It was made to rival the "64-Bit" Atari Jaguar which's turned out wasn't a threat at all.
The 32X utilized dual 32-bit Hitachi SH-2 processors and specialized VDP hardware to upgrade the existing 16-bit Genesis, giving it strong 2D/3D polygon capabilities that frequently competed directly with the Jaguar's library (such as ports like Doom or racing titles).

Ah, I see. Sega still wiped the floor with them, though.
My island (Java Island) has an area about two-thirds the size of Great Britain and we have 17,000 islands here, well okay, only around 1,000 islands inhabited. Fans from those 999 islands definitely aren't next door, but some of them somehow could make their way to Jakarta.
I wish fast-travel was possible. I mean, I had a shitty Monday because I had to take the train to my old hometown and having to wake up at hours earlier than I am used to made me feel off all day.