What an ignorant attitude! You're either trolling or you just genuinely have no understanding of the evolution of computers and, subsequently, video games. Without those "shit as hell" games your freemium garbage simply wouldn't exist, pretty though it is. The acceleration of technological advancements is undeniable, but it couldn't have just skipped its earlier stages to begin in the eras of 3D and HD graphics. Same with game design principles. No one would just think of the full range and depth of current games without iterating on the designs over the course of many years.
Also, are we talking about graphics or gameplay? Many of those games are more fun than many of the mobile games of today, thanks to the gameplay designed to abuse addictive personalities and children.
I'd probably rather play Asteroids than 'Click on a farm: wait 8 hours OR PAY MORE MONEY!'
As for George's argument: In general I don't like mobile games. The vast majority i've played have been pretty skinner boxes (Total War), unplayable due to touch-screen (every console/arcade port ever), or just mildly fun games that I can take or leave and only play while I'm waiting for a bus (Hitman:Go, Angry Birds, Bridge maker game who's name I can't remember).
Not to mention there are so many games that require me to be online to play the fucking thing, Rhythm of Fighters and Chain Chronicles for example. I don't play those ever, because I don't have the internet when I'm underground on the subway, don't want to use my data, or when I'm at home, I have infinitely more fun games to play instead.
Now I can't say I hate ALL mobile games, but when I don't enjoy or don't play 99% of them does it really make much difference. Even Knights of the Old Republic, I couldn't bother to finish because I only play it on the bus/train and I'd usually rather just read, even though I loved the original on Xbox. Not to mention the Swoop Bike racing sections are practically impossible to complete because SURPRISE: TOUCH CONTROLS ARE SHIT.