Here's the issue. Puyo Puyo suffers from a severe case of identity crisis in western territories. Just by going with the first arcade game, we have the obscure English translation that changes most of the names and personality of the characters, Dr. Robotnik's Mean Bean Machine, Kirby's Avalanche, Timon and Pumbaa's Bug Drop, and Qwirks. What's worse is that future titles don't bother to reverse this stigma. Puyo Puyo makes minimal appearances in crossovers and games that do get released overseas have very little advertisement and under preform as a result. Not to mention the first arcade game is a case of Early Installment Weirdness that future titles fix, most blatantly the sequel Puyo Puyo Tsu. So people judging the entire franchise on that game or it's variants in the first place is a problem in itself. Continuing to push this mentality will only mask the big issue here.
The only difference with Cranky Food Friends is that it's being released in 2015, where people can easily send complaints on varies websites like Twitter or Facebook or look up the truth regarding the Puyo Puyo Quest and Cranky Food Friends fiasco with a quick Google search.
But let me be clear on this: Even if you have no idea about the controversial dolling up, Cranky Food Friends itself still suffers from bad support. It's still soft released and despite updates to it, it's crippled by game breaking bugs to the point where it can end up being unwinnable.
To put things in quick prospective, this is what tetsutaro from Puyo Nexus said after playing Cranky Food Friends.
Keep in mind this guy is basically the leader when it comes to Puyo Puyo Quest stuff. He's not the only one that has negative stuff to say about Cranky Food Friends either.
Anyway, let's not turn this into a Cranky Food Friends debate. Let's worry about that later.