Welcome to the forum SEGABaby, hope you enjoy your stay.
I saw the thread you're mentioning on Neogaf, (I don't post but I lurk from time to time.) it's unfortunate that people can get away with talking smack about SEGA that they'd never get away with about almost any other company.. I see a lot of drive-by shit posting in SEGA threads not just on Neogaf. It's so common that has become the norm.
The console bashing doesn't bother me because I suspect its largely based on peoples experience and memories with the consoles. The only thing that especially bothers me is the 'SEGA haven't made a good games since X' usually since the Dreamcast, which, regardless of personal taste is absolute hot garbage. This is the reason we started the 'Good SEGA Games' threads (Stickied at the top of this forum.)
That's very true as well; you've got stuff like the Outrun 2 releases (and pretty much a large chunk of their 6th-gen non-Dreamcast games), VF5, All Stars Racing Transformed, the Yakuza games, Valkryia Chronicles, Sonic Generations (I feel Sonic 4 was pretty decent as well etc. etc. People who say otherwise are usually just lazy and don't bother to do a simple Google search, but it's embarrassing.
I don't think SEGA have a bad reputation to be honest. In terms of third party, they're clearly one of the better ones if you think about it. EA constantly try to squeeze money out of players with micro transactions, pre order bonuses and DLC and have some bad anti consumer-like ideas. Activision, ubi, Konami and Warner Bros aren't that far behind either.
Apart from 3 terrible games (boom, 06, A:CM), SEGA haven't been that bad really. I think the problem SEGA have is more the general consensus of them is just "okay". Nothing more, nothing less.
The only other thing I could see them as is a bit clumsy at times. Releasing RoF on the same day as Final Fantasy was a real face palm moment. There's still a lot of communication issues between SoE, SoA and SoJ too.
That's correct, in terms of consumer treatment, definitely. But in some parts of the retro enthusiast circles I feel there's an active attempt to drag down their legacy, and a lot of the people who do that are old enough to do some research and put aside childish console warrior nostalgia aspects. On the other hand if you bring up negative things about Nintendo consoles, business practices or games unless it's commonly accepted stuff (Sunshine being kind of weak, Yoshi's Story not being what it could've been, etc.), people try their hardest to make you sound like a lunatic.
I just wish people were more responsible in that aspect, b/c that behavior negatively influences new generations of gamers. Agreed too about them being clumsy at times; they have entire catalogues worth re-releasing on Steam/GOG, hopefully someday they take the initiative.
Hello and welcome.
I don't actually read NeoGAF anymore after reading some of the more "controversial" stuff that happens behind the scenes there, although of course there are some good people there like in any forum, I just avoid bias of any nature now.
As for SEGA, I can't say that I have left with a bad experience from them (even the "bad" games have some entertainment from me and I respect the developers to the point that everyone has a bad day, month, year etc).
I am as critical of them as any other company, but I support them because they make games I enjoy, and that's what matters (I don't think SEGA even do DLC in the wrong way personally, compared to the likes of Ubi, EA and yes, even Nintendo).
And yeah Tad, that part about RoF going up against FF XIII was a mistake, but surely it's up to gamers to decide whether they want to try something different or carry on playing Final Fantasy (I bought both and enjoyed them both to 100% completion).
I think SEGA should innovate in their business structure. Since most of the business practices (not things like sales, but how you run the day to day aspects), in Japan seem stale and unproductive (at least to me). If they can find a way to provide a good structure to create a output of good games, small projects and perhaps even time to advertise globally, then I am sure they will be recognised for the respect they need.
Thanks!
Yeah Nintendo is sometimes kind of weird w/ DLC. On the one hand they're not to the level of EA or Activision, or Capcom with SFIV and having the DLC on the disc locked behind paywalls. But on the other hand, if you look at Splatoon, why time-released content just to artificially extend the life of the game's multiplayer?
Providing it for free is good in that instance, but the only other games I know of that tried time-released stuff were the arcade versions of the older Tekken games. Never quite preferred that method personally.