Author Topic: List of TBA (Not yet Finished) Games on SEGA Console (Genesis, Dreamcast, etc)  (Read 4028850 times)

Offline Berto

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Added White Creek: A Survival Horror of Mercy and Madness for SEGA Dreamcast









https://www.youtube.com/watch?v=62tFL7fQbQk

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Saving souls could cost your own...
A brand new survival horror game by Pixel Heart / Josh Prod.

Link : https://www.kickstarter.com/projects/pixelheart/white-creek-a-survival-horror-of-mercy-and-madness

Offline billybob884

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Wallop The Wallaby



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We've waited 16 years to share our FIRST official game trailer. HERE IT IS!
Meet Wallop The Wallaby!
This brand new, authentic 16-bit game is developed for the Sega Genesis / Mega Drive. It will also be available in modern formats.

https://x.com/iheartpizzallc/status/2068837213668794689

https://www.timeextension.com/news/2026/06/no-generative-ai-used-in-this-project-wallop-the-wallaby-is-coming-to-the-genesis-mega-drive-soon



ZERP

A simple puzzle/platformer game originally made for DOS, ported to the Genesis. The dev is... sparing with details, but from his comments it sounds like he's still working on it.





https://fair-percentage.github.io/zerp-md/

https://github.com/Fair-Percentage/zerp-md/tree/main/docs

https://reddit.com/r/SEGAGENESIS/comments/1u7b9lx/my_genesis_game_is_playable_online_what_do_you/


Offline Berto

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Wallop The Wallaby

https://x.com/iheartpizzallc/status/2068837213668794689

https://www.timeextension.com/news/2026/06/no-generative-ai-used-in-this-project-wallop-the-wallaby-is-coming-to-the-genesis-mega-drive-soon



ZERP

A simple puzzle/platformer game originally made for DOS, ported to the Genesis. The dev is... sparing with details, but from his comments it sounds like he's still working on it.

https://fair-percentage.github.io/zerp-md/

https://github.com/Fair-Percentage/zerp-md/tree/main/docs

https://reddit.com/r/SEGAGENESIS/comments/1u7b9lx/my_genesis_game_is_playable_online_what_do_you/

Wallop The Wallaby (and 10+ games from i ♥ pizza) is already on 2026 list.
Last year the publisher said they're gonna release it next year (which is this year) with their retro game-themed pizza restaurant but seeing the progress is still slow, probably it will get delayed again.
Added Zerp for now, thanks billybob.  :)

Offline Berto

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Added Frank the Fruit Fly for SEGA Game Gear







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Read all about the hazards and traps Frank has to encounter and then be thankful you’re not a fruit fly:

Frank the Fruit Fly Players Guide


Download rom v0.34 here : https://www.atari2600land.com/gamegear/frankthefruitfly/

Offline Berto

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Added Sonic the Hedgehog (35th Anniversary) - Legacy Cartridge Collection and Sonic the Hedgehog 2 (35th Anniversary) - Legacy Cartridge Collection for SEGA Genesis/Mega Drive





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Happy birthday Sonic the Hedgehog! To celebrate the blue blur's 35th Anniversary, iam8bit partnering with Sega and releasing Sonic The Hedgehog 1 and 2 for Sega Genesis as part of our Legacy Cartridge Collection!

Sonic The Hedgehog 1 comes in a Translucent Blue Blur Shell, and Sonic The Hedgehog 2 comes in a Translucent Two Tail Amber Shell. Pre-order yours today, there are limited quantities!

Link: https://bit.ly/8bit-sonic

Offline Berto

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Added Dangerous Dave (Port) for SEGA Master System

https://www.youtube.com/watch?v=zQlI67ez0Hk



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Haroldo ok: "This is a W.I.P. vibe port of "Dangerous Dave", originally from MS-DOS, into a Sega Master System ROM using Claude
Github repo: https://github.com/haroldo-ok/dangerous-dave-sms"


Download rom v0.0.2 here : https://haroldo-ok.itch.io/dangerous-dave-sms

Offline billybob884

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Wallop The Wallaby (and 10+ games from i ♥ pizza) is already on 2026 list.
Last year the publisher said they're gonna release it next year (which is this year) with their retro game-themed pizza restaurant but seeing the progress is still slow, probably it will get delayed again.

Oh whoops, huh, I had checked too...

Offline billybob884

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Monster Chess

https://wamphyre.itch.io/monster-chess

Homebrew Factory has started taking preorders:
https://usa.homebrew-factory.com/megadrive-genesis/197-monster-chess-md.html

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Monster Chess is a dark fantasy chess game for Sega Mega Drive / Genesis that turns the classic rules of chess into a gothic monster battle.

Two armies clash on animated boards: cyber angel monsters against demon and skeleton creatures, with dramatic attacks, deaths, tactical feedback, FM music, and arcade-style presentation.

The game keeps the real rules of chess, including legal movement, check, checkmate, stalemate, castling, en passant, and promotion, but wraps every match in a campaign structure with monsters, level themes, story outcomes, and cinematic audio. Players can fight through an 8-level campaign, play local multiplayer, or adjust the challenge with 4 CPU difficulty levels.

https://www.youtube.com/watch?v=SYZkDv62UiM

Interestingly, while they still have their 20-copy minimum for production, this campaign has a 100-copy maximum

Offline Berto

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Homebrew Factory has started taking preorders:
https://usa.homebrew-factory.com/megadrive-genesis/197-monster-chess-md.html

https://www.youtube.com/watch?v=SYZkDv62UiM

Interestingly, while they still have their 20-copy minimum for production, this campaign has a 100-copy maximum

That's unusual but also interesting indeed.
May be they're limiting the games into 100 max to make it rare.
Or just 100 max for a batch so that the don't get overwhelmed.
If there is more interest they'll open second batch.

Offline Berto

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White Creek (SEGA Dreamcast, PC, etc) - Steam page is up now!







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Pixel heart: "We need your support!
Please add White Creek to your Steam wishlist or follow the Kickstarter pre-launch page (for Dreamcast and current gen) to help us bring the project to life. "

Steam page ⬇️ https://store.steampowered.com/app/4856150/White_Creek/
Kickstarter page 📷 https://kickstarter.com/projects/pixelheart/white-creek-a-survival-horror-of-mercy-and-madness?tab=prelaunch-story
« Last Edit: June 25, 2026, 04:31:39 am by Berto »

Offline Berto

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Added Barbarricade for SEGA Master System
SG-1000 version is on 2026 List







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ArugulaZ: "This game is a lot like your average Break-a-noid, with Slim Van Der Batt sending a tiny wrecking ball into rows of bricks. The difference is that the bricks don't just wait for you to pound them into gravel. Every three serves, they'll move one step closer to Slim, giving him less time to recover the ball. Worse yet, while some colored bricks have handy bonuses, others release deadly stabs, while others still send the ball BACK to you at double the speed."

Link: https://arugulaz.itch.io/barbarricade

Offline Berto

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Castlevania: Circle of the Moon (SEGA Genesis/Mega Drive) - First Public Demo

https://www.youtube.com/watch?v=Nc3d9ctqF58

https://www.youtube.com/watch?v=SLoOOgdvewk

https://www.youtube.com/watch?v=8Ej09fTOW60



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andor: "Here it is, my first public demo of Mega Circle of the Moon.


Some Notes about the rom:
I didn't test this latest version on original H/W, so I can't guaruantee it works there. However earlier builds did work great on original Hardware.
Also please do not use soft reset, which will most probably break the game. This is something I need to fix later on, so only hard reset will work without any issues.

It still uses a 6-button layout.
A-Button Jump
B-Button Attack
C-Button Unused
Start-Button Go to Menu
Y-Button Activate / De-Activate DSS Effect
X-Button Unused
Z-Button Activates Debug Modes (Using them will require 2nd Joypad Inputs)

Not all the Sub Menus of the Stat Menu are done yet.
DSS Menu is done (To Select DSS Card Combos)
Item Menu is done (To equip items or use consumables)
Card Menu is currently used to open the CastleMap
Other Menus are not done yet.

The Sound Menu has only some tracks to use, not the whole Soundtrack, although the whole soundtrack is done and already in the game.

3 Save File Slots can be used.

Hugh Baldwin can be selected already when starting a new game, but it is not recommended as I almost did nothing for him codewise. He doesn't even have all controls+animations wired in.

Of course there are still lots of things which needs fine-tuning, also there will be bugs (maybe even game breaking ones) and the game has slow-downs when there are lots of enemies active, or especially at the Cerberus Boss fight.
I did my best to reduce them already, but I will have to deep dive into it again I guess at a later time, to see if I can even improve it further.

This demo features the whole first Catacombs area including the Cerberus boss fight. "

Demo link : Google Drive

Offline Berto

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Chords (SEGA Genesis/Mega Drive) - Multi Language Support







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Matteusbeus: "I've been working so hard to get multi lauguage support into Chords and I think I've cracked it.
These shots were taken before a Portuguese character update.
Just the translations to go! French, German, Spanish and Portuguese."

Source: https://x.com/matteusbeus/status/2065065430843031872


Offline Berto

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Added Sonic Advance 2 (Port) for SEGA Dreamcast



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Falco Girgis: "Today, I present to you a direct hardware capture of Sonic Advance 2... RUNNING ON A SEGA DREAMCAST!

Turns out developer, bezet, has been hard at work porting the Gameboy Advance classic to the little white box of dreams... where it belongs!

It's still extremely early, and there are plenty of visual glitches, performance issues, as well as no audio implemented yet, but as you can see, progress at this early stage is still extremely promising, and much of the game is very playable!

Stay tuned for more footage and news as developer bezet continues to progress!"

Watch the video here: https://x.com/falco_girgis/status/2060695948343325096