They keep changing the internal structure every six months. It's impossible to keep track of who does what. Hell, it's impossible to build cohesive teams.
From what I understood, there are four teams now, R&Ds 1 to 4. R&D1 isn't mentioned in the document. Since I don't even know what the structure was past the reintegration of the "Dreamcast-era teams", I'm not sure where or what Iizuka's team is, for example. AM2 seems "intact" though.
That was the whole point of making them 2nd Party studios, Sega wouldn't have to devote resources to structuring them and that they could peacefully work on their games all they had to do was get funding for concepts approved.
How can they produce quality games if teams will be shuffled every 6 months.
I looked around a bit and this is the main section relevant to us:
NEW R&D CO (General Manager of R & D Div. #3, Sega R&D/Production)
HEAD Toshihiro Nagoshi
OLD R&D CO (General Manager of Consumer R & D Group, Consumer Business Group Div.)
R&D CO (General Manager of R & D Div. #2, Sega R&D/Production)
Hiroshi Kataoka
R&D CO (Manager of AM R&D Dept. #2, Amusement R&D Div.)
R&D CO (General Manager of R & D Div. #4, Sega R&D/Production)
Masao Yoshimoto
R&D CO (Manager of AM Product R&D Dept., Amusement R&D Div.)
What is weird is I can't find Studio#1, this looks to be just a cosmetic change as the AM teams are still shoved into one corner except AM1, AM2 is still AM2 and New Entertainment is New Entertainment.
This is exactly the kind of bull shit that is destroyed Sega, all the AM teams with the exception of AM2 is bull shit they need to be freed up, instead Sega chooses to give their share of investment to platinum games.
I am assuming studio#1 is Sonic Team.