Do you expect anything less for the defence force ? . SEGA direction is very clear and for all to see. If people are happy to see SEGAall but pull put of the consoel market and become a major player in Mobile that's fine , I'm not and wasn't happy when GameArts went that way and quite upset and gutted that he corp I loved and grew up with is now going the same way ...
But just to set the record straight I'm not against SEGA on the Mobile or on the PC at all or wnat every SEGA Game to be an AAA production . But I like to see SEGA Japan lead on the PC and then port the games to the console and have a seprate team to handle the mobile side . Like to see SEGA Japan make about 4 to 5 Major console productions every 2 years or so . I don't see why SEGA can't be a big player on the consoel and also the Mobile side like EA and Ubi and so on
You can't expect too much for a Japanese company now in this time when things got worse and worse.
Console development for games are harder than before, almost the 3x times more expensive than 2007 and Japanese devs are suffering to find a way to make at least 2 AAA titles a year. Of course, there was some bad decisions that ultimately left some people like Inafune and Kojima out of the building but at the same time, this people got promoted to executive position and they do what they want for the better or worse (Inafune/mostly a yearly Megaman and throwing new IP's without worrying in R&D cost/"sequel-special edition can resolve the problem" mentality and Kojima/Expensive long time produced titles that kill resources).
Sega has refocused all their IP's both in consoles and mobile since 2010-2012.
Games with annual and console releases like Let's make a Soccer/Baseball Team where redesing to be mobile titles with annual updates and they work better there. Many where rebranded with thinking the market/demanding public,ergo they were clasified depending if they are a mainstream multimedia title (Puyo Puyo, Sonic for the West), a medium-term seller title (Yakuza, Phantasy Star; Hatsune Miku) or a niche title (Shining, RPG Projects and 3D Classics/ports). This works in Japan but in the West they didn't do it until recently with much loss than wins.
Skipping E3 could sound wrong but I think they need to find more PR guys because Sam can't do all the work now.
Also, you know what is in Southern California where SOA is gonna be relocated? Atlus USA and if you know how SS do this things...we can make a looong discussion from this point