Everything bad about the franchise that had been filtered out has come back at full force in this game HAHAHA SEE WHAT I DID THERE?!
Haha, really though, that's a perfect way of phrasing it. I'm honestly shocked by how positive the feedback has been so far.
I'll be honest though, I don't really think that the vocals and lyrics are any worse than anything else we've been getting since the Sonic Adventure days; it would just sound better without them. Overall it doesn't bother me in and of itself, it's just very... status quo for the series, and I can't see that as a good thing.
I just think that the whole Japanese business style of promoting tenure over track record has turned Sonic Team into a complete mess. I have a ton of respect for the people in the game industry because it's really tough to survive in that world, but I just don't see how Takashi Iizuka, a guy who literally did not produce/direct a single above-average reviewed game for nearly an entire decade (
http://www.metacritic.com/person/takashi-iizuka), even kept his job for this long. It's a development team that's been widely known almost above all else for their poor decision-making skills for a long, long time, but there seem to be no meaningful repercussions for it within the company.
They seem to have made the two games that restored everyone's faith in them almost begrudgingly, and only when pretty much the entire industry and public outside the walls of their offices turned on them. I can't help but think that their hearts were never really in the style of those well-received games. They can't keep doing this weird time-warp plot half-measure to include the Classic Sonic forever, but I think that's why they've handled it this way -- because they want to keep that at a distance. To them that's the "other" Sonic, in a word.