Poll

Which console would you choose?

PS4
6 (42.9%)
Xbox One
2 (14.3%)
WiiU
1 (7.1%)
PC
5 (35.7%)
Other
0 (0%)

Total Members Voted: 9

Voting closed: May 12, 2014, 12:04:38 pm

Author Topic: PS4 or Xbox One?  (Read 30309 times)

Offline RegalSin

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Re: PS4 or Xbox One?
« Reply #15 on: March 28, 2014, 03:48:56 pm »
The X-box one



No really, I don't even care, Gates should have fired them all, and even boot the woman, who can't even hold her head high, in pride of the Japanese calling it the naughty naughty box.

The Wii-U has already won, all they need is the creative content. After seeing that BS with SonicU, if I was a game person, and had two choose between the lesser evil, the Wii would win.

Everything on the PS, will be ported to PC. The only reason I would buy a PS, is to play online with my PS only buddies, but I just do not want that, I want to dominate all these kids, who are playing Smash brothers as well.

That is how laughable it is all. I do not even care, I have a PC, and it cost less then one hundred dollars. Now a person with a real income, could probably buy one that costs over $5,000.

Wii-U.......omgsh it has Sonic in Link tights.

Offline TimmiT

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Re: PS4 or Xbox One?
« Reply #16 on: March 28, 2014, 04:52:10 pm »
Between PS4 and Xbox One: PS4 by a long shot. Better price, better hardware, better exclusives, Playstation Plus, no Microsoft to potentially fuck you over big time.

Offline pirovash88

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Re: PS4 or Xbox One?
« Reply #17 on: March 28, 2014, 05:29:11 pm »
As of right now, there's no way PS4 has better exclusives than Xbox One.


Kuro - I'm not seeing a lot of support from those companies on PS4 either, maybe PS3. I doubt Sega will play favorites in this case. We'll probably see a lot of porting between these two for most third parties.
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Offline Saturn Memories

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Re: PS4 or Xbox One?
« Reply #18 on: March 28, 2014, 10:21:20 pm »
They already established it with the ds and 3ds, so the people who have those handhelds already know the value of it. I'd say it's more like an established extra rather than the focus. The wii u gamepad is a traditional controller with a screen. The bad part is that it caused a console with the specs it has to be more expensive than it should have been for a lot of people. I saw the apeal of an extra screen from day one, problem is nintendo hasnt made a lot of things which i hoped true yet. RPG's could benefit a lot for example.

I won't recommend it to everyone, but If you're looking for a specific kind of library that's not catered on the other platforms, then the wii u is a definite reccomendation.

There's a difference between a touchscreen on a console and one on a portable where both screens are literally right next to eachother. Besides, the Wii was underpowered too. That didn't stop its stupid gimmick from catching on. The casual gamers just aren't there anymore. They're all playing Angry Birds and Farmville now. Traditional gamers could give a shit about motion controls or touchscreens on their consoles. I don't think Move is even supported on PS4.

As of right now, there's no way PS4 has better exclusives than Xbox One.


Kuro - I'm not seeing a lot of support from those companies on PS4 either, maybe PS3. I doubt Sega will play favorites in this case. We'll probably see a lot of porting between these two for most third parties.

Both systems only have a handful of games right now. Microsoft's biggest "exclusive" isn't even actually an exclusive. It's available on PC.

Titanfall also runs on the Source engine which is really oudated at this point, and yet Respawn can only get the game to run at 792p on the Xbox.  ::)
« Last Edit: March 28, 2014, 10:43:03 pm by Saturn Memories »
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Offline Happy Cat

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Re: PS4 or Xbox One?
« Reply #19 on: March 28, 2014, 11:55:58 pm »
PS4 supports PS Move. Infact, PS4 controllers have a PS Move component built right into them! That shiny light!

Anyways, I agree. a big touch screen controller for a console wasn't a very great idea. Companion apps for tablets were cool for a while, but you notice that even those faded out, no one wants to use a screen separate from their TV screen for very long.

All Nintendo has been doing as of the last 5 years is trying to cash in on gimmicks and failing. That's not being innovative, not at all. That's throwing stuff against a wall and hoping something sticks. In the case of the Wii, they got lucky, Wii u... not so lucky.

Offline pirovash88

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Re: PS4 or Xbox One?
« Reply #20 on: March 29, 2014, 01:30:31 am »
There's a difference between a touchscreen on a console and one on a portable where both screens are literally right next to eachother. Besides, the Wii was underpowered too. That didn't stop its stupid gimmick from catching on. The casual gamers just aren't there anymore. They're all playing Angry Birds and Farmville now. Traditional gamers could give a shit about motion controls or touchscreens on their consoles. I don't think Move is even supported on PS4.

Both systems only have a handful of games right now. Microsoft's biggest "exclusive" isn't even actually an exclusive. It's available on PC.

Titanfall also runs on the Source engine which is really oudated at this point, and yet Respawn can only get the game to run at 792p on the Xbox.  ::)

Well, it's a console exclusive, not a lot of us game on PC and prefer consoles instead. Dead Rising 3 is another pretty big exclusive for the Xbox One and it's easily better than anything Sonys got right now, with the exception of maybe Infamous.
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Offline Saturn Memories

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Re: PS4 or Xbox One?
« Reply #21 on: March 29, 2014, 02:06:51 am »
Well, it's a console exclusive, not a lot of us game on PC and prefer consoles instead. Dead Rising 3 is another pretty big exclusive for the Xbox One and it's easily better than anything Sonys got right now, with the exception of maybe Infamous.

No matter how you look at it, two games at the very beginning of a new generation don't make much of a difference in the long run. Sony is better positioned for long term success. They have more influence over third parties than Microsoft, and their hardware will hold up better over time. If your system has trouble running a Source game at the very beginning of its life, how's it going to handle more advanced games two, three, four years down the road?
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Offline George

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Re: PS4 or Xbox One?
« Reply #22 on: March 29, 2014, 03:18:29 am »
Honestly there is more to factor into this, most likely Titanfall got rushed. You can tell by how little content the actual game has and lack of single player campaign. I think judging the Xbox One's power on this game is like judging the PS2 on its launch library, which it totally exceeded.

As for people that don't play on PC, I feel bad for ya son!
http://www.neogaf.com/forum/showthread.php?t=743719&page=11

Offline Saturn Memories

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Re: PS4 or Xbox One?
« Reply #23 on: March 29, 2014, 05:26:37 am »
Honestly there is more to factor into this, most likely Titanfall got rushed. You can tell by how little content the actual game has and lack of single player campaign. I think judging the Xbox One's power on this game is like judging the PS2 on its launch library, which it totally exceeded.

As for people that don't play on PC, I feel bad for ya son!
http://www.neogaf.com/forum/showthread.php?t=743719&page=11

I might have bought that argument if resolution issues weren't plaguing so many other Xbox One titles. From what it sounds like though, Respawn got all they could get out of the system without tapping into the eSRAM. Now that they're allowed to use it, they should be able to get the game up to 900p. IIRC, 1080p may even be within reach if they forgo certain filters like anti-aliasing.
« Last Edit: March 29, 2014, 05:37:20 am by Saturn Memories »
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Offline TimmiT

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Re: PS4 or Xbox One?
« Reply #24 on: March 29, 2014, 08:44:40 am »
Honestly there is more to factor into this, most likely Titanfall got rushed. You can tell by how little content the actual game has and lack of single player campaign.
It seemingly started development in May 2010 and it was first mentioned by  EA at E3 2011, so it's been in development for 3-4 years. Doesn't sound like they rushed it.


I think judging the Xbox One's power on this game is like judging the PS2 on its launch library, which it totally exceeded.
Same for just about every other console, including the PS4 and the Wii U. When games on Xbox One will look more impressive, PS4 games will probably look better as well.
« Last Edit: March 29, 2014, 08:50:18 am by TimmiT »

Offline CrazyT

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Re: PS4 or Xbox One?
« Reply #25 on: March 29, 2014, 11:21:28 am »
There's a difference between a touchscreen on a console and one on a portable where both screens are literally right next to eachother. Besides, the Wii was underpowered too. That didn't stop its stupid gimmick from catching on. The casual gamers just aren't there anymore. They're all playing Angry Birds and Farmville now. Traditional gamers could give a shit about motion controls or touchscreens on their consoles. I don't think Move is even supported on PS4.


Imho you're making it alot more complicated than it should be. Video game platforms are about the games. If you like what its offering, get it. If you don't, well don't. All im hoping is see nintendo improve their Operating system and online service. The latter seems to mean alot more to other people than me. Im fine so far and looking forward to wii u's future. And I like to root for the underdog I guess. a console with great potential
« Last Edit: March 29, 2014, 11:32:23 am by CrazyT »

Offline Nameless 24

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Re: PS4 or Xbox One?
« Reply #26 on: March 29, 2014, 12:48:55 pm »
I've heard that the One's RAM is easier to programme for, but I'm going for PS4 (since I own one).

I bought the PS4 on the promise of third party games, but it seems that the West are supporting it much more than the Japanese. I just hope it gets more Japanese support than currently, seems that they are still struggling with HD for whatever reason. :\
Big fan of Claymore, Miria in particular.

Currently playing Yakuza 0.

Offline George

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Re: PS4 or Xbox One?
« Reply #27 on: March 29, 2014, 12:52:08 pm »
Hey, I'm with you SaturnMemories and TimmiT, I'm not really suggesting anyone buy a Xbox One, but judging the console based on Titanfall just because it ran in the source engine is kinda naive, considering how early its into the life of the console (less than 6 months).

You think that the Xbox One version was in the works for 4 years? You think the Xbox One platform was 100% back then? Considering that they only announced a next generation version in 2013? Did you know that the team is actually really small compared to other big studios? 65 people, making 3 versions, one ver on new hardware.

Also they chose the source engine because it would be easier to get up and running on PS3/360 (see Portal 2 running on PS3).

"We were kind of interested in Source early on because it’s very familiar to our designers. The ironic thing is that we wanted an engine that would work on PS3, because that’s the riskiest platform in current gen. When Portal 2 came out and it seemed to be a pretty decent PS3 game, that was the point when we decided to go with Source. And then we stopped supporting PS3."
http://www.polygon.com/e3-2013/2013/6/12/4419110/titanfall-respawn

Titanfall isn't a true next generation title, like stated before its running on an old engine so it can run on old hardware. Even in the interview above they said 'Next Gen' will push it a little further.

Offline pirovash88

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Re: PS4 or Xbox One?
« Reply #28 on: March 29, 2014, 04:56:53 pm »
Exactly, XOne will have no problem keeping up with PS4 visually. I doubt there will be a huge difference with ports down the line.
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Offline TimmiT

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Re: PS4 or Xbox One?
« Reply #29 on: March 29, 2014, 07:13:40 pm »
Hey, I'm with you SaturnMemories and TimmiT, I'm not really suggesting anyone buy a Xbox One, but judging the console based on Titanfall just because it ran in the source engine is kinda naive, considering how early its into the life of the console (less than 6 months).

You think that the Xbox One version was in the works for 4 years? You think the Xbox One platform was 100% back then? Considering that they only announced a next generation version in 2013? Did you know that the team is actually really small compared to other big studios? 65 people, making 3 versions, one ver on new hardware.

Also they chose the source engine because it would be easier to get up and running on PS3/360 (see Portal 2 running on PS3).

"We were kind of interested in Source early on because it’s very familiar to our designers. The ironic thing is that we wanted an engine that would work on PS3, because that’s the riskiest platform in current gen. When Portal 2 came out and it seemed to be a pretty decent PS3 game, that was the point when we decided to go with Source. And then we stopped supporting PS3."
http://www.polygon.com/e3-2013/2013/6/12/4419110/titanfall-respawn

Titanfall isn't a true next generation title, like stated before its running on an old engine so it can run on old hardware. Even in the interview above they said 'Next Gen' will push it a little further.
Wasn't really trying to say that the Xbox One version specifically wasn't rushed. Clearly it could have been a lot better. I'm saying that they probably had enough time to make the game. Also, to be clear, Respawn isn't handling the Xbox 360 version of Titanfall. And I'm not sure about the "using the Source engine so it can run on older hardware" thing, seeing how you do need a decent PC to run it. The game is barely playable at all on low settings at 1280x720, and it can run pretty much every other Source game just fine. If their intention with using the Source engine was to have old hardware run the game, then they have seriously failed at this.

Exactly, XOne will have no problem keeping up with PS4 visually. I doubt there will be a huge difference with ports down the line.
Not sure how George's point about Titanfall means that this will happen. Like I said, while the visuals on Xbone will no doubt improve as developers will have more experience developing for the system, the same goes for PS4. Unless they're going to limit the PS4 version to what the Xbox One version can do, the difference will probably be the same down the line.

While the hardware in the Xbox 360 and PS3 were similar in what they could do, back then the difference in quality was there because the PS3 was harder to develop for. As developers got more familiar with developing for the console, the difference in quality of multiplatform games began to drop. This time it's because the Xbox One simply has inferior hardware. The only way of there being no difference in quality is if the game's graphics don't get the most out of what the PS4 can do or if the developer is better at making games on the Xbone than on the PS4. It's a similar situation as the PS2 being inferior to the Xbox and Gamecube when it comes to hardware. Or the Dreamcast to the PS2.


Simply put: if a game is released on both the PS4 and Xbox One and it gets the most out of both consoles, the PS4 version will always stand out on top.
« Last Edit: March 29, 2014, 07:20:39 pm by TimmiT »