I want to be controversial: I enjoyed Resident Evil 6. But I'm not blind to it's shortcomings. There are a lot of 'em here. The different campaings feel in padded out in several areas, some of the QTEs are handled very poorly. There's literally no campaign in which there aren't moments where there's massive dip in overall quality, however brief it may be. Leon's Campagin is the best, save for a few frustrating boss fights and rope climbing QTE that made me want to punch my TV. Chris, Ada and Wesker Jr's campaings are also good for the most part.
Speaking of which, I finished up Resident Evil: Revelations. An 8-hour joy ride, to be sure. Granted that it's not as graphically, nor technically impressive as RE 6, far from it, actually. But it wins out over RE 6, for one thing, consistency. The game is solid through and through. It's much more focused, even though it deals with several characters (This is mostly a Jill/Parker game, Chris Redfield's participation is quite short and we have a wacky duo, who tend to break up the ocassional monotony). It ticks all the right RE boxes. The setting is small (90% of the game takes place aboard a ship), the monsters are clever, they can ambush you and attack you when you least expect it. They are also spaced out so you never feel like you just running and gunning.
So in a way, it's RE done right.