Author Topic: List of TBA (Not yet Finished) Games on SEGA Console (Genesis, Dreamcast, etc)  (Read 609045 times)

Offline Berto

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Re: List of TBA (Not yet Finished) Games on SEGA Console (Genesis, Dreamcast, etc)
« Reply #1710 on: September 26, 2024, 01:01:25 am »
The Cursed Legacy (SEGA Genesis / Mega Drive) Kickstarter - Third Stretch Goal Reached!
20 Days to Go!🎮






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A NEW Arcade mini-game for all the CIB and Collector pledges.
This in-game content is KICKSTARTER EXCLUSIVE for the physical Kickstarter versions of The Cursed Legacy!

All you will get with "The Cursed CIB" pledge at 50€ (these stretch goals extras are available for higher pledges too).

Road to the fourth stretch goal/60.000€


Back the game here : https://www.kickstarter.com/projects/brokestudio/the-cursed-legacy-new-game-for-your-sega-genesis-megadrive
Playable Demo : https://brokestudio.fr/kickstarter/tcl/The_Cursed_Legacy_DEMO_KICKSTARTER_V6.bin
Source : https://x.com/Broke_Studio/status/1838969705912008979

Offline billybob884

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Re: List of TBA (Not yet Finished) Games on SEGA Console (Genesis, Dreamcast, etc)
« Reply #1711 on: September 26, 2024, 07:25:08 am »

 
A NEW Arcade mini-game for all the CIB and Collector pledges.
This in-game content is KICKSTARTER EXCLUSIVE for the physical Kickstarter versions of The Cursed Legacy!

I wonder what this actually means; is it a separate game mode or something?

Offline Berto

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Re: List of TBA (Not yet Finished) Games on SEGA Console (Genesis, Dreamcast, etc)
« Reply #1712 on: September 30, 2024, 11:53:39 pm »
I wonder what this actually means; is it a separate game mode or something?

I think it's a mini game inside the game.
Mini game which's short and has simple gameplay.
Just like the one in Paprium.

https://www.youtube.com/watch?v=LByeNo2poGk

Offline Berto

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MEGA R-Type (SEGA Genesis / Mega Drive) - "System All Green" 2024 Trailer

https://www.youtube.com/watch?v=7OEAig9O8rM



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As a thank you for all the fans of the project, here's a new trailer showing the latest development progress.
Nothing is 100% final and there's still a lot of polishing and testing to be done, we’re getting there!


Source : https://x.com/TheRoboZ/status/1840739101047497172

Offline Berto

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Mega Splatterhouse (SEGA Genesis / Mega Drive) Arcade Port - 1 level build WIP

https://www.youtube.com/watch?v=Cj5eFz9mQmc

Offline Berto

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Added Street Fighter II Omega: The Last Challenger for SEGA Genesis / Mega Drive







https://www.youtube.com/watch?v=_LWaJAxi_W4

Sources :
https://x.com/danielmoura79/status/1826250572070342667
https://x.com/zanac_dx/status/1833556159413842176

Watch the video here : https://x.com/danielmoura79/status/1824963016586056183

Street Fighter II Omega: The Last Challenger (SEGA Genesis / Mega Drive) - Latest Update

https://www.youtube.com/watch?v=z2dK8ok_0s0

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Live broadcast by GameDevBoss with the latest details on Street Fighter II OMEGA:

- Professional use of the palette.
- Possibility to customize the colors of the fighters.
- 320x224
- Arcade gameplay practically identical.

Source : https://x.com/ProyectoMDrive/status/1840411424931139857

Offline Berto

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Frontier Force (SEGA Master System) - Alpha Demo rom V0.1.2.3



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changed - moved boss kill score to show on bonus screen instead.
changed - extended boss loop so it takes longer to timeout.
changed - increased HP of smaller enemies slightly to encourage use of flame and bullets.
changed - decreased laser charge speed when using the inefficient weapon against an enemy.
changed - missiles speed now accelerates and alternates side of player they're fired from.
fixed - parallax scrolling out of sync after Everdrive in-game menu accessed.

Link : https://helpcomputer.itch.io/frontier-force-alpha-demo/devlog/806913/updated-to-v0123

Offline Berto

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DaemonClaw (Neo Geo, SEGA Genesis / Mega Drive, PC) - Post Kickstarter Update 14: Progress Report for October 3 2024

https://www.youtube.com/watch?v=OfCIwOAH1No







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TL:DW :
The design work for the Megadrive version is about 99 percent done and the art for it is about 95 percent done.
All of the printed material for the physical versions of DaemonClaw are about 96 percent done and almost ready to send to the printers
We'll soon be switching gears on the BitBeamCannon side for design and graphical work for the Neo Geo specific upgrades and exclusive second playable character.
the WIP sprite sheet and core design doc for the Neo Geo second playable character is done so that will begin its iteration phases soon.
Mike made a lot of the missing sound effects for DaemonClaw, and did a decent amount of debugging and level polishing for the final level in the PC version.

Link : https://www.kickstarter.com/projects/neofid-studios/daemonclaw/posts/4214544