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Halloween is just three days away, and the arcade’s biggest horror game is reawakening. Come and experience it first-hand on SEGA Amusements International’s stands S4602 and S4803 at IAAPA Orlando, 17th–20th November. Nearly thirty years after it first arrived in arcades, House of the Dead returns in an attraction experience format. Ahead of the franchise’s 30th anniversary next year, SEGA Amusements International unveils its most ambitious build yet: a two-player, attendant-free horror attraction designed to anchor any location. House of the Dead has been in arcades since 1997. There have been five amusement titles, plus spin-off movies and console games, and the series has a global following among hardcore horror fans and casual players alike. There have been five amusement titles, plus spin-off movies and console games, and the series has a global following among horror fans and casual players alike.“We’re proud to bring this quintessential horror game back to arcades in our most impressive build to date, all under one simple promise: ‘Dare to Experience’,” says Siraj Elkhawad, CEO of SEGA Amusements International. “With the franchise’s 30th anniversary just around the corner, this means a great deal to us. The House of the Dead brand has defined horror gaming for a generation, and reawakening it like this, for the very first time, felt like the only way to do that legacy justice.”“We looked at the most ...
SEGA's Chunithm Team: "Due to the impact of the currently ongoing emergency maintenance for ALL.Net and Aime, we are considering extending the duration or re-running various events currently being held in the game.We will provide further details once the outlook for the completion of the maintenance is confirmed.We sincerely apologize for any inconvenience and trouble caused to our customers."SEGA's maimai Team: "Regarding the emergency maintenance that has been in progress since yesterday, we are continuing with recovery efforts. Currently, the game remains unplayable. We will provide an update as soon as we have a projected time for service resumption. We sincerely apologize for the prolonged inconvenience and trouble this has caused to our customers."SEGA's Ongeki Team: "Due to the impact of the currently ongoing emergency maintenance for ALL·Net and Aime, we are considering extending the duration or re-running various events currently being held in the game.Details of the measures will be announced again once the outlook for the completion of the maintenance is confirmed.We deeply apologize for any inconvenience and trouble caused to our customers."SEGA's Eiketsu Taisen Team: "Due to the ongoing emergency maintenance for ALL.Net and Aime, we are considering extending the duration or re-running various events currently being held in-game. Details will be announced again once the outlook for the completion of maintenance is confirmed. We sincerely apologize for any inconvenience and trouble caused to our customers."SEGA's Initial D the Arcade Team: "Due to the impact of the currently ongoing emergency maintenance for ALL.Net and Aime, we are considering extending the duration or re-running various events currently being held in the game. Details of the content will be announced again once the outlook for the completion of the maintenance is confirmed. We sincerely apologize for any inconvenience and trouble caused to our customers."
An unauthorized server access on November 1 forced SEGA to suspend ALL.Net and Aime services, halting online play, rankings, and progress tracking for games like maimai and CHUNITHM. While Bandai Namco titles resumed limited operations on November 8, Sega's lineup remains fully offline, leading to arcade closures, canceled events, and players turning to alternatives like BEMANI or osu! taiko. The official update on November 10 promised recovery efforts but no timeline, with the next statement due November 12; no data leaks are confirmed, though vague communications have drawn sharp criticism from the community.
ALL.Net, which powers online features for games like maimai, CHUNITHM, and Taiko no Tatsujin via Aime cards, shut down on November 1 due to unauthorized server access. Sega Fave's November 12 update confirms recovery efforts continue but offers no resumption date, planning the next report for November 17. Players vent frustration online with dark humor about quick fixes or poor communication, while arcades remove machines or cancel events amid lost practice time.