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	<link>https://segabits.com</link>
	<description>SEGA News, Reviews, and more!</description>
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	<url>https://segabits.com/wp-content/uploads/2016/02/cropped-sbicon-32x32.png</url>
	<title>SEGA Franchise Week &#8211; SEGAbits &#8211; #1 Source for SEGA News</title>
	<link>https://segabits.com</link>
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		<item>
		<title>SEGA and SPJA Announce New Guests of Honor at Anime Expo 2026!</title>
		<link>https://segabits.com/blog/2026/06/08/sega-and-spja-announce-new-guests-of-honor-at-anime-expo-2026/</link>
		<pubDate>Mon, 08 Jun 2026 18:44:14 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Anime Expo 2026]]></category>
		<category><![CDATA[Atsushi Nomura]]></category>
		<category><![CDATA[Kazuhisa Wada]]></category>
		<category><![CDATA[Shigenori Soejima]]></category>
		<category><![CDATA[Takashi Iizuka]]></category>
		<category><![CDATA[Yoshiyuki Asai]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86049</guid>
		<description><![CDATA[<p>SEGA/ATLUS and SPJA has officially announced five new Guests of Honor coming to Anime Expo 2026! SEGA fans can look forward to hearing from Takashi Iizuka, Atsushi Nomura, Kazuhisa Wada, Shigenori Soejima and Yoshiyuki Asai at autograph sessions and panels. You can find more details for each Guest of Honor, as well as information on &hellip; <a href="https://segabits.com/blog/2026/06/08/sega-and-spja-announce-new-guests-of-honor-at-anime-expo-2026/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/iizuka-anime-expo-150x150.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/iizuka-anime-expo-150x150.png 150w, https://segabits.com/wp-content/uploads/2026/06/iizuka-anime-expo-120x120.png 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/08/sega-and-spja-announce-new-guests-of-honor-at-anime-expo-2026/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crazy Taxi creator Kenji Kanno set to helm Crazy Taxi: World Tour</title>
		<link>https://segabits.com/blog/2026/06/08/crazy-taxi-creator-kenji-kanno-set-to-helm-crazy-taxi-world-tour/</link>
		<pubDate>Mon, 08 Jun 2026 14:37:10 +0000</pubDate>
		<dc:creator>Barry</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Crazy Taxi: World Tour]]></category>
		<category><![CDATA[Kenji Kanno]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86043</guid>
		<description><![CDATA[<p>Following the reveal of Crazy Taxi: World Tour, a cool bit of news about the game was lost in the shuffle that I thought deserved its own news post. Crazy Taxi series creator Kenji Kanno has been revealed as helming the new game! Kanno joined Sega AM3 in 1993 and his works included Jurassic Park, &hellip; <a href="https://segabits.com/blog/2026/06/08/crazy-taxi-creator-kenji-kanno-set-to-helm-crazy-taxi-world-tour/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/ss_82e02e5174bd3754cb4c355cb0b2f5d3ddb59d5c.1920x1080-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/ss_82e02e5174bd3754cb4c355cb0b2f5d3ddb59d5c.1920x1080-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/06/ss_82e02e5174bd3754cb4c355cb0b2f5d3ddb59d5c.1920x1080-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/08/crazy-taxi-creator-kenji-kanno-set-to-helm-crazy-taxi-world-tour/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New details emerge on abandoned Crazy Taxi 4 pitch</title>
		<link>https://segabits.com/blog/2026/06/08/new-details-emerge-on-abandoned-crazy-taxi-4-pitch/</link>
		<pubDate>Mon, 08 Jun 2026 14:26:56 +0000</pubDate>
		<dc:creator>Barry</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Crazy Taxi 4]]></category>
		<category><![CDATA[Crazy Taxi: World Tour]]></category>
		<category><![CDATA[SEGA Brisbane]]></category>
		<category><![CDATA[SEGA Studios Australia]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86039</guid>
		<description><![CDATA[<p>Back in 2015 we learned that SEGA Studios Australia had created artwork for a Crazy Taxi 4 pitch that had likely taken place years earlier. Just this week, with the announcement of Crazy Taxi: World Tour, a former SEGA Creative Assembly staffer who worked at the Brisbane, Australia offices from 2009-2010 revealed details of a &hellip; <a href="https://segabits.com/blog/2026/06/08/new-details-emerge-on-abandoned-crazy-taxi-4-pitch/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2015/08/Crazy-Taxi-4-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2015/08/Crazy-Taxi-4-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2015/08/Crazy-Taxi-4-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/08/new-details-emerge-on-abandoned-crazy-taxi-4-pitch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cuphead spin-off Mighty Cuphead Adventure being developed for Master System</title>
		<link>https://segabits.com/blog/2026/06/08/cuphead-spin-off-mighty-cuphead-adventure-being-developed-for-master-system/</link>
		<pubDate>Mon, 08 Jun 2026 14:07:23 +0000</pubDate>
		<dc:creator>Big Elk</dc:creator>
				<category><![CDATA[Indie News]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Master System]]></category>
		<category><![CDATA[Mighty Cuphead Adventure]]></category>
		<category><![CDATA[Studio MDHR]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86029</guid>
		<description><![CDATA[<p>In all the excitement from this year&#8217;s Summer Games Fest and other new game showcases this June, you might remember an announcement being made that two new Cuphead games were in development by the creators of the award winning original game, Studio MDHR. The first is a new, hand-drawn adventure very much like the beloved &hellip; <a href="https://segabits.com/blog/2026/06/08/cuphead-spin-off-mighty-cuphead-adventure-being-developed-for-master-system/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/mca-tv-150x150.webp" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/mca-tv-150x150.webp 150w, https://segabits.com/wp-content/uploads/2026/06/mca-tv-120x120.webp 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/08/cuphead-spin-off-mighty-cuphead-adventure-being-developed-for-master-system/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SEGA Announces Crazy Taxi: World Tour, Ignites New Controversy [UPDATE: SEGA Clarifies]</title>
		<link>https://segabits.com/blog/2026/06/07/sega-announces-crazy-taxi-world-tour-ignites-new-controversy/</link>
		<pubDate>Sun, 07 Jun 2026 19:16:37 +0000</pubDate>
		<dc:creator>George</dc:creator>
				<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Crazy Taxi: World Tour]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Switch 2]]></category>
		<category><![CDATA[Xbox Series]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86025</guid>
		<description><![CDATA[<p>Update 6/8: Kotaku has asked series creator and the lead of Crazy Taxi: World Tour what exact role AI played in the game&#8217;s development and this was his answer: “We used it as a reference. So our artists would pull up [and] generate some of their ideas and then they would look at that, you &hellip; <a href="https://segabits.com/blog/2026/06/07/sega-announces-crazy-taxi-world-tour-ignites-new-controversy/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/crazytaxiai-150x150.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/crazytaxiai-150x150.png 150w, https://segabits.com/wp-content/uploads/2026/06/crazytaxiai-120x120.png 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/07/sega-announces-crazy-taxi-world-tour-ignites-new-controversy/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>SEGA Celebrates 35 Years of Sonic with Another Year of Sonic Racing: CrossWorlds Content and a New Sonic Indie Partnership</title>
		<link>https://segabits.com/blog/2026/06/05/sega-celebrates-35-years-of-sonic-with-another-year-of-sonic-racing-crossworlds-content-and-a-new-sonic-indie-partnership/</link>
		<pubDate>Sat, 06 Jun 2026 01:50:52 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Sonic 35th Anniversary]]></category>
		<category><![CDATA[Sonic Pico Park]]></category>
		<category><![CDATA[Sonic Racing: Crossworlds]]></category>
		<category><![CDATA[Sonic Racing: Crossworlds Year 2]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86016</guid>
		<description><![CDATA[<p>Today, during the Summer Game Fest 2026 livestream and in celebration of Sonic’s 35th Anniversary, SEGA offered a sneak peek for what&#8217;s to come with Sonic Racing: CrossWorlds featuring a brand-new Year 2 update, as well as a new licensed indie game, SONIC PICO PARK, coming in 2026! Check out full details from the press &hellip; <a href="https://segabits.com/blog/2026/06/05/sega-celebrates-35-years-of-sonic-with-another-year-of-sonic-racing-crossworlds-content-and-a-new-sonic-indie-partnership/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/vlcsnap-2026-06-03-16h06m02s502-150x150.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/vlcsnap-2026-06-03-16h06m02s502-150x150.png 150w, https://segabits.com/wp-content/uploads/2026/06/vlcsnap-2026-06-03-16h06m02s502-120x120.png 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/05/sega-celebrates-35-years-of-sonic-with-another-year-of-sonic-racing-crossworlds-content-and-a-new-sonic-indie-partnership/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>VIRTUA FIGHTER CROSSROADS Announced With Dedicated Showcase Revealing Story, Battle and Writing Team Details</title>
		<link>https://segabits.com/blog/2026/06/05/virtua-fighter-crossroads-announced-with-dedicated-showcase-revealing-story-battle-and-writing-team-details/</link>
		<pubDate>Sat, 06 Jun 2026 01:42:06 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[New Virtua Fighter Project]]></category>
		<category><![CDATA[RGG Studio]]></category>
		<category><![CDATA[Summer Game Fest 2026]]></category>
		<category><![CDATA[Virtua Fighter]]></category>
		<category><![CDATA[Virtua Fighter Crossroads]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=86002</guid>
		<description><![CDATA[<p>During today’s Summer Games Fest Showcase, SEGA and RGG Studio revealed VIRTUA FIGHTER CROSSROADS, which is set to release in 2027. Along with the announcement, SEGA and RGG Studio revealed a dedicated showcase, giving an extended look into the upcoming title, including the new story mode, the dynamic new battle system that delivers the hard-hitting &hellip; <a href="https://segabits.com/blog/2026/06/05/virtua-fighter-crossroads-announced-with-dedicated-showcase-revealing-story-battle-and-writing-team-details/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/Virtua-Fighter-Crossroads-Teaser-Visual-150x150.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/Virtua-Fighter-Crossroads-Teaser-Visual-150x150.png 150w, https://segabits.com/wp-content/uploads/2026/06/Virtua-Fighter-Crossroads-Teaser-Visual-120x120.png 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/05/virtua-fighter-crossroads-announced-with-dedicated-showcase-revealing-story-battle-and-writing-team-details/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Stranger Than Heaven Launches on January 17 With New Trailer Featuring Tupac</title>
		<link>https://segabits.com/blog/2026/06/05/stranger-than-heaven-launches-on-january-17-with-new-trailer-featuring-tupac/</link>
		<pubDate>Sat, 06 Jun 2026 01:06:34 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Stranger Than Heaven]]></category>
		<category><![CDATA[Summer Game Fest 2026]]></category>
		<category><![CDATA[Tupac]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85993</guid>
		<description><![CDATA[<p>During today’s Summer Game Fest showcase, SEGA of America and Ryu Go Gotaku Studios premiered a new trailer for the highly anticipated action-adventure, STRANGER THAN HEAVEN. The trailer, presented by Snoop Dogg, who voices Orpheus, showcased the game’s new cast additions, including legendary rapper and actor Tupac, and revealed the title will launch on January &hellip; <a href="https://segabits.com/blog/2026/06/05/stranger-than-heaven-launches-on-january-17-with-new-trailer-featuring-tupac/">Continued</a></p>
<p><img width="150" height="84" src="https://segabits.com/wp-content/uploads/2026/06/16_Amaru.bmp" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/05/stranger-than-heaven-launches-on-january-17-with-new-trailer-featuring-tupac/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>RGG Studio Developer Sale on Steam Announced, Offering up to 75% Off Fan-Favorite Titles</title>
		<link>https://segabits.com/blog/2026/06/04/rgg-studio-developer-sale-on-steam-announced-offering-up-to-75-off-fan-favorite-titles/</link>
		<pubDate>Thu, 04 Jun 2026 17:44:33 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Like a Dragon]]></category>
		<category><![CDATA[RGG Developer Sale]]></category>
		<category><![CDATA[SEGA Steam Sale]]></category>
		<category><![CDATA[Virtua Fighter]]></category>
		<category><![CDATA[Yakuza]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85989</guid>
		<description><![CDATA[<p>The RGG Studio Developer Sale is now live on Steam, giving fans the chance to save up to 75% off critically acclaimed titles from the Yakuza, Like a Dragon, and Virtua Fighter franchises. The deals include the deepest discounts yet on titles including Like a Dragon: Pirate Yakuza in Hawaii and Like a Dragon: Infinite &hellip; <a href="https://segabits.com/blog/2026/06/04/rgg-studio-developer-sale-on-steam-announced-offering-up-to-75-off-fan-favorite-titles/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/Screenshot_20260604_134221_YouTube-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/Screenshot_20260604_134221_YouTube-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/06/Screenshot_20260604_134221_YouTube-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/04/rgg-studio-developer-sale-on-steam-announced-offering-up-to-75-off-fan-favorite-titles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SEGA&#8217;s Upcoming Streets of Rage Film Finds New Writers and Director</title>
		<link>https://segabits.com/blog/2026/06/01/segas-upcoming-streets-of-rage-film-finds-new-writers-and-director/</link>
		<pubDate>Mon, 01 Jun 2026 17:30:59 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Bare Knuckle]]></category>
		<category><![CDATA[Jeymes Samuel]]></category>
		<category><![CDATA[Josh Miller]]></category>
		<category><![CDATA[Lionsgate]]></category>
		<category><![CDATA[Pat Casey]]></category>
		<category><![CDATA[Streets of Rage]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85982</guid>
		<description><![CDATA[<p>According to Variety, the upcoming Streets of Rage film adaptation from Lionsgate is still moving forward, and it has now assembled a new creative team. According to reports, Sonic the Hedgehog film writers Pat Casey and Josh Miller have joined the project as the movie&#8217;s new screenwriters, while acclaimed filmmaker Jeymes Samuel (The Harder They &hellip; <a href="https://segabits.com/blog/2026/06/01/segas-upcoming-streets-of-rage-film-finds-new-writers-and-director/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/SoR1-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/SoR1-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/06/SoR1-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/01/segas-upcoming-streets-of-rage-film-finds-new-writers-and-director/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>SEGA Talk #186: Sonic the Fighters (1996)</title>
		<link>https://segabits.com/blog/2026/06/01/sega-talk-186-sonic-the-fighters-1996/</link>
		<pubDate>Mon, 01 Jun 2026 14:52:42 +0000</pubDate>
		<dc:creator>Barry</dc:creator>
				<category><![CDATA[Big Feature]]></category>
		<category><![CDATA[Original Content]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[SEGA Talk]]></category>
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		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Sonic the Fighters]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85976</guid>
		<description><![CDATA[<p>On this SEGA Talk, we celebrate 30 years of Sonic the Fighters with a look back at the AM2 developed arcade classic that threw Virtua Fighter, Fighting Vipers and Sonic the Hedgehog into a blender! How did this oddball title come to be? What legacy has left on the Sonic series? Which fighter is our &hellip; <a href="https://segabits.com/blog/2026/06/01/sega-talk-186-sonic-the-fighters-1996/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/06/SEGA_Talk_Header_Video_logo_seperate_186-150x150.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/06/SEGA_Talk_Header_Video_logo_seperate_186-150x150.png 150w, https://segabits.com/wp-content/uploads/2026/06/SEGA_Talk_Header_Video_logo_seperate_186-120x120.png 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/06/01/sega-talk-186-sonic-the-fighters-1996/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="https://segabits.com/wp-content/uploads/2026/06/SEGATalkSonicTheFighters.mp3" length="187158259" type="audio/mpeg" />
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		<title>New Sakura Wars Returns On Stage With Shin Sakura Wars the Stage: Seiden TSURUGI</title>
		<link>https://segabits.com/blog/2026/05/29/new-sakura-wars-returns-on-stage-with-shin-sakura-wars-the-stage-seiden-tsurugi/</link>
		<pubDate>Fri, 29 May 2026 16:07:06 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[New Sakura Wars]]></category>
		<category><![CDATA[Sakura Taisen 30th Anniversary]]></category>
		<category><![CDATA[Sakura Wars 30th Anniversary]]></category>
		<category><![CDATA[Shin Sakura Taisen the Stage]]></category>
		<category><![CDATA[Shin Sakura Wars the Stage: Seiden TSURUGI]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85971</guid>
		<description><![CDATA[<p>New Sakura Wars returns with a brand-new stage performance to celebrate Sakura Wars 30th anniversary titled &#8220;Shin Sakura Taisen the Stage: Seiden TSURUGI&#8221; (translated as &#8220;Shin Sakura Wars the Stage: Seiden TSURUGI&#8220;) with a promotional trailer announcing its performances at Theater Sun-mall in Shinjuku, Japan from September 18 to September 27, 2026. This production will &hellip; <a href="https://segabits.com/blog/2026/05/29/new-sakura-wars-returns-on-stage-with-shin-sakura-wars-the-stage-seiden-tsurugi/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/kv-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/kv-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/05/kv-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/29/new-sakura-wars-returns-on-stage-with-shin-sakura-wars-the-stage-seiden-tsurugi/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Arle Nadja and Puyo Puyo Content for Sonic Racing: CrossWorlds Arrives Today!</title>
		<link>https://segabits.com/blog/2026/05/27/arle-nadja-and-puyo-puyo-content-for-sonic-racing-crossworlds-arrives-today/</link>
		<pubDate>Thu, 28 May 2026 01:02:07 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Arle Nadja]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Puyo Puyo]]></category>
		<category><![CDATA[Sonic Racing CrossWorld]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85961</guid>
		<description><![CDATA[<p>Today, SEGA officially released the free Puyo Puyo content for Sonic Racing: CrossWorlds! Players can now speed around the track as Arle. Starting tomorrow, Thursday, May 28 at 8:00 PM ET and until Sunday, May 31 7:59 PM ET fans can jump in and earn festival points for decals, gadgets and more! The free Puyo &hellip; <a href="https://segabits.com/blog/2026/05/27/arle-nadja-and-puyo-puyo-content-for-sonic-racing-crossworlds-arrives-today/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/Puyo-Puyo_5-150x150.png" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/Puyo-Puyo_5-150x150.png 150w, https://segabits.com/wp-content/uploads/2026/05/Puyo-Puyo_5-120x120.png 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/27/arle-nadja-and-puyo-puyo-content-for-sonic-racing-crossworlds-arrives-today/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>SEGA Reveals New Sonic the Hedgehog Musical Experience with Sonic Live In Concert!</title>
		<link>https://segabits.com/blog/2026/05/27/sega-reveals-new-sonic-the-hedgehog-musical-experience-with-sonic-live-in-concert/</link>
		<pubDate>Wed, 27 May 2026 17:45:35 +0000</pubDate>
		<dc:creator>Kori-Maru</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Sega Event]]></category>
		<category><![CDATA[Sonic event]]></category>
		<category><![CDATA[Sonic Live in Concert]]></category>
		<category><![CDATA[Sonic Music Concert]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85944</guid>
		<description><![CDATA[<p>As a part of the year-long celebration of Sonic’s 35th anniversary, SEGA announced Sonic Live In Concert. Featuring iconic moments and music from the very first game in 1991 through today, the tour will debut in the US at the Dolby Theatre in Hollywood on September 26, 2026, before making its European premiere at London’s &hellip; <a href="https://segabits.com/blog/2026/05/27/sega-reveals-new-sonic-the-hedgehog-musical-experience-with-sonic-live-in-concert/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/Sonic-Live-in-Concert-press-image-150x150.jpeg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/Sonic-Live-in-Concert-press-image-150x150.jpeg 150w, https://segabits.com/wp-content/uploads/2026/05/Sonic-Live-in-Concert-press-image-120x120.jpeg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/27/sega-reveals-new-sonic-the-hedgehog-musical-experience-with-sonic-live-in-concert/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Unboxing: Jet Set Radio Pots Plush from Limited Run Games</title>
		<link>https://segabits.com/blog/2026/05/26/unboxing-jet-set-radio-pots-plush-from-limited-run-games/</link>
		<pubDate>Tue, 26 May 2026 19:26:18 +0000</pubDate>
		<dc:creator>Barry</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA Merchandise]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Jet Set Radio]]></category>
		<category><![CDATA[Limited Run Games]]></category>
		<category><![CDATA[SEGA merchandise]]></category>
		<category><![CDATA[unboxing]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85940</guid>
		<description><![CDATA[<p>To my surprise, a Limited Run Games item I pre-ordered months ago shipped and it was something I was very excited to get my hands on. Sold for $34.99 back in August 2025, the Jet Set Radio Pots plush was a stuffed version of the GG&#8217;s pet pup! Check out the unboxing video above for &hellip; <a href="https://segabits.com/blog/2026/05/26/unboxing-jet-set-radio-pots-plush-from-limited-run-games/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/maxresdefault-4-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/maxresdefault-4-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/05/maxresdefault-4-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/26/unboxing-jet-set-radio-pots-plush-from-limited-run-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>SONIC WEEKLY: Season 5 Finale &#8211; Midseason Awards w/ ALTSYNTH</title>
		<link>https://segabits.com/blog/2026/05/25/sonic-weekly-season-5-finale-midseason-awards-w-altsynth/</link>
		<pubDate>Mon, 25 May 2026 18:56:32 +0000</pubDate>
		<dc:creator>Grant</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Sonic Weekly]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85935</guid>
		<description><![CDATA[<p>It&#8217;s Season 5, Episode 27 and we&#8217;re taking a few weeks off&#8230; we&#8217;ll be back sometime around June 23rd, probably. In this very special episode, Altsynth returns to discuss the new crossover in Sonic Rumble, and dole out awards for &#8220;The Halvsies&#8221; — our first semi-annual mid-season awards of 2026. And, in the end, we &hellip; <a href="https://segabits.com/blog/2026/05/25/sonic-weekly-season-5-finale-midseason-awards-w-altsynth/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/maxresdefault-3-1-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/maxresdefault-3-1-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/05/maxresdefault-3-1-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/25/sonic-weekly-season-5-finale-midseason-awards-w-altsynth/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>SONIC WEEKLY: Showrunning Spidey w/ JEFF TRAMMELL + Listener Mailbag w/ MICHAEL STEARNS</title>
		<link>https://segabits.com/blog/2026/05/19/sonic-weekly-showrunning-spidey-w-jeff-trammell-listener-mailbag-w-michael-stearns/</link>
		<pubDate>Wed, 20 May 2026 02:30:00 +0000</pubDate>
		<dc:creator>Grant</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Sonic Weekly]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85929</guid>
		<description><![CDATA[<p>&nbsp; This week, we talk Spider-Man with Jeff Trammell, the writer &amp; showrunner of &#8220;Your Friendly Neighborhood Spider-Man&#8221; — but in the first half of the show we open up the listener mailbag, chew through the Sonic news, check in on Rings of Saturn, and more, with the help of our regular contributor Michael Stearns.</p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/NXPFuox5Urs-HD-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/NXPFuox5Urs-HD-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/05/NXPFuox5Urs-HD-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/19/sonic-weekly-showrunning-spidey-w-jeff-trammell-listener-mailbag-w-michael-stearns/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Uwe Boll directing unofficial House of the Dead movie sequel &#8220;23 Years Later: The Castle of the Dead&#8221;</title>
		<link>https://segabits.com/blog/2026/05/15/uwe-boll-directing-unofficial-house-of-the-dead-movie-sequel-23-years-later-the-castle-of-the-dead/</link>
		<pubDate>Fri, 15 May 2026 22:48:31 +0000</pubDate>
		<dc:creator>Barry</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[23 Years Later: The Castle of the Dead]]></category>
		<category><![CDATA[House of the Dead]]></category>
		<category><![CDATA[The House of the Dead]]></category>
		<category><![CDATA[The House of the Dead Movie]]></category>
		<category><![CDATA[Uwe Boll]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85918</guid>
		<description><![CDATA[<p>Director Uwe Boll has announced a brand-new zombie film titled 23 Years Later: The Castle of the Dead, which he describes as an “unofficial sequel” to his infamous 2003 adaptation of The House of the Dead. Production is scheduled to begin September 5 in Germany, with original House of the Dead actors Jonathan Cherry and &hellip; <a href="https://segabits.com/blog/2026/05/15/uwe-boll-directing-unofficial-house-of-the-dead-movie-sequel-23-years-later-the-castle-of-the-dead/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/uwe-boll-directing-unofficial-sequel-to-house-of-the-dead-v0-dfzaclYbb-hFavZV36VgJ232ZuiDc_fCJn6eBq3Qf9s-150x150.webp" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/uwe-boll-directing-unofficial-sequel-to-house-of-the-dead-v0-dfzaclYbb-hFavZV36VgJ232ZuiDc_fCJn6eBq3Qf9s-150x150.webp 150w, https://segabits.com/wp-content/uploads/2026/05/uwe-boll-directing-unofficial-sequel-to-house-of-the-dead-v0-dfzaclYbb-hFavZV36VgJ232ZuiDc_fCJn6eBq3Qf9s-120x120.webp 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/15/uwe-boll-directing-unofficial-house-of-the-dead-movie-sequel-23-years-later-the-castle-of-the-dead/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<item>
		<title>SEGA cancels &#8220;Super Game&#8221; while continuing to commit to previously announced legacy sequels</title>
		<link>https://segabits.com/blog/2026/05/15/sega-cancels-super-game-while-continuing-to-commit-to-previously-announced-legacy-sequels/</link>
		<pubDate>Fri, 15 May 2026 22:39:58 +0000</pubDate>
		<dc:creator>Barry</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Alien Isolation sequel]]></category>
		<category><![CDATA[Crazy Taxi 4]]></category>
		<category><![CDATA[Golden Axe]]></category>
		<category><![CDATA[Jet Set Radio]]></category>
		<category><![CDATA[Jet Set Radio 3]]></category>
		<category><![CDATA[Persona 4 Revival]]></category>
		<category><![CDATA[SEGA Japan]]></category>
		<category><![CDATA[Stranger Than Heaven]]></category>
		<category><![CDATA[Streets of Rage]]></category>
		<category><![CDATA[Streets of Rage 5]]></category>
		<category><![CDATA[Super Game]]></category>
		<category><![CDATA[Warhammer 40k]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85913</guid>
		<description><![CDATA[<p>After years of speculation and zero concrete reveals, SEGA has officially pulled the plug on its mysterious “Super Game” initiative. Originally announced in 2021, SEGA described the project as a major next-generation effort reportedly backed by a huge $882 million budget. At the time, many assumed “Super Game” referred to one massive AAA release. As &hellip; <a href="https://segabits.com/blog/2026/05/15/sega-cancels-super-game-while-continuing-to-commit-to-previously-announced-legacy-sequels/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/Osaki_Garden_Tower-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/Osaki_Garden_Tower-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/05/Osaki_Garden_Tower-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/15/sega-cancels-super-game-while-continuing-to-commit-to-previously-announced-legacy-sequels/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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		<item>
		<title>Rune Jade is brought back online thanks to Dreamcast Live</title>
		<link>https://segabits.com/blog/2026/05/12/rune-jade-is-brought-back-online-thanks-to-dreamcast-live/</link>
		<pubDate>Tue, 12 May 2026 21:13:40 +0000</pubDate>
		<dc:creator>Big Elk</dc:creator>
				<category><![CDATA[Retro]]></category>
		<category><![CDATA[SEGA News]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Dreamcast Live]]></category>
		<category><![CDATA[DreamPi]]></category>
		<category><![CDATA[Hudson]]></category>
		<category><![CDATA[Hudson Soft]]></category>
		<category><![CDATA[online multiplayer]]></category>
		<category><![CDATA[Rune Jade]]></category>

		<guid isPermaLink="false">https://segabits.com/?p=85902</guid>
		<description><![CDATA[<p>&nbsp; Goodness, that&#8217;s five for five with Dreamcast Live this year. Give me some room to breathe in between articles here. Rune Jade has now been brought back online thanks to Dreamcast Live. This obscure Japan-exclusive online RPG got its internet multiplayer features restored by Sh- wait, wait. Nope. It was just flyinghead who got &hellip; <a href="https://segabits.com/blog/2026/05/12/rune-jade-is-brought-back-online-thanks-to-dreamcast-live/">Continued</a></p>
<p><img width="150" height="150" src="https://segabits.com/wp-content/uploads/2026/05/Rune-Jade-Back-Online-Thumb-1024x576-1-150x150.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" loading="lazy" srcset="https://segabits.com/wp-content/uploads/2026/05/Rune-Jade-Back-Online-Thumb-1024x576-1-150x150.jpg 150w, https://segabits.com/wp-content/uploads/2026/05/Rune-Jade-Back-Online-Thumb-1024x576-1-120x120.jpg 120w" sizes="auto, (max-width: 150px) 100vw, 150px" /></p>]]></description>
		<wfw:commentRss>https://segabits.com/blog/2026/05/12/rune-jade-is-brought-back-online-thanks-to-dreamcast-live/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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	</channel>
</rss>