Ultra rare Swing arcade cabinet with exclusive English translated SegaSonic The Hedgehog arcade board up for auction

Anybody got £40,000 pound sterling (Currently about $53,271.60 USD) to lend me? I’ll totally pay you back.

That’s how much it’s likely to cost you (Perhaps more) to get this Multi Cabinet Swing arcade cabinet that has, what is likely to be, the only officially translated arcade board of SegaSonic the Hedgehog housed in it. The game and cabinet are fully functional and properly maintained. They have been since this cabinet was first taken from Sega World London after its closure in 1999.

Since then, this cabinet fell into the hands of a few private collectors and, eventually, back into Sega Europe’s hands, where it was most recently up for display at a promotional event for Sonic Racing: Crossworlds, shown above. Now, this cabinet is up for auction at the Ewbank’s auction site with a starting bid of £10,000. Bidding begins on December 19th, 2025

If you’re a rich UK resident who’s feeling lucky, you can check in past the break to learn more about this golden opportunity.

Gamescare’s new GF-1 Neptune FPGA console pushed back into 2026

Looking forward to the new GF-1 Neptune? Well, I hope you don’t mind waiting a little longer, because Gamescare have announced in an email to newsletter subscribers like Yours Truly that the new FPGA-based Genesis/Mega-Drive and 32X console combo has been delayed.

Originally slated to have begun pre-orders in December 2025, which is now as this article is uploaded, the GF-1 Neptune has been pushed back in an effort to ensure that Gamescare’s quality standards are met. Pre-orders have still not yet begun and Gamescare also reiterates their commitment to avoiding crowdfunding or opening pre-orders before independent reviewers can demo the final hardware.

Below the break, we’ll have Gamescare’s statement on this matter.

SONIC WEEKLY: Ristar w/ ALTSYNTH

We’re joined by our new friend Altsynth to talk about the SEGA Genesis classic, Ristar (1995). But first there’s the weekly news, Rings of Saturn, and then at the end of the episode, David remembers Nick Thorpe, a member of the fan community gone too soon.

SEGA Talk #175: SEGA in 1998

On this episode of the SEGA Talk Podcast, we’re peeling back the curtain on Sega’s most pivotal year — the collapse of the Saturn, the rise of the Dreamcast, and the moment gaming stood at the edge of a digital revolution. All this and more… on SEGA Talk!

[iTunes – Stitcher – YouTube – Download]

Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!

SONIC WEEKLY: Sonic Turkeys

This week, the fellas are feeling grateful to do this show for you! News gets covered, Rings of Saturn returns, and the fellas nominate the most-deserving ‘Sonic Turkeys.’ What does that even mean, exactly? Listen on to find out!

Jaret Reddick of Bowling For Soup releases a new recording of Sonic Unleashed theme with some special guests

Jeret Reddick, the lead singer of the pop punk rock band Bowling For Soup, has fired shots straight in our childhood feels with his shadow dropped cover of Endless Possibility, the theme song from Sonic Unleashed originally performed by himself.

Often misattributed to Bowling For Soup as a whole, the song was performed originally by musicians at Sega, including Sonic Unleashed’s main composer Tomoya Ohtani, while the lyrics were written and recorded by Jaret Reddick. This time, he and one of his bandmates, Rob Felicetti, have returned with cover band Punk Rock Factory and Wheatus (Best known for their hit song Teenage Dirtbag (2000)) to bless us with a new, independently recorded version of the beloved song, including a music video uploaded to the official Bowling For Soup YouTube channel. It’s an unexpected surprise, but as the song goes, the possibilities are neverending.

But how will you know what it sounds like? And how will you know if it’s cool. We all gotta jump past the break, and it’s like that for you. The possibilities are neverending.

Lost Nintendo 64 game from Sammy, Viewpoint 2064, found and preserved online

That’s right. Another article from me regarding a Nintendo 64 game that’s now retroactively related to Sega by way of corporate merging years later. Are you doing any barrel rolls over that yet?

Viewpoint 2064 was developed exclusively for the Nintendo 64 (Oooooooh, I see what they did with the name there) as a sequel to Viewpoint (1992), an isometric scrolling shooter developed by Aicom and published by Sammy originally for the Neo-Geo family of game hardware. The original Viewpoint was ported to a few other systems, including the Genesis/Mega-Drive. (You might recall that was part of the Sega Genesis Mini 2) Viewpoint 2064 was still being published by Sammy, but was being developed by Racdym. (The same Racdym that made Snowboard Kids) It was shown to the public at Nintendo Spaceworld 1999, and was likely meant to release in stores either that year or the next, but for whatever reason it simply wasn’t meant to be.

Fast forward to 2025 and a new development cartridge containing the full game has been found and its rom dumped online for all to see. This comes after a prototype version of the game was previously found and dumped online in 2020. Not only does this new version look and feel much more complete than that prototype, but the cartridge also has a sticker with the word “Master” printed on it, implying that this might’ve been the completed version meant to be mass produced onto cartridges and shipped to stores everywhere. This master version was found and preserved by game archival YouTuber Hard4Games onto Archive.org for all to try for themselves.

Hard4Games has also prepared a video showing the game in action, including some comparisons to the prototype he found five years ago. If you would like to View that, then I will Point you beyond the break here.

SONIC WEEKLY: Should Sonic be Funny?

David & Grant cover the new Spongebob Squarepants DLC for Sonic Racing: CrossWorlds, the new Endless Possibilities cover, and more. Plus we pose questions like: which special stage from the classic games is best? And should Sonic be funny?

Two New SHINOBI: Art of Vengeance Steam Bundles Celebrate Lizardcube Excellence!

Explore SHINOBI: Art of Vengeance with two exclusive Steam bundles that pair the iconic ninja game with a reimagined classic SEGA brand developed by Lizardcube, known for creating high-quality 2D games.

Pick up SHINOBI: Art of Vengeance alongside Streets of Rage 4 or Wonder Boy: The Dragon’s Trap in two new bundles. Enjoy the beautiful art and amazing 2D action that await you!

Wield the blade, ready your fist, and slay the dragon with links to these sweet bundles below!

NiGHTS, AiAi, Tangle & Whisper Coming to Sonic Racing: CrossWorlds as Free DLC Characters

Today, during Sony’s State of Play in Japan, SEGA released a new trailer giving fans a deeper look into the highly anticipated Season Pass content coming to Sonic Racing: CrossWorlds in the coming months.

Players can look forward to racing as familiar characters both from the SEGA universe and beyond including SpongeBob SquarePants, NiGHTS, Tangle and Whisper from the Sonic the Hedgehog comic series, and AiAi from Super Monkey Ball.

Starting next week, fans can compete for first place as SpongeBob and Patrick through a Bikini Bottom themed course! Check out the SpongeBob content in the new trailer here.

Please see below for more details on the upcoming Season Pass content below.

Kickstarter launched for Bang² Busters 2, a Neo-Geo game sequel for Dreamcast and Neo-Geo

🐇🐇 Space Bunnies are back on NEO GEO and more!

Bang² Busters 2 expands upon the eccentric, vibrant universe of the original game, while significantly enhancing its core mechanics and scenario

Support the project here 👉 bit.ly/4qp83H0
💚 Free demo available

[image or embed]

— PixelHeart (@pixelheart-eu.bsky.social) October 31, 2025 at 1:02 PM

Just what the Dreamcast needed: Space Bunnies!

The niche Neo-Geo classic from Visco, Bang² Busters (That’s Bang-squared, so “Bang Bang Busters”), is finally receiving an official sequel courtesy of Pixelheart games, a longtime publisher of indie games on Dreamcast. Bang² Busters 2 is being developed for Neo-Geo AES/MVS as well as Sega Dreamcast, but first, the team has turned to Kickstarter to fund the project.

As of this writing, they have 22 days left to raise $40,378 USD and are a little over halfway there. If you’re interested in helping them reach that goal and securing your own copy of the game, check below the break for more info.

UPDATE: Rejoice! The game was successfully funded on November 30th, 2025. They managed to raise $47,527.

Lost Genesis/Mega-Drive RTS from Sega Technical Institute, Dark Empires, recovered and preserved

Another unreleased Genesis game long thought lost has now been found and preserved thanks to The Hidden Palace.

Dark Empires, which was being worked on alongside Kid Chameleon at Sega Technical Institute in 1990, got cancelled in order to get the studio to work on Sonic the Hedgehog 2 instead, as we had learned thanks to The Video Game History Foundation back in 2023. While Kid Chameleon made it to store shelves, Dark Empires wasn’t far enough along to get in the hands of Genesis/Mega-Drive owners everywhere. Thankfully, former STI artist Craig Stitt had found a pre-release copy of Dark Empires among his personal archives and shared it with Hidden Palace.

Interested in learning more? You can see more after the break, including the link to download the prototype.

Sonic Racing Crossworlds launches on Nintendo Switch 2 on December 4th, 2025

Sonic Racing Crossworlds fans on Nintendo’s ecosystem rejoice. The long awaited Nintendo Switch 2 port of the game finally has a release date: December 4th, 2025.

The game will finally launch for Nintendo’s newest hybrid console digitally first on that date. Physical versions (Which will not be installed on one of the dreaded Game Key-Cards) will come sometime in early 2026. If you have the game on Nintendo Switch already, a $10 upgrade pack will be available to convert your game to the native Switch 2 port, giving you sharper graphics and higher resolutions and framerates not possible in the Switch 1 version even when playing it on a Switch 2 console. Even better, the upgrade pack will be available for 50% off until December 10th.

For fans of Sonic’s Werehog form, you’ll receive the Werehog character DLC, originally a pre-order bonus for all other versions of the game, if you purchase a Day 1 edition of the Switch 2 version’s physical release. If you already have any DLC from the Switch 1 version, including the Werehog, it will remain accessible in the Switch 2 version after upgrading, along with any saved progress you’ve made.

More info on the Switch 2 version of the game is available in Sega’s updated Switch 2 version FAQ page, such as the max resolution and framerate of the game.

Do you already own Sonic Racing Crossworlds on Switch or any other platform? Were you holding out for the Switch 2 version? Let us know in the comments below.

Yakuza: Like a Dragon’s Ichiban Kasuga is now playable in Sonic Racing CrossWorlds!

Today, SEGA officially released the free Ichiban Kasuga content for Sonic Racing: CrossWorlds! Players can now compete for first place as Ichiban Kasuga, the Hero of Yokohama! The free Ichiban Content Drop includes the following:

  • Ichiban as a playable character
  • Ichiban’s vehicle, the Dragon Brave
  • Special emotes and sounds

Players who own either the Standard (physical or digital) or Digital Deluxe versions of the game will automatically receive the free Ichiban Content Drop. Please ensure that the game is updated to the latest version for the content to be downloaded properly.

Sonic Racing: CrossWorlds is available now both digitally and physically on PlayStation®5 (PS5®), PlayStation®4 (PS4®), Xbox Series X|S, Xbox One, and PC starting at $69.99 USD and on Nintendo Switch™, Nintendo Switch™- OLED Model, and Nintendo Switch™ Lite starting at $59.99 USD.