Yes, those games have evolved a lot in the past ten years, Yakuza is six years old. Give it time and it will evolve too. I am sure Yakuza 5 (which is most likely in development now) will run on new tech, or at least highly improved
No really COD is now going the same way of Yakuza, using the same old tech, but at least the developers have 2 years between each title. GTA has changed little since it went 3D, but to Take Two credit, the Team is given a massive Budget and 3 to 4 years development time and its shows with GTA IV, we're still waiting for GTA 5 some 4 years after GTA IV, and that's looking over how both COD and GTA use the dual sticks and yet get massive sales showing both the casuals and Die-Hards are able to handle the controls.
In OF THE END the issue is not the movement of the camera, but the aiming. Like I said, some people prefer it like this
It's one of the worst aiming systems I ever seen in any game . It's hard enough for a experienced gamer, it will be a nightmare for a newcomer.
All of the games you just mentioned literally have more than twice the budget and staff of each Yakuza game. This is not a fair comparison at all either
No , and you being such a fan of Yakuza, should know how long the game titles take to roll and the number of staff involved with each production (more than Heavy Rain, Fable III), never mind how each Yakuza Cost SEGA over 25 million to make, so the same sort of Budget that each Mass Effect Takes. and while Read Dead and GTA IV costs double what the likes of Mass Effect does, they we both in development for 4 years for each, and if one adds up what SEGA spent on developing Kezan, Yakuza III, IV in the same period I'm sure it would be as much as Read Dead Cost to make.
Then look at THQ, hardly and it used impressive tech in its open world red Faction Guerrilla and is using some nice tech in the new Saints Row III; What SEGA Japan can't even battle with THQ now ?
A closer and more fair comparison would be to something like Tales of games
Oh C Mon on. You compare that, to the likes of Val, Blue Dragoon Ect. Your more typical traditional RPG's, on that front Val pissed on the lot of them. Shame SEGA dumped the Canvas tech
I am not talking about graphics or anything here. I am talking about their plots, settings, substories and characters
You name one sequel that features, the exact same plots, the exact same sub stories . I'm not trying to be funny here , but I can't think of one.
Again, you are comparing this to some of the biggest games in the industry, SEGA cannot spend that kind of money on a series that only does well in one region, it would be an insane move
I think you seriously look over how much it cost SEGA to produce each Yakuza game, and how much money SEGA does spend on making each title, and in terms of Man Power Bungie team is small, compared to Yakyza Team. The Big Difference is the development time each game is given between each title. That allowed for better R&D and new worlds to be modelled.
And I said for ages SOJ is mad to spend the money it does on a title with limited WW appeal, much less make it single Platform
But for the minigames, look how many people freak out about SEGA changing the minigames in Super Monkey Ball
The only reason people freak out is because the new Mini Games play crap in their effort to use the bullshit Wii Controls
I can understand why you are upset with how they use the same location, but I love how much personality it gives Kamurocho
Its the same old world, and after a while that gets boring. The whole game needs a new World and brand new Tech to inject much needed Freshness , and a whole new animation system, and to start to get some fully interactive environments
All of them are optional. At least SEGA does not charge $15 for them as DLC, like Activision does with classic Call of Duty maps
SOJ does charge for Download Content to Yakuza games, SEGA West charges for download content to the likes of Sonic Adv, Sonic Unleashed , SEGA All star's Racing. So lets not even go down that route
(though this has everything to do with the design of the levels and nothing to do with them milking the series)
It's linked, there is only so much one can do with a game like MoneyBall before it gets a bit stale - like with other Puzzle games to be fair
how many mafia game series have a spinoff with zombies? Zombies on their own are done to death, but together it is about as original as you can get.
C'Mon, How many WW II FPS have you seen with Zombie's before COD, how many Wild West games have you seen with Zombies before Red Dead .
I am sure Yakuza 5 (which is most likely in development now) will run on new tech, or at least highly improved.
Did you think the same for Yakuza III ? over Kenzan, or Yakuza IV, over Pt III . If the team is only given a year to develop it, then you can forget it.