Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 327871 times)

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Streets of Rage (Genesis) - "Streets of Rage Plus" Patch



https://www.youtube.com/watch?v=N144sk6-rsA

Quote
This patch is a combination patch, adding several new features to Streets of Rage.

Hi-Score SRAM
--------------------
Saving:
Scores save after Initials are entered. Score, Name, Round and Difficulty will be saved across the entire Top 10 players.

Loading:
Scores load upon boot. If checksum fails or it is your first time booting, default scores are loaded.

Expanded Alternate Colors!
--------------------
In a one player game, at the select screen press any button to receive one of many new colors for each character.

A - Original SOR1 Color
B - Alt Color 1
C - Alt Color 2
Start - Alt Color 3
B+C - Alt Color 4
A+B - Alt Color 5
A+C - Alt Color 6

Note: Alternate colors are disabled in two player mode. If player two joins, original colors are restored on the next stage. New palettes have cosmetic changes to global palette (Items, Background elements, etc...)

Bad Ending in Single Player
--------------------
When Confronting Mr.X in Stage 8, Say yes to become his right hand man. After returning to Stage 8, Mr.X will confront you. Defeat him to become the new boss.

Six Button controls!
--------------------
New buttons have been added with brand new functions!
*Hold Y (Any direction) - Sprint
*Hold Y (When thrown) - Land Safely
*Z - Back Attack

Difficulty Randomizer
--------------------
Press mode during the introductory cutscene to skip to the title screen. From there enemy health and aggression will randomize.

Note: randomizer turns off if game returns to demo mode.

Link : https://romhackplaza.org/romhacks/streets-of-rage-plus-genesis/

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Phantasy Star II Nei Fan Art by Toki



Source : https://x.com/toki_tencho/status/1829219033956397134

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1158 on: September 02, 2024, 10:44:29 pm »
"Sega Mania Magazine - 7 Issue Collection" Kickstarter has been 100% Funded!
26 days to go!








Quote
A very limited run of the first 7 issues of Sega Mania Magazine, in the brand new perfect-bound format.
Following the speedy sell out of the first 25 bundles, we have increased the number available by a further 25.
This is open to UK and EU customers only as the combined weight of the magazines is 2.4kg, which makes the cost to ship them internationally prohibitive.
Please note that we do not ...

Link : https://www.kickstarter.com/projects/segamaniacollection/sega-mania-magazine-7-issue-collection

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1159 on: September 03, 2024, 12:03:06 am »
SEGA Asia Publisher Sale 2024 Now!
Like A Dragon: Ishin!, Alien: Isolation, SEGA Mega Drive Classics, and more!










Quote
There's no time like now to be a RGG fan.
Like A Dragon: Ishin!, Lost Judgment, Yakuza 6 and more are now on sale at up to 90% off!
Score the latest deals on RGG titles, Alien: Isolation, Sakura Wars, SEGA Mega Drive Classics, Virtua Fighter 5 Ultimate Showdown, and other SEGA games at the SEGA Asia Publisher Sale happening from now till 11 September.

Find out more: https://sales-event-asia.sega.com/sale/en/

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1160 on: September 05, 2024, 02:38:42 am »
ACA NEOGEO Selection Vol. 1 and 2 announced for Switch









Quote
ACA NEOGEO Selection Vol. 1
Baseball Stars Professional
Fatal Fury 2
Ghost Pilots
Metal Slug 4
Mutation Nation
Neo Turf Masters
Samurai Shodown
Shock Troopers: 2nd Squad
Stakes Winner 2
The King of Fighters ’95

ACA NEOGEO Selection Vol. 2
Alpha Mission II
Garou: Mark of the Wolves
Metal Slug X
Riding Hero
Samurai Shodown V
Savage Reign
Shock Troopers
The King of Fighters ’94
Top Hunter: Roddy & Cathy
Top Player’s Golf

Both will launch on December 12 in Japan for ...

Article : https://www.gematsu.com/2024/09/aca-neogeo-selection-vol-1-and-2-announced-for-switch

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1161 on: September 06, 2024, 01:33:50 am »
Jurassic Park - "Volcanic Edition" Patch



https://www.youtube.com/watch?v=yzy3W0QNpJY

Quote
This patch by BillyTime! Games is an overhaul for Jurassic Park - Rampage Edition on Sega Genesis

Features
--------------------
*Sega Screen can now be skipped
*Grant now jumps higher
*Grant now recieves health from checkpoints (Easy Mode Only)
*Grant recieves double ammunition from weapon pickups
*Grant and raptor now have variable armor (Higher armor on Easy Difficulty, No Armor and More Damage on Hard Difficulty.)
*Tranquilizer Gun can now fire three times as fast
*Several New endings!
*New Game Over screens for Grant and Raptor
*New cheat codes!
*Raptor retains lysine levels between stages and lives
*New error handler courtesy of Vladikcomper
(https://sonicresearch.org/community/index.php?threads%2Fadvanced-error-handler-and-debugger.4442%2F)

*SRAM:
--------------------
Saving:
Game saves whenever progress is made on the map.

Game Saves:
*Progress
*Character
*Difficulty
*DNA Samples saved
*Character Ending when all levels are completed

Loading:
Hold B and start game, continue to hold B and the text "Game Loaded" will appear.
All game progress will be restored

Link : https://romhackplaza.org/romhacks/jurassic-park-volcanic-edition-genesis/
« Last Edit: September 06, 2024, 01:35:41 am by Berto »

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1162 on: September 09, 2024, 02:08:56 am »
An early version of the opening movie and gameplay sequences for the upcoming Shinobi title currently in development has been leaked









Watch the video here : https://x.com/ryanfrombronx/status/1832249373465387169

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1163 on: September 10, 2024, 08:12:50 pm »
Aero The Acro-Bat 2 - Launch Trailer

https://www.youtube.com/watch?v=cUImleGuyEE









Quote
Game Title: Aero The Acro-Bat 2
Genre: Platformer
Developer: Shinyuden
Available on: Switch, XBox, PS4, PS5
Release Date: September 06, 2024

Link : https://www.ratalaikagames.com/games.php?id=aero2

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1164 on: September 12, 2024, 12:18:02 am »
MARVEL vs. CAPCOM Fighting Collection: Arcade Classics  🔮  Launch Trailer

https://www.youtube.com/watch?v=QNTZnjzFH8o









Quote
Behold, MvC Fighting Collection arrives TODAY!

We have ...

🌎 Online Play
🌐 Rollback Netcode
🥋 Training Mode
🏆 High Score Challenge
🎨 Filters & Borders
…and so much more!

also ...

Over 30 years of…
📚 History
💪 Super Moves
🌟 Iconic Moments
🔥 Legendary Characters

Are you ready to be taken for a ride?

Available today for digital on Nintendo Switch, PS4, and Steam - physical on Nov. 22 and Xbox One in 2025!

Link : https://www.capcom-games.com/marvel-vs-capcom-fc/en-us/

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1165 on: September 13, 2024, 12:23:24 am »
Elemental Master (Genesis) - "Elemental Master EXTRA" Patch



https://www.youtube.com/watch?v=JByMxOyyFPY

Quote
This patch by BillyTime! Games tweaks gameplay and adds new functions for Elemental Master on Sega Genesis

Features:
-----------------------
*2X Invincibility
*2X Charge when Health Cap Is Maxed
*Keep Health cap inbetween credits
*Can play through the entire game on  Practice mode
 
HI-Score SRAM:
Saving:
-----------------------
Score saves when starting a new level or using a continue.

Loading:
-----------------------
Score loads at boot, default scores will be loaded if checksum fails.

CHEATS: (Enter these button combos during the opening cutscene.)
-----------------------
A+C+START - Max Health Cap / Unlock 2x Charge Time
A+B+START - Unlock All Weapons
B+C+START - 99 Credits
A+B+C+START - ALL CHEATS!

Link : https://romhackplaza.org/romhacks/elemental-master-extra-genesis/
« Last Edit: September 13, 2024, 12:31:00 am by Berto »

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1166 on: September 13, 2024, 12:25:17 am »
Phantasy Star II Nei Fan Art by タカヒコ



Source : https://x.com/takahiko_denki/status/1830272301486452897

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1167 on: September 13, 2024, 12:25:48 am »
The Director Behind Cult Dreamcast RPG SEGAGAGA Wants To Translate It Into English









Quote
The director of the game, Tetsu "Tez" Okano, has taken to social media to urge developers to create their own SEGAGAGA.
"If SEGAGAGA has a unique significance, it is that it was made on a budget that is a hundredth of Shenmue's, and from nothing but ideas," says Okano. "Please everyone, please make your own SEGAGAGA!"
He also reveals more about the game's development:
The reason why this happened is that SEGAGAGA was made in secret, as it was highly likely to be stopped if shown to many people during the process. I can only thank then-President Oguchi, Mr Takezaki and Mr Sasahara from the PR department for making the decision to launch it.
SEGAGAGA was checked considerably by the publicist at the time, one month before launch. There were a lot of elements that were completely removed, besides the ..."

Article : https://www.timeextension.com/news/2024/09/the-director-behind-cult-dreamcast-rpg-segagaga-wants-to-translate-it-into-english

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1168 on: September 13, 2024, 12:30:01 am »
Urban Strike (Genesis) - "Urban Strike PLUS SRAM" Patch



https://www.youtube.com/watch?v=WsX9YGB0X4c

Quote
This patch by BillyTime! Games is designed to add a simple saving mechanism to Urban Strike.

SRAM:
--------------------
*Saving: Game saves at the start of every level before taking of from the helipad.
*Loading: Enter the Password screen and press start.
Legal - Unlocks After Stage 1
Long Haul - Unlocks After Stage 6
Stinger - Unlocks After Stage 2

NOTE:
*Game will produce a crash if no prior save is detected.


Perks:
--------------------
Each Co-Pilot has a unique trait to assist you.
Bravo (Less Fuel Usage)
Legal - MIA (3X Armor) (Needs to be Unlocked first)
Cossack (2X Passengers)
Long Haul - MIA (Infinite Fuel, Infinite Ammo) (Needs to be Unlocked first)
New Guy (2X Armor)
Outback (More Lives)
Free Person (More Ammo)
Stinger - MIA (2X Damaage) (Needs to be Unlocked first)

Link : https://romhackplaza.org/romhacks/urban-strike-sram-genesis/

Offline Berto

  • *
  • Posts: 33766
  • Total Meseta: 23
Re: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc
« Reply #1169 on: September 13, 2024, 12:35:27 am »
Mortal Kombat II (Genesis) - "Simple Stage Fatals" Patch



https://www.youtube.com/watch?v=SgY9RVsJyvM

Quote
This patch by BillyTime! Games is designed to allow for Simpler Stage Fatalities in Mortal Kombat II for Sega Genesis

How it Works:
--------------------
At the end of a Match, players can simply uppercut an opponent in The Deadpool, Kombat Tomb or Pit II and perform a stage fatality. This operates similar to MK1's Pit mechanics.

Stage Fatality inputs are still accepted and work as intended. 

Link : https://romhackplaza.org/romhacks/mortal-kombat-ii-simple-stage-fatals-genesis/