Really, SEGA talks about how much 'work' they are putting and how they are doing 'quality over quantity. but they really aren't.
Please lets cut out the PR Bull ok, because I could really go to town with some of the bullshit PR comments from both SONY and MS over talk of classic downloads ECT
Its more do with SEGA selecting the games it thinks it will sell, and ones that SONY and MS have no issues with approving to go up on LIVE or the PSN . SEGA have been putting a lot of work their Classic Range have been very decent and thier Arcade ports in the shape of Virtual On and After Burner Climax utterly brilliant ,and now its starting to port some of the DC range.
Good enough for me