Author Topic: [Sonic Lost World] discussion topic  (Read 123252 times)

Offline CrazyT

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Re: [Sonic Lost World] discussion topic
« Reply #75 on: October 17, 2013, 11:53:48 am »
I always said Sonic X-treme sucked, now here is the evidence.

/joking

What won't they learn? How to implement drastic changes to gameplay?

Personally I think they do, at least the current team. But their problem is they take time to develop the idea. It took them three (Or two if you think Colours is better) to get the boosting gameplay to acceptable standards and I feel the same issue prevails here. The system itself seems fine but the level design is lacking and for a group not known to hit the ground running, trying to put in a complex level design was always going to be a big task.

It was the same for say Naughty Dog, compare Uncharted which is very lackluster, to Uncharted 2*

*Note I am not saying Sonic Team is anywhere in terms of quality to Naughty Dog, just some developers take time to grasp new ideas.
Yeah exactly at the bolded part. I don't know how serious we can take these words(since it's iizuka), but I think he said this was a one time thing. Correct me if i'm wrong guys my memories could be off.

I just don't know if they can pull anything off right now. I mean when it comes down to it, the stuff in sonic colors and generations were pretty basic as well. I mean it's basic stuff done well(level design built around homing attacks and boosting), but it is still nothing impressive. The games from 20> years ago are however still really really impressive

Offline Aki-at

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Re: [Sonic Lost World] discussion topic
« Reply #76 on: October 17, 2013, 12:37:39 pm »
I just don't know if they can pull anything off right now. I mean when it comes down to it, the stuff in sonic colors and generations were pretty basic as well. I mean it's basic stuff done well(level design built around homing attacks and boosting), but it is still nothing impressive. The games from 20> years ago are however still really really impressive

I'd say the level design in Sonic Generations at times was great. My problem with it was that there was only 2 stages and then 6 mission stages which dragged it down. If more levels were like Sky Sanctuary modern or Rooftop Run classic we would have a great platformer at hand but as it is it only ended up being a good platformer.

Likewise I think its unfair to say "Well you know, these games are not as good as the original Sonic titles so therefore it is bad" when the original were some of the finest titles ever created, they literally destroyed every platfromer at the time (Mario included)

Offline Randroid

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Re: [Sonic Lost World] discussion topic
« Reply #77 on: October 17, 2013, 01:14:33 pm »
Am I the only person who thought Colors and Generations were practically 9/10?

Or are the 6/10 and 7/10 a scores based on comparing them to past Sonic games exclusively.


Offline Radrappy

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Re: [Sonic Lost World] discussion topic
« Reply #78 on: October 17, 2013, 01:45:50 pm »
Am I the only person who thought Colors and Generations were practically 9/10?

Or are the 6/10 and 7/10 a scores based on comparing them to past Sonic games exclusively.



For me personally, while I enjoyed Colors and Generations, I feel like anything above an 8 would be overly generous.  They're great in the context of the franchise as a whole, but not as games on their own.  I guess what I'm saying is that you need to have seen how far the series has come to really appreciate them.   

And if I had to rate Colors and Generations I would give them an 8/10 and a 6/10 respectively. 

Offline Barry the Nomad

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Re: [Sonic Lost World] discussion topic
« Reply #79 on: October 17, 2013, 01:52:09 pm »
I loved Colors at the time, but replays made me dislike certain aspects quite a bit. I hate assigning numbers to games, but since we're all going by the ten point rating system, I'd place Colors at a 8/10, Generations at a 9/10 (yes, nostalgia factors into that score, but I refuse to discount nostalgia. Especially nostalgia done right). From what I've seen, which I promise myself I will watch no more, I'll likely enjoy this more than Colors.

Offline Radrappy

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Re: [Sonic Lost World] discussion topic
« Reply #80 on: October 17, 2013, 02:00:14 pm »
On a side note, I've never seen a fanbase just absolutely tear itself apart as much as I've witnessed prior to the release of this title.  I regret following it so closely because it has really corrupted my perception of SLW. 

The immaturity and negativity of the community is staggering. 

Offline Barry the Nomad

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Re: [Sonic Lost World] discussion topic
« Reply #81 on: October 17, 2013, 02:33:05 pm »
Honestly, I just want to have fun. I'm sure there will be flaws as there were in Generations and Colors, but I cannot fathom experiencing a game like Unleashed or even '06 from what I've seen.

Offline Radrappy

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Re: [Sonic Lost World] discussion topic
« Reply #82 on: October 17, 2013, 03:21:21 pm »
Honestly, I just want to have fun. I'm sure there will be flaws as there were in Generations and Colors, but I cannot fathom experiencing a game like Unleashed or even '06 from what I've seen.

Well put.  I'm right there with you.  I really like the visuals and I love the music so far so if the gameplay is even serviceable, I'll be a happy camper. 

Offline Trippled

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Re: [Sonic Lost World] discussion topic
« Reply #83 on: October 17, 2013, 03:24:51 pm »
Yikes.  Well, there's always 2015. 

I think we'll see a new Sonic game next year already.


Offline Radrappy

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Re: [Sonic Lost World] discussion topic
« Reply #84 on: October 17, 2013, 04:05:10 pm »
I think we'll see a new Sonic game next year already.



At this point who cares.  It's such a crap shoot when it comes to these guys. 

Offline TimmiT

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Re: [Sonic Lost World] discussion topic
« Reply #85 on: October 17, 2013, 04:54:11 pm »
Guys stop using the scale game reviewers use. 6/10 is still a decent score and Sonic Lost World Wii U is far from Sonic's worst.

Also, the 3DS version is pretty decent (aside from the 2D stages which have a camera that's too close up) from what I have played so far.

Offline CrazyT

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Re: [Sonic Lost World] discussion topic
« Reply #86 on: October 17, 2013, 04:58:32 pm »
I'd say the level design in Sonic Generations at times was great. My problem with it was that there was only 2 stages and then 6 mission stages which dragged it down. If more levels were like Sky Sanctuary modern or Rooftop Run classic we would have a great platformer at hand but as it is it only ended up being a good platformer.

Likewise I think its unfair to say "Well you know, these games are not as good as the original Sonic titles so therefore it is bad" when the original were some of the finest titles ever created, they literally destroyed every platfromer at the time (Mario included)
Yup. classics destroy mario for sure. Gotta say I agree with all your picks in generations. Thanks for reminding me how awesome rooftop run classic is.

Hmm... well excuses for sonicteam are really starting to run out imo. Maybe the team working on the other game(generations team) could do a better job... yeah I did it again

Offline TimmiT

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Re: [Sonic Lost World] discussion topic
« Reply #87 on: October 17, 2013, 05:05:36 pm »
I find comparing Mario and Sonic to be like comparing apples to oranges. They're both platformers, but aside from that they're completely different. If you like Mario Bros 3/Super Mario World or Sonic 2/3&K more is just a matter of taste.

Well, unless you're comparing Sonic Lost World to 3D Mario, than Lost World loses by a country mile. :V
« Last Edit: October 17, 2013, 05:08:00 pm by TimmiT »

Offline Trippled

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Re: [Sonic Lost World] discussion topic
« Reply #88 on: October 17, 2013, 05:16:18 pm »
It'll be a fun romp, I don't expect the next plattforming revolution or anything really.

Colors and Generation are some of the consistently enjoyable experiences to just plow through avaible in modern gaming I feel. So this should be the same at least.

Offline TimmiT

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Re: [Sonic Lost World] discussion topic
« Reply #89 on: October 17, 2013, 05:31:09 pm »
Colors and Generation are some of the consistently enjoyable experiences to just plow through avaible in modern gaming I feel. So this should be the same at least.
Quote
consistently enjoyable experience
Yup, that's the exact opposite of what Sonic Lost World is.