■ Sega’s Satoshi Sakai
Q: Are you not releasing any more games in the Phantasy Star Online Portable series? We want some non-Phantasy Star Online 2 consumer games.
A: There are unfortunately no current plans. If we feel like there is something necessary in the flow of the Phantasy Star Online 2 series, then maybe we’ll make something.
Q: We want to see another game with a dragon lead character like Panzer Dragoon.
A: I would like to make it, but I’m sorry to say we’re in a difficult place for something like that to sell.
■ Sega’s Toshihiro Nagoshi
Q: Is Yakuza Studio considering any new IPs?
A: The basic no comment, but we’re considering it.
Q: Will Yakuza 2 also receive a full remake?
A: First we’ll release Kiwami, and it’ll depend on the response of that.
Wow what a fucking surprise, a franchise which last came out 13 years ago and sold like shit isn't getting a sequel.
Not only that, dragon games are historically failures, even Crimson Dragon made by ex-PD devs.
No one's saying that it's not a niche genre, it's a fucking rail shooter, it couldn't be more niche but there are still franchises alive in this day and age since they're handled the way they should. Not like a AAA monster hit. There's literally nothing stopping Sega from doing it. But their idea of ROI is something that can only involve millions.
The Yakuza ones are interesting.
"I can't respond to that, but yes".
Honestly think if SEGA made a mid budget Panzer Dragoon with a good soundtrack, good design and interesting new systems (deeper evolving dragons) it might do well.
How the heck did you get a yes out of "we're considering it?"The question was "are you considering", so "we're considering" is a "yes". I don't see the issue
And no, Persona 5 doesn't count."Sega sucks, the only Sega games I like don't count, so it sucks."
I don't think that's really fair, considering Miku only does like 300,000 sales at most, 7th Dragon is on it's fourth game and hasn't managed more than 150,000 in any release. Sonic and Phantasy Star aside, SEGA Japan's biggest series Yakuza barely breaks past 600,000 units in it's homeland, so it's not like their expectations are crazy high.
I don't think there is much of a market for a rail shooter, I mean look at Star Fox Zero, we all just want a basic rail shooter like the N64 one but their adding all this nonsense that people don't want to make it 'fresh'.
The question was "are you considering", so "we're considering" is a "yes". I don't see the issue
"Sega sucks, the only Sega games I like don't count, so it sucks."
Except the bit about Crimson Dragon. Once again, that game was sabotaged by Microsoft in every way that counts, whether you're talking about how they forced the game from the 360 to a launch Xbone game, killing the install base to shit, or how they completely butchered the gameplay by forcing them to make the game based around motion controls since Kinect was totally the future or how coupled with both these facts, add a console launch so universally shitty, it made the PS3 look good in comparison.You can add a butchered soundtrack, altered storyline and micro-transactions to that list. Seriously, they took Saori Kobayashi's original Crimson Dragon soundtrack and had someone remaster it to sound like something out of Halo. It was nothing short of disrespectful. Compare these:
Either way, P5 is now Sega property. As such it is now a Sega game. The Persona series is now a Sega series, and one most of us would agree should be focused on rather than gambling resourses on two decade old franchises with a fanbase of 4 people
That's all the more frustrating, though. I know i pulled the old "THEY ONLY MAKE AAA GAMES" argument but they've actually do a lot of mid tier projects with a specific niche. So why the fuck do they pull the "no sales" angle when it comes to a series that's established as their flagship rail shooter series? It's not going to sell much, just make a game according to their expectations, it's how they make Yakuza work. It's a fucking good looking game and it has top notch gameplay but it's obviously a cheaper game compared to GTA or Final Fantasy. Basically what George said.
When a studio/company with a strong brand identity is acquired and is pretty much left to its own devices, it doesn't dissolve into the parent company's brand. It's the reason why no one credits Sega with CA's TW games. It's the reason no one credits Square Enix with Tomb Raider or Deux Ex. And it's the reason no one will credit or associate Persona with Sega. And why should they? These companies worked hard to carve out names and franchises for themselves long before they were purchased.
Fucks sake, a Sega studio is making a fucking Halo game and Sega won't have any credit at all as a brand. What's even the point
Yeah about that, the American developer behind Deus Ex no longer exist, ditto with the British developer that created Tomb Raider. The new developers were not the one that carved a name for themselves, they built off an established developer thanks to Square's funding.
That's true! But it still doesn't matter. Tomb Raider and Deus Ex were such strong brands before they were purchased that the point still stands. Also, If you're a fan of Square Enix, chances are it's not because of games like Tomb Raider. The Square Enix brand is also strong and individual.
Btw, not trashing Crimson Dragon, since it looks nice to many PD fans. But the general market responded with a resounding "meh", and I wonder if they got any profit out of it at all
Some people might find that Sakai-san worked on Saga, which for many was the best Panzer Dragoon game going and for many if SEGA were to make a new Panzer game then it should be Saga II and not on-rails shooter sequel to Orta .
To me SEGA is right not to make a sequel to Orta or maybe even Saga II - The market isn't there for a AAA Big Budget shooter (which are what the Panzer games were) and it be very risky for a Saga II given that even RPG's don't sell like they used too . More upset that all Nagoshi-san can think of its endless sequels to Yakuza instead of letting what are the best team inside SEGA and best producer inside SEGA make a work on a new AAA IP .
SEGA and CA will get credit and a ton of cash off MS and also I'm betting many inside CA are looking forward to work on such a IP in genre they know best
Many developers and who publishers who published risky expensive games since then have gone defunct.
Like who ? .That's not to say developers haven't goen bust due to rising costs , loads of them went bust with the move from 16 bit to 32 bit.
THQ,Midway,LucasArts,Agetec,Eidos.
Just to name a few, all went defunct during 2008-2013.
Atlus would have closed its doors too, had SEGA not purchased their parent company Index Corporation.
Finally! A SEGA community where people understand that Sega's IPs just don't profit or make money because this generation doesn't remember or care about Sega's games.It infuriates me when people ask for a new Shinobi or Golden Axe or whatever, and ignore that Sega has released new games of the series in the last 10 years that nobody bought.
THQ,Midway,LucasArts,Agetec,Eidos.
The last Golden Axe game is so shitty and so devoid of everything that makes Golden Axe...Golden Axe, that yes, I still send Sega email about new games.I would agree, except the original Golden Axe games were shitty when they came out on the MegaDrive as well. Take off your nostalgia-goggles, the gameplay was shit, publications at the time said it as well. (EDIT: I'm excluding the first game from this comment, because it was the best there was at the time, even though not that good anyway)
It infuriates me when people ask for a new Shinobi or Golden Axe or whatever, and ignore that Sega has released new games of the series in the last 10 years that nobody bought.
[/size]The original Golden Axe was never top tier arcade gaming, but it was a damn fine beat em up to play while a bit buzzed.
TThe 3DS Shinobi game was pretty good, though. No complaints there. But I still want a PS2 Shinobi sequel.Not the best examples since several of those didn't bankrupt themselves out and were just absorbed by other bigger institutions. Midway and THQ did go under, though.
I agree. The PC market is much kinder to middleware games, which Sega loves to produce. Solid games without AAA status, fun to play.
As for those publishers, they DID go under
The worst crime and biggest Travesty was Sonic Generations. SEGA put ALL their effort,money,budget and marketing into this and the result: It STILL didn't sell as well as hoped. What sold instead? Call of Duty Modern Warfare.
In fact the more I read your posts the more I suspect you're a old member with a new name
Most of them were just taken over , just like SEGA.
As a SEGA fan in the old days there are countless Stuidos that have gone to the wall even in the good old days that I sued to like . The likes of Technosoft, Lobotomy, Climax Enterainment, BlueSky Software, Warp, Silcon Dreams, Clockwork Tortoise , Zyrinx, Lemon all sadly couldn't pay the billls .
Its nothing new at all
You're having a laugh thinking Sonic could sell anywhere near that of COD. In fact the more I read your posts the more I suspect you're a old member with a new name.
I never expected Sonic Generations to sell as strong as COD. Neither did Sega.
As for the publishers like Midway and THQ. No, they didn't get brought out.
Sammy has zero ownership of Sega currently
Well good, becuase one look at the Sonic sales data see's that since Sonic III, the days of Sonic selling anywhere near COD sales figs are gone. I would expect Sonic Gen made money for SEGA since it sold over a million copies and is one of the better selling Sega games, much better than the likes of Yakuza which also I take it makes money for SEGA
The rest did, even SEGA got bought out with Sammy hostile talke over of CSK shares and then buying most of SEGA shares. Did Lobotomy go bust ?, what about Clockwork Tortoise or Sky BlueSoftware ? . Used to love French art and style Delphine still going ?, what about Amazing Studios , Cryo or what about No Cliche not even SEGA could save them.
Corps going to the wall as always happend.
I love the windup . To get SEGA data one needs to go to Sammy holdings website .
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I would like to see a Mario and Sonic game where they work together, instead of fighting each other. That would be tremendous!