Author Topic: Infamous 2 - Graphics have improved  (Read 4581 times)

Offline George

  • *
  • Posts: 6263
  • Total Meseta: 668
    • http://www.segabits.com/
Infamous 2 - Graphics have improved
« on: June 18, 2010, 02:23:44 pm »
Hard to tell in a shitty stream, but now that screens are out, very noticeably better.
 http://imgur.com/8n1Ne.jpg
http://imgur.com/yhmu8.jpg
http://imgur.com/jOMvL.jpg
http://imgur.com/rS3pp.jpg
http://imgur.com/rS3pp.jpg
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Monkeroony

  • *
  • Posts: 595
  • Total Meseta: 0
Re: Infamous 2 - Graphics have improved
« Reply #1 on: June 18, 2010, 02:28:55 pm »
They were fine before so this is a nice plus!

I'll have to warm to the new Cole though, I really loved the Batman style character they had before.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

  • *
  • Posts: 473
  • Total Meseta: 15
Re: Infamous 2 - Graphics have improved
« Reply #2 on: June 18, 2010, 02:38:33 pm »
Pure photoshop! I doubt the game has this quality.

 Who is the guy with Cole? His old friend? Holy shit! They have changed everyone... lol.

 I can't recognize him. Sucker Punch is really bad on doing characters designs. I can remember that even in the first game the main character has changed a lot.

 What about Uncharted 3? Mine 2 favourite series this gen! And LBP! XD
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

  • *
  • Posts: 6263
  • Total Meseta: 668
    • http://www.segabits.com/
Re: Infamous 2 - Graphics have improved
« Reply #3 on: June 18, 2010, 02:44:47 pm »
Photoshop? I'm pretty sure the guy took the screens (where I found them) from a HD trailer.

Looks like its using the God of War III method to get rid of jaggies:
http://images.eurogamer.net/assets/arti ... 03.jpg.jpg
http://images.eurogamer.net/assets/arti ... 01.jpg.jpg

Its the MLAA Technique The only games that use it so far is The Saboteur and God of War 3. Killzone 3 and this game seem to use it as well.

Here is more info on that:
http://www.eurogamer.net/articles/the-m ... iii?page=3
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

  • *
  • Posts: 473
  • Total Meseta: 15
Re: Infamous 2 - Graphics have improved
« Reply #4 on: June 18, 2010, 02:48:27 pm »
I have seen the first video, and the graphics don't have this extreme quality.

 Whatever, I doubt the final product will have this awesome quality.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline MadeManG74

  • *
  • Posts: 5522
  • Total Meseta: 1327
  • Hot, Wild Vision
Re: Infamous 2 - Graphics have improved
« Reply #5 on: June 18, 2010, 05:12:56 pm »
Nice Bullshots.






kidding, it looks nice.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline SOUP

  • *
  • Posts: 2290
  • Total Meseta: 4
Re: Infamous 2 - Graphics have improved
« Reply #6 on: June 18, 2010, 11:30:52 pm »
Quote from: "STORM!"
Pure photoshop! I doubt the game has this quality.

 Who is the guy with Cole? His old friend? Holy shit! They have changed everyone... lol.

 I can't recognize him. Sucker Punch is really bad on doing characters designs. I can remember that even in the first game the main character has changed a lot.

 What about Uncharted 3? Mine 2 favourite series this gen! And LBP! XD

If they stick to the same release pattern, inFamous 2 will come out next spring, with Uncharted 3 coming out next fall.  I'd expect to see a big blowout for it at next years E3.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

  • *
  • Posts: 473
  • Total Meseta: 15
Re: Infamous 2 - Graphics have improved
« Reply #7 on: June 19, 2010, 02:44:08 am »
 They might are using that MLAA... now I'm convinced ;p

 Sega should make use of this technique too. Vanquish has not much colors. Is it just an anti-aliasing? Looks pretty so far. I hate that graphics without AA.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Centrale

  • *
  • Posts: 1062
  • Total Meseta: 61
Re: Infamous 2 - Graphics have improved
« Reply #8 on: June 19, 2010, 01:13:57 pm »
I wish developers would stop overdoing depth of field blur... it makes everything look miniature.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »