Gaming in the 80's and early/mid 90's was largely in the realm of kids and geek and nerd subculture. It gradually became more mainstream
The gaming Market is still very young , and in the late 70's and 80's just started to find it's feet . I know lot's of Adults that bought the like of the Amiga , ST, ZX Spectrum , Mega Drive . Not just Nerds or Kids, but people starting to turn to Videogames, with world of Mouth and mates showing off system ECT .
Were jocks, (quarterbacks and wrestlers, not the geeky sports) playing Sonic 1, 2, 3 in the 90's? For the most part no.
Are they playing fps and other male domination fantasies now
SONIC would never be able to sell 44 million + , with out the help of the casuals. You're over playing the impact and sales of FPS's .
and thus you can kiss goodbye to niche and art content, lower the bar for mass appeal.
Same for the Film Industry , same for the Music Industry , its just the way of the world , and Video games is no exception . That is hardly the fault of FPS's or the SONY/MS gamer .
Seaman was for normal people? Why be selective
We can all play that game ,what's main stream about the like of Deathsmiles,
Espgaluda II,
. In fact you'll never admit it , or indeed like it
But the systems with the most Niche games is the PS2 , but carry on thinking it's the DC
When Peter Moore was interviewed for DC's 10th he was asked about that, "was the line up too niche when the market was going mainstream.. GTA, Halo, Tony Hawk, DVD player, etc?"
Really ?, That's clever when the DC had GTA II and Tony Hawks II on the system early in , HALO didn't come out until after SEGA killed off the DC (overlooking how hard SEGA pushed Quake III a FPS) DVD had a Huge Impact in Japan for the PS2, but in the West ?.
I think in the end it was the Lack of Funds, lack of Mainstream 3rd party support , lack of people buying Software , that killed the DC, not the mainstream gamer
My point is that the gaming demographic has changed significantly since the 16bit era becoming wider and more mass audience with each successive era
So , I don't see how you can blame FPS for that . The main people that buy and play games are gamers , the same breed , than were the gamer in 80's, 90's , Just with new and different tastes . I see no difference with how the home Market for Films have grown over the years
The people that loved their VHS films in the 80's , aren't much different from the Film buff of today , that loves their DVD's . Just tastes have change ( i grew up with the 80's love of Gore), sales have gone up , and with the High Cost of films there's less and less Risk taking .
But at the end of the day , people that loved watching fllms in home in the 80's , aren't much different to people watching films today , same for gamers .
And there is nothing hardcore or Niche in Yakuza anymore , its about as Mainstream as one can get ,. Yearly updates , Reliant on an all star Voice cast , very little innovation with each new game , a sequel by the numbers if every there was one, just like Fifa