Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 523786 times)

Offline SOUP

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Re: Sonic the Hedgehog 4
« Reply #465 on: April 01, 2010, 12:15:41 am »
I'm really liking how this game's shaping up.  Using the homing attack to chain hits on airborn enemies to get to secret areas could be a cool little extra.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline upsidedown fuji

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Re: Sonic the Hedgehog 4
« Reply #466 on: April 01, 2010, 01:33:32 am »
The reactions here are so much different from NeoGaf. It's almost like a breath of fresh air to see people here willing to give the game a fair chance and be so positve about it.

I like the art style of the game and really don't mind the addition of the homing attack. Each original Sonic game had some new angle added to the game to keep it fresh. I think the homing attack could work well depending on level design.

As for the mine cart level I'm really not all that happy about it. It really doesn't seem like it works well. I also feel Sonic's animations between walk jog and dash are still a little rough. Sonic also needs to be able to stay in ball form if he rolls up a ramp. Having him go to his falling animation after a ramp is changing too much. Also the physics need a little tweaking so Sonic can't walk vertically up ramps/stick to them without a running start.

Other than what I mentioned above, I think the game can be fun and I will be buying it when it comes out. :)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #467 on: April 01, 2010, 07:45:13 am »
Quote from: "upsidedown fuji"
The reactions here are so much different from NeoGaf. It's almost like a breath of fresh air to see people here willing to give the game a fair chance and be so positve about it.

Somebody should make an image with this and post it there.  NeoGAF's opinion on...

New Mario game: innovative, genius, ground breaking, excellent, I can't wait.
New Sonic game: (after a three second trailer) the lighting in the background is way off, Sonic Cycle, it's going to suck, lol Sega, Sega is dead.

There will never be a universally acclaimed Sonic game again. It can be the best game ever, but thanks to people like this and places like Kotaku and IGN, it will never happen. It sucks because it's Sega. Oh my god, they cut content I'll spend 5 minutes with!!! NO BUY

If Sega had a hype machine they'd have a much better image. When I played Call of Duty 4 I was like "Is this it?". However, it was acclaimed everywhere and called game of the year and ...yawn. It's a good game but there are better games. Battlefield BC says hello.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: Sonic the Hedgehog 4
« Reply #468 on: April 01, 2010, 07:48:42 am »
New challenger:
Negative Nancy.


Actually, I'm liking the way the game is coming out. Odd? I thought that the first trailer was really bad. SEGA really screwed up, the new stuff looks good.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #469 on: April 02, 2010, 12:06:30 pm »
Casino Street Zone leaked, act 1, 2 and 3

http://www.youtube.com/watch?v=1HOLl0qvWYE
http://www.youtube.com/watch?v=R0tzovOPdF8
http://www.youtube.com/watch?v=qr7TKeMdlkU

Also OMG the whole second act of Casino Street Zone is a giant pinball machine, Sonic Team never fail me! :lol:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Waffle

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Re: Sonic the Hedgehog 4
« Reply #470 on: April 02, 2010, 01:22:55 pm »
The videos are very hard to watching considering how retarded the player is.

I guess this is the Sonic 4 demographic?

EDIT

Where is the boss?????
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #471 on: April 02, 2010, 01:40:41 pm »
Looks fun! I always like the casino levels.

The YouTube video descriptions made me lol.
Quote
Same thing as last time SEGA if you want me to take this down PM me please! Thanks in advance.

Like, "Hey Sega, don't be dicks like last time and remove my videos of your leaked work without ASKING first. Thank you ^_^"
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #472 on: April 02, 2010, 01:44:31 pm »
Quote from: "Waffle"
Where is the boss?????

http://img269.imageshack.us/img269/58/622.mp4
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Waffle

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Re: Sonic the Hedgehog 4
« Reply #473 on: April 02, 2010, 02:07:47 pm »
I enjoy how the homing attack ruins that boss. Very good!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #474 on: April 02, 2010, 03:08:07 pm »
I enjoy how the only relatively hard part and original bit of the boss starts after you've taken out 50% of his health, even better!
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Waffle

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Re: Sonic the Hedgehog 4
« Reply #475 on: April 02, 2010, 03:17:29 pm »
So far both this boss and the first only get interesting after they are almost dead - defeating the point.

Hopefully in options you can change the boss difficulty to 'hard', as you can in the GBA/DS games.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Orta

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Re: Sonic the Hedgehog 4
« Reply #476 on: April 02, 2010, 05:00:01 pm »
Videos are dead now :(
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

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Re: Sonic the Hedgehog 4
« Reply #477 on: April 02, 2010, 05:41:02 pm »
Oh, snap, didn't see the Casino-themed level. Oh well...
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Sonic the Hedgehog 4
« Reply #478 on: April 03, 2010, 06:20:25 am »


Someone over at Sonic Retro did a level map of act 2 of Casino Street Zone.

Like OMG, it's even worse when I see it in full! Bright spark of SEGA guys! :lol:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

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Re: Sonic the Hedgehog 4
« Reply #479 on: April 03, 2010, 06:21:34 am »
The Casino Street Zone apart from the repetitive Act 2 seems a lot more fun than the Lost Labyrinth Act 2.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »