Some of Segas most 'Sega', games weren't developed by Sega... Shining Force, Comix Zone, Streets of Rage, Wonderboy... The list is huge
SOR was developed by SEGA, so was the original Shining Force game and Comix Zone. Wonderboy you're spot on
Sumo Digital is not a SEGA studio, but they worked with SEGA long enough to establish a place in the hearts of SEGA fans before they were allowed to make original games with SEGA Characters and we all love him and accept them as 100% SEGA
No, They are not 100% SEGA at all.
I will start with Bayonetta, which not only has SEGA references, but had people all over from inside the company helping design elements of the game
I agree with pretty much everything you've said, bar this . It is not a SEGA game at all and just because it has SEGA references means very little . Play MGS on the Cube it has a ton of Nintendo References , now is MGS a Konami game or a Nintendo game ?. Snatcher on the Mega CD has a few bonus SEGA References, is that a SEGA game or a Konami game? .
The company is only as good as its work force
And games, and that's always what counts
There are certainly some Capcom immigrants skulking around in the Sega complex... touching monitor screens and leaving sticky residue on the keyboards
You don't half talk a load of silly stuff
Creative Assembly and Sports Interactive are 100% SEGA studios! Ok they are purchased but they are internal development. Platinum games is not a SEGA studio. But SEGA owns the Bayonetta and Vanquish IP's. It's that simple. Bayonetta being good can only be a good thing for SEGA..
AT LAST, Somebody gets it . Spot on Post
It's like saying every Sonic game made by DIMPS is not a SEGA game. DIMPS are the ones that get trashed for doing such lousy jobs or complimented, as they are recognized as the developers, but that doesn't mean they're not SEGA games
They do the programming work, like they do for Street Fighter IV . Sonic and SF IV are designed in-House and the duties for the programming are handed out (that happens a lot) , just like they were for Sonic R, or Code Veronica , or PSO on the PSP ECT
First Person Shooters are BIG NEWS right now, Western RPGs, Gritty Sci-Fi, GTA clones set in the wild west... Dancing and sims.
I would much rather Sega continue to be like Sega, make great arcadey games, great JRPGs... Invest in very Japanese publishers that make great games like Bayonetta and Vanquish, which, if you ask me... Feel like Sega games.
FPS have been big news for a while and no I wouldn't want SEGA Japan to make its own (it would do a horrible job and so would most of Japan) What I want SOJ to do , is invest in it's own Teams and give them the Big Budgets ,development time and multi platform engine and strategy , that is seems to allow Platinum games, compared to its own Yakuza Team (for example)
SOJ needs to Up it's In-House game support for the next gen (we are now 6 years in) and start to complete with great Tech and interesting looking games, like FromSoftware (dark Souls) or Q? (Eden) Sony Japan (The Last Guardian) Games that get the gamers talking (forget the casual for a moment)
It's pretty sad when most people and the wider public are looking forward too, or talking about more games developed by Platinum rather than SEGA it's self.
Mind you Sonic Team and the PSO team should get people talking for the right reasons this year, and it be nice if SEGA made more use of the Hedgehog and Canvas engines too (for the 350 and PS3) . Still no one meet the brilliance of the shader program of Canvas,and I very much looking forward to VT IV