Author Topic: 16-Bit Blast Processing Heroes - Ecco, Vectorman, Ristar, Kid Chameleon, etc  (Read 327707 times)

Offline Mystic Monkey

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Super unlikely from SEGA but still's likely from third parties.
Space Channel 5 VR Kinda Funky News Flash! and Cosmic Smash sequel came to VR was thanks to the third party companies afterall.






Oh for sure, if I were to direct "Sega Superstars VR" I would have:
  • A compilation of games, just as the original Sega Superstars game had, but for virtual reality gameplay.
  • A "3-D Glasses" feature, where you can play 3-D master System games via your VR headset.
  • Tech Demos of existing Sega games to serve as "proof of concept", Rise of Nightmares being one of them.

Online Berto

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Oh for sure, if I were to direct "Sega Superstars VR" I would have:
  • A compilation of games, just as the original Sega Superstars game had, but for virtual reality gameplay.
  • A "3-D Glasses" feature, where you can play 3-D master System games via your VR headset.
  • Tech Demos of existing Sega games to serve as "proof of concept", Rise of Nightmares being one of them.

Hopefully it could happen, even if it's from third party companies.
SEGA didn't even bother to bring 3-D master System games on 3DS to the west back then.
They were Japanese exclusives and region locked.
I have to buy another 3DS (JP region) just to play them.