I think casuals are tired of wasting money and think 'f2p' title is enough for them, since most people already have a smart phone regardless. Unlike PS4 that has a 400 dollar entry fee, Playstation Plus payment, $60 dollar for new games and now the rise of season passes. Its a bit much.
That's exactly it, it's so much more convenient to just boot up a game on your phone on the bus or while watching Big Bang Theory rather than buy a console and play games on that.
Most people have only a very casual interest in gaming, and the lower you can set the bar, the better for them. It's the same as any other medium. How many people would sit down and watch an arthouse or independant film, or even a classic like Lawrence of Arabia or Fistful of Dollars rather than watch the latest Adam Sandler shit? How many people would enjoy reading literature instead of '50 shades of Grey'?
It's low hanging fruit, and I can't get angry at people who enjoy it. I'm sure I enjoy music/movies/food etc that a hobbyist or an enthusiast would baulk at me for even considering.
I understand perfectly well that games now couldn't exist without them, in fact that was the foundation of the point I was making; gaming has come a long way both in terms of graphics and gameplay... And mobile gaming will too. And what's with this 'fermium garbage' shit talking? Is it wilful ignorance that you still think all mobile games must be garbage? A quick google search will set you straight...
Also it's not an ignorant attitude, it's my opinion... I love 2D sprite based gaming but frankly there is not a single game from the Atari/Spectrum era that hasn't been done better. If I was born at that time, I would much rather read a book, watch a movie or play a table top game than watch some green dots flicker on a black screen. Don't like my opinion?
I agree that mobile games might (might) develop into something better, but we're asked if we have embraced it. I think most of us are just arguing that right now, most mobile games don't appeal to us.
Although, I find it strange you're so adopting on Mobile Phone games, but at the same time said you wouldn't have played 80's video games? Why wouldn't you rather read a book, watch a movie or play a table top game than play mobile phone games for example?
So what controlls define arcade gaming? Hang On, Virtua Fighter, Virtua Cop are all arcade games with different controll schemes. Touch screen is a modern controll type.
You don't like touch controlls, I get it. But try thinking beyond that.
Issue is that touch-screens are inherently bad for most game types. Not being bias, it's a fact. You need to literally cover the display with your finger to play. That's an inherent flaw that games can work around, yes, but it's still an inferior control scheme for most games.
Games have been shit since the dawn of time, that's beyond the point.
As I look at it, mobile games are the logical evolution of arcade games. Were you angry in the 90s that 50cents gave you literally 3 minutes of gameplay?
If the game is good enough, you'll pay. Otherwise, find another game.
Why does Sega have such freaking excellent mobile games? Because they still are an arcade gaming company, 30 years on. Sonic Runners, Crazy Taxi CityRush, SMB Bounce...all great arcade games. You pick them up and play for 10min for free, or pay a buck or two and play them for 2 hours.
I really don't see what the fuss is about.
It's not really the same. Arcade games made you pay more by being hard, you were rewarded for skill.
Most of the freemium app shit on the market make you pay more by making the game tedious as fuck without paying. Not to mention, they don't have an option to buy the 'full experience' like a home port (which I always preferred to arcade releases anyway), AND even if you could, all you get is a lacklustre game that has no challenge (since the incentive to buy is just removing waiting times or near impossible roadblocks instead of actual difficulty).
You can get good at Crazy Taxi and play for 10 minutes to get a high score. You can't 'Get good' at Total War Battles: Kingdom and skip that 8 hour waiting time. You can only pay for it.
No, because there came a point when games began to rival books, film and other media and eventually surpassed it in my mind.
I don't think you can really compared wildly different mediums like that. Each is always going to have their own flaws and strengths over the others.
Film will always, always have strengths over games and vica versa, ditto books.
I also agree with Sharky, the average mobile game is superior to 99% of those old ass games (even still enjoying some of those green dots and whatnot)
Being better than examples from the same medium that came out nearly 4 decades prior isn't much of an achievement though.