The 2 Shinobi games I played on the MD didn't have run n gun.
A) You couldn't run in Revenge of Shinobi.
You do not run in Contra either, you do not have to run to fall in the run and gun genre.
B) In Return of the Ninja Master, you couldn't throw a Shuriken when running as he would swing his sword instead.
That was a powerup.
So how are they run and gun?
Because you see, you go in any direction and you shot things with shurikens. It is a platform / run and gun hybrid.
Further more none of the games offered any aiming options, the old school games let you throw them in the direction you were looking and the recent games let you lock on.
A free aiming mode in my opinion isn't all that necessary.
Challenge, do you not know what it is? It's a key aspect that me, Pao, probably Sanus and whoever likes Shinobi enjoyed, taken away and replaced with a pansy auto aim mode, oh and they were dumb down say they do not cause damage, great idea.
But the fact you hold this opinion already tells me you're not much of a fan of the original games or just a casual gamer.
I wish the official Shinobi website was still online, and I could've shown you comparison videos between ROS, Shinobi (2002).
Again, you act like I have no vested interest in my favourite series. I play Revenge of Shinobi and Shinobi 3 weekly and even with those videos, the games feel too different to even feel like Shinobi. I could get some classic vibes going with Sonic Unleashed and Sonic 2, that does not mean that it is found throughout the game.
This upcoming game is literally a bastardization of the series as his father is not making it.
He already screwed over his own series, they are just finishing off the job.
I am fine with the creators taking the series in a new direction, as long as it works and is true to the original spirit of the games and in my opinion they were true.
If you honestly think Shinobi on the Playstation 2 was true to the spirit of the original Shinobi games then you're not really much of a fan or even bothered to play any Shinobi games prior to the move to Sony platforms.
Sorry for the double post but how is the curse of Simon Jeffery still continuing, has this game been in development for 3 years or something cause he was sacked 2 years ago.
It was a joke.