I have a sort of love-hate with RPGs. I prefer classic RPGs, especially turn-based or ATB combat but I can understand how such gameplay can be boring or too vanilla for some.
At the same time, I don't like it when RPGs are overly-complicated and confusing. Like when FFX introduce the sphere grid and I just couldn't get my head around it. I rather have a basic RPG character growth system for skills and magic and just enjoy the story than get bogged down by anything too complicated.
https://www.youtube.com/watch?v=QJW_8EcNzUY
Some newest RPG now let you choose how you wanted to play it.
Persona series for the example.
For those who just want to enjoy the stories, they could pick the safety mode.
Safety mode essentially ensured that anyone could enjoy the release without having to worry about getting a Game Over screen.
Characters would revive automatically if their health hit zero in combat, enemies were significantly weakened, and you'd collect experience points at a much, much faster rate.
In SEGA Mega Drive Mini 2, Phantasy Star II has this mode too.
Too bad it's in Japanese, no English version.