Genesis Ghostbusters was a platformer developed by Compile and SEGA with upgradable weapons and a non-linear level select. Art style is very much Japanese, with some really inventive bosses. Really great soundtrack too.
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Regarding Isolation, I think we're all smart enough not to be so leery about the quality of the game. Sure we still don't know if it'll be AAA, but it's certain to not be the mess that was Colonial Marines for a number of reasons: handled in-house, competent dev, solid concept, very positive hands-on impressions.
Not to say they still can't mess it up, but I'm positive about this one. Though... I'm afraid to play it.