Author Topic: Big Shenmue feature on 1UP  (Read 14459 times)

Offline Nathan

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Re: Big Shenmue feature on 1UP
« Reply #15 on: December 07, 2010, 02:20:27 pm »
Interesting...can't wait to read up on more Shenmue. Hope there's a lot of new Online/III information. And no, I don't mean like story or announcements, just inside stuff, like development.
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Offline Mengels7

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Re: Big Shenmue feature on 1UP
« Reply #16 on: December 08, 2010, 02:05:18 am »
If anyone's up and bored and they haven't updated the page yet, change the last two digits of the URL of the part 1 interview to 50 and you get part 2.
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Offline Nathan

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Re: Big Shenmue feature on 1UP
« Reply #17 on: December 08, 2010, 09:01:27 am »
Haha, thanks dude.
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Offline Sharky

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Re: Big Shenmue feature on 1UP
« Reply #18 on: December 08, 2010, 11:27:45 am »
Quote from: "F-D_M"
Quote
While working at Q Entertainment as a producer, I've had the pleasure of working with a lot of ex-Sega veterans. The collective experience gathered in this place is impressive, as many former Sega (and the Japanese game industry) producers, programmers, artists, designers, and musicians can be found in the Q Entertainment building busily working on exciting new projects. One of my (now former) coworkers, Tak Hirai, was a veteran Irem programmer who would go on to join Yu Suzuki's Shenmue team. He's since formed his own company, Neilo,

Quote
On hand were Suzuki himself, Tak Hirai, (...) and two of Suzuki's friends -- both former Sega AM2 members, and co-founders of the development team, Lightweight (most famous for their Bushido Blade games).

This is what makes me sad, the large number of talented people who left SEGA in the last ten(also twenty) years; these are just a few of a vast array, where (you know like me) stand out even people that really matter :cry:

As it has already been said, this happens all the time to all companies in the industry not just Sega.

What really IS weird is that. When these big talented guys leave Sega they rarely if ever live up to the work they did while IN Sega.

Pro tip... Don't leave Sega or your next game will be Ivy the Kiwi.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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Offline George

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Re: Big Shenmue feature on 1UP
« Reply #19 on: December 08, 2010, 12:12:34 pm »
GoNintendo is thinking that Yu Suzuki is too cocky.. http://gonintendo.com/viewstory.php?id=144503

I guess working hard, changing the industry doesn't matter and you shouldn't be proud of your work.
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Offline Barry the Nomad

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Re: Big Shenmue feature on 1UP
« Reply #20 on: December 08, 2010, 12:35:46 pm »
Quote from: "George"
GoNintendo is thinking that Yu Suzuki is too cocky.. http://gonintendo.com/viewstory.php?id=144503

I guess working hard, changing the industry doesn't matter and you shouldn't be proud of your work.

Oh screw Go Nintendo and Miyamoto fanboys. I like what nuckles wrote in the comments section:

Quote
Miyamoto is praised to high heavens all the time; Suzuki's barely talked about anymore. As far as I'm concerned he not only deserves to boast, he needs to, because people these days don't realize the sorts of things he's accomplished over his career. He defined arcades in the 80s, invented the 3D fighting AND racing genre, and then made one of the most innovative, cinemetic games of it's day in Shenmue. Dude's accomplished a lot, and simply acknowledging that isn't a crime. He's just being truthful about himself.
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Offline Nathan

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Re: Big Shenmue feature on 1UP
« Reply #21 on: December 08, 2010, 12:50:17 pm »
Agreed. He is the king of video games.
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Offline Sharky

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Re: Big Shenmue feature on 1UP
« Reply #22 on: December 08, 2010, 12:53:54 pm »
I posted on GoNintendo too after seeing that cuntwoffle of an article.

If Yu Suzuki wanted to 'boast' he could boast about all the other awesome shit he has accomplished... Like being a painter. What he is doing here is just answering the question posed. The guy should be a fucking Legend...

(Fanboy rant)
Suzuki has done more for the industry then Miyamoto has. Who... let'0s face it, takes already existing ideas and makes them 'cute' and 'nintendo like'... And jumps around on stage like an ADHD kid waving a plastic sword.
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Offline Barry the Nomad

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Re: Big Shenmue feature on 1UP
« Reply #23 on: December 08, 2010, 01:19:45 pm »
In part 2 of the interview, I noted a lot of talk about the 360. I know it was the interviewer that brought it up, but Suzuki seemed to like the hardware and this moment caught my attention:

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YS: I think it would have been different if [the 360] had been smaller from the start. Still, I think it is a good system.

TH: From a development perspective, the 360 is totally a Dreamcast 2, because of the simplicity to create games for the system.

YS: It's important for a hardware system to be simple to make games on it. The chance of winning is higher for an easily maneuverable car. A car that can be driven by only a select few doesn't have as great a chance to succeed. You want a car that is easy to drive with few problems. You don't want to exhaust yourself developing for a difficult system. The [360] architecture is similar to a PC. I think it's a good system.

So Suzuki prefers hardware that is simplistic to develop games on, he deems the 360 as being simple, thus he could favor the 360 for Shenmue 3? Hmmmmm....

Also, Suzuki's favorite DS title:


Also, this got me excited:
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JM: So, back to your plans for the future. I don't know if you've heard, but [Resident Evil creator] Shinji Mikami's studio, Tango, was recently acquired by Bethesda parent company, ZeniMax. Would you ever consider working with a Western publisher if you could get the funding to make Shenmue 3?

YS: That depends on the terms of negotiations. If we're given the freedom to make what we want, it doesn't matter where the company is from. I would take my family and move to the States.

I will gladly pay for Yu Suzuki's room and board if he has to move to the USA! I like how open he is to anybody assisting in the game's creation.

Oh yes, and please release Psy-Phi for Kinect!
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Offline Nathan

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Re: Big Shenmue feature on 1UP
« Reply #24 on: December 08, 2010, 02:44:54 pm »
This all has me very, very, VERY excited. Surely something good will happen out of all of this.
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Offline CrazyT

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Re: Big Shenmue feature on 1UP
« Reply #25 on: December 08, 2010, 03:50:49 pm »
1up deserves a big trophy for this achievement

This is SEGAporn to the fullest.
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Offline George

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Re: Big Shenmue feature on 1UP
« Reply #26 on: December 08, 2010, 09:47:04 pm »
Quote from: "Barry the Nomad"
In part 2 of the interview, I noted a lot of talk about the 360. I know it was the interviewer that brought it up, but Suzuki seemed to like the hardware and this moment caught my attention:

Quote
YS: I think it would have been different if [the 360] had been smaller from the start. Still, I think it is a good system.

TH: From a development perspective, the 360 is totally a Dreamcast 2, because of the simplicity to create games for the system.

YS: It's important for a hardware system to be simple to make games on it. The chance of winning is higher for an easily maneuverable car. A car that can be driven by only a select few doesn't have as great a chance to succeed. You want a car that is easy to drive with few problems. You don't want to exhaust yourself developing for a difficult system. The [360] architecture is similar to a PC. I think it's a good system.

So Suzuki prefers hardware that is simplistic to develop games on, he deems the 360 as being simple, thus he could favor the 360 for Shenmue 3? Hmmmmm....

Also, Suzuki's favorite DS title:


Also, this got me excited:
Quote
JM: So, back to your plans for the future. I don't know if you've heard, but [Resident Evil creator] Shinji Mikami's studio, Tango, was recently acquired by Bethesda parent company, ZeniMax. Would you ever consider working with a Western publisher if you could get the funding to make Shenmue 3?

YS: That depends on the terms of negotiations. If we're given the freedom to make what we want, it doesn't matter where the company is from. I would take my family and move to the States.

I will gladly pay for Yu Suzuki's room and board if he has to move to the USA! I like how open he is to anybody assisting in the game's creation.

Oh yes, and please release Psy-Phi for Kinect!
He has seemed to prefer simpler programming, even said so when the Saturn was out. Which is weird, since most people say Saturn was made around specs for Virtua Fighter ...

"One very fast central processor would be preferable. I don't think all programmers have the ability to program two CPUs—most can only get about one-and-a-half times the speed you can get from one SH-2. I think that only 1 in 100 programmers are good enough to get this kind of speed [nearly double] out of the Saturn."

I guess if Dreamcast is the 360 in terms of programming, then PS3 is the SEGA Saturn.
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Offline Mengels7

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Re: Big Shenmue feature on 1UP
« Reply #27 on: December 09, 2010, 01:23:41 am »
Quote from: "CrazyTails"
1up deserves a big trophy for this achievement

This is SEGAporn to the fullest.

If this were facebook I woould like that post crazytails,.
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Offline Sega Uranus

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Re: Big Shenmue feature on 1UP
« Reply #28 on: December 09, 2010, 06:20:11 pm »
Brilliant interview for sure, might be the most interesting thing I ever read online. Seriously.

Love how he got the military hardware for Model 2. Virtua Fighter 2 fo' life!

Quote from: "Sharky"
Suzuki has done more for the industry then Miyamoto has. Who... let'0s face it, takes already existing ideas and makes them 'cute' and 'nintendo like'... And jumps around on stage like an ADHD kid waving a plastic sword.

I think it is fair to say they have given the same amount of support to the industry as one another. I personally think Suzuki's advancements matter more and he seems like a much better person overall, but to say Miyamoto has not done much for the industry is incredibly silly.
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Offline SOUP

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Re: Big Shenmue feature on 1UP
« Reply #29 on: December 09, 2010, 07:02:14 pm »
Today's portion of the article is up.
It's a gameography of sorts.

http://www.1up.com/do/feature?cId=3182713
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »