All of my questions are for Sonic Generations.
I really, really, really cannot stress how much I want him and Sonic Team to be aware about the issue with rolling there is. In the classic gameplay he cannot gain any momentum from rolling at all - The direct inverse of what it's original intention was. If you cannot tell them to straight up fix this, please ask if they are aware of it. It is something they have messed up for awhile, like in Sonic 4 where boulders chase you, if you roll (what the boulder is doing...) you slow down and get hit by it. That is just beyond stupid...
Also, why does modern Sonic slide instead of roll? I mean, his spikes are facing in the direction of where he is sliding, wouldn't rolling under stuff just all around make more sense?
I too also want to know why games like Sonic 06 are being celebrated.
Why does modern Sonic not use sounds he had in the 16 bit games and stuff like Sonic Adventure? The jumping sound for instance, is iconic. The last time they used it in a 3D game was for Amy in Sonic Heroes and no one else. Are they just trolling us or what? Can they at least make stuff like this an unlockable option if they prefer it the way it is now?
On unlockables... Will we be able to swap character models or background music? Can I play as modern Sonic with classic moves in the classic variations of the levels, for instance?
Are Chao Gardens ever returning?
Iizuka already said characters like Nack the Weasel are never returning. Why is this?
I am sure he cannot reveal a bunch of this stuff, but it never hurts to ask I guess... I am really interested in what he has to say about the people working on the soundtrack though.