Author Topic: Sonic 25th Anniversary - Offical Topic.  (Read 303347 times)

Offline Radrappy

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #150 on: January 27, 2016, 01:04:42 am »
I can't take the teasing.  It's just painful.  It just gives me project needlemouse flashbacks.  I'd rather just tune in when there's news. 

Offline Tad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #151 on: January 27, 2016, 01:19:55 am »
More importantly, no Boom!

*walks down the street dancing*

Offline Barry the Nomad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #152 on: January 27, 2016, 09:34:44 am »
Wonder what those numbers mean in the video: 3, 21, 00

It seems Aaron keeps teasing these numbers and nobody is correctly guessing what it is!

Offline Tad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #153 on: January 27, 2016, 10:00:36 am »
Just a thought...it's not the release date of one of the older Sonic games is it?

21/3/00?

Offline Barry the Nomad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #154 on: January 27, 2016, 10:33:27 am »
Being American, Aaron will likely be using the US dates ordering. As for the release date, I don't think that date means anything. Some are saying it is Sonic Adventure 2, but that game released June 19/23 (depending on your region) 2001. So they are pointing to the 00 in 2001 as a clue, lol.

Offline CrazyT

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #155 on: January 27, 2016, 10:51:13 am »
What I find interesting is how classic sonic keeps getting displayed with most of the teases. I wonder why

Offline Tad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #156 on: January 27, 2016, 11:38:31 am »
Some are wondering if we're going to see classic and modern Sonic in separate games after this, so they're putting it to the forefront. Personally, I think it's because we're only going to see him return in the anniversary games now, so they're using him to push the product.

@Barry Heh. That's some top quality straw clutching right there.

Offline CrazyT

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #157 on: January 27, 2016, 01:13:28 pm »
Dont play with my heart Tad. Dont do this to me :P . Hehe just kiddin. Honestly the only thing that can get me hyped is if classic gameplay makes a comeback in a good way. Either in 2d or 3d, or maybe both like in generations?

Offline Tad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #158 on: January 27, 2016, 01:42:16 pm »
I think the anniversary game will feature both like Generations, but I don't think it will be Generations 2 as such. Think it'll have new acts and the odd remake of old gems. Seems a bit too soon to have another set of remaked levels to me. Would be cool to see the old format again though of 2/3 acts per zone with boss battles at the end.

I kind of think this will be a soft reboot to the series too.

Offline Barry the Nomad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #159 on: January 27, 2016, 01:51:30 pm »
Rather than the remixed stages time travel gimmick, why not have a story of Modern Sonic returning to Green Hill. Imagine something on the scale of Sonic Unleashed, but the locations from the past that have aged since Sonic last saw them. Even cooler, imagine a game where the final zone is Green Hill, and the twist is Eggman totally took it over and it is now final stage hard. Totally ruined by pollution and covered in metal.

Okay.... so I'm sort of describing Sonic CD... but I think it would be really cool to take the Genesis era locations and fold them into the modern era. When was the last game that actually showed Angel Island (outside of Generations)???

Offline Tad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #160 on: January 27, 2016, 02:26:19 pm »
Not a bad idea. After suffering from another defeat, Robotnik dissappears for a while leading to Sonic and friends wondering what he's up to. Tails then discovers activity in an old once thought destroyed base and Sonic goes to investigate. He sees former places now in a much worse state due to Robotniks work. Classic sonic could be triggered from flashbacks.
« Last Edit: January 27, 2016, 02:33:19 pm by Tad »

Offline Barry the Nomad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #161 on: January 27, 2016, 02:30:50 pm »
It actually reminds me of Epic Mickey, which would be a neat direction to take. In fact, I wouldn't mind time travel if it meant Sonic travels to 50 years later and finds Eggman has taken over the earth. Sort of Sonic CD meets Generations where we only see the future.

One thing I've always wanted in the series is an adventure field in the skies, where you fly the Tornado around a map like Skies of Arcadia and then land and play levels. Sort of like Sonic Unleashed meets Sky Chase but totally optional and not a time suck.

Offline Tad

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #162 on: January 27, 2016, 02:50:48 pm »
Bit like how Skyward Sword works? You could fly around on a bird and then drop down onto locations as Link. Could work quite well.

I'm a bit concerned about content if the acts are split up like Generations mind. Generations is packed with content, but due to the structure of 1 act for both Sonics, it felt short.

Offline Happy Cat

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #163 on: January 28, 2016, 09:48:14 pm »
Have you all seen the new mixtape? It's fire

https://twitter.com/sonic_hedgehog/status/692422361866379264


Offline Happy Cat

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Re: Sonic 25th Anniversary - Offical Topic.
« Reply #164 on: February 12, 2016, 07:43:17 am »
We now have our first promotional image for Sonic Adventure Music Experience along with some messed up google Translated text



http://sonic.sega.jp/SonicChannel/soundcolumn/senoue/20160212_000987/