Since its been forever, I'll just post my impressions here, be kind of silly to post it on the frontpage now after the game drops next month, so here goes! My Eurogamer Expo impressions!
- The game has four modes, easy, normal, hard and impossible, I picked normal. Then you get to pick your level and naturally I went with the one that had the big giant spider and I picked with Faye and Rachel.
- Funny enough, Dan can take a fair few shots from normal weapons before he collapses to the ground in need of aid kits, you have about 20 seconds to inject yourself with one if you do go down or ask a team mate to inject one into you. I liked this as I did not need to hide in cover for most the time, it was often me dodging all the bullets coming right my way.
- You get a game over if Dan does not get a health kit in time or one of his team mates die, seems simple enough.
- The shooting mechanics were great, fast and frantic and certainly I think anyone who likes third person shooters is going to love this game
- The consequence system is going to have to be played multiple time to get the full effect from it. But certainly if you disobey your teams command you could make the situation a bit hard for yourself. I was meant to take out robots on the left whilst the team handle the robots on the right. I just went for all of them. The next time I played that section, I stuck to the plan and took out the machines faster plus an increase in trust with the other characters
- The first boss was great to fight against, especially loved the part where you are meant to climb the stairs and then jump onto the back of the machine and shot he brains out (Well if he had a brain, that's the part you would be shooting)
- Speaking about that spider boss... I loved it! Huge boss firing rockets, machine guns and trying to stomp you to death. As if that was not enough, when I first played against is I blew off each of its legs thinking eventually the machine is going to fall on its backside... Massive mistake on my part. When you blow off all but one of it's legs, the machine faces its body upwards and stands on its one leg and starts... Hopping! Yes hopping! It hops all over the place and tracking to shot it becomes pretty damn hard. I was amazed, if each boss is going to have awesome moments like this, this game will be one to be remembered for years.
- The bad part was when you actually beat the boss, it starts exploding and the screen fills up with smoke and the framerate drops dramatically. However nothing else happens at this point but hopefully they will fix it for release
So yes, I loved every moment of it. The first level must have taken me about 15 minutes to complete, and the level with the spider robot boss another 15 minutes. But I enjoyed playing the game multiple times and certainly looking like it will be SEGA's game of 2012. I mean, IT HAS GIANT HOPING ROBOTIC SPIDERS, HOW CAN IT NOT BE THEIR GAME OF THE YEAR?!?
There a new vid/interview up on XBL with the main man Masayoshi Kikuchi.
Game just looks really awesome with each new build
I just checked and cannot find it, you sure its there?