A. Return of the straw man.
Second, yes you were. You are just trying to save face.
3. As I pointed out, and I'm sure many have. Sega's localization failures have been due to numerous factors among those being lack of marketing and lack of budgeting. We already KNOW that Sega itself isn't capable of localizing much of anything and this disregards the fact that Bayonetta and Valkyria chronicles both did over 1 million in their lifetimes.
So the solution as has been practiced before is to simply let someone *else* do the translating, printing, distribution ect...but this has never seemingly come up as an option.