In part 2 of the interview, I noted a lot of talk about the 360. I know it was the interviewer that brought it up, but Suzuki seemed to like the hardware and this moment caught my attention:
YS: I think it would have been different if [the 360] had been smaller from the start. Still, I think it is a good system.
TH: From a development perspective, the 360 is totally a Dreamcast 2, because of the simplicity to create games for the system.
YS: It's important for a hardware system to be simple to make games on it. The chance of winning is higher for an easily maneuverable car. A car that can be driven by only a select few doesn't have as great a chance to succeed. You want a car that is easy to drive with few problems. You don't want to exhaust yourself developing for a difficult system. The [360] architecture is similar to a PC. I think it's a good system.
So Suzuki prefers hardware that is simplistic to develop games on, he deems the 360 as being simple, thus he could favor the 360 for Shenmue 3? Hmmmmm....
Also, Suzuki's favorite DS title:
Also, this got me excited:
JM: So, back to your plans for the future. I don't know if you've heard, but [Resident Evil creator] Shinji Mikami's studio, Tango, was recently acquired by Bethesda parent company, ZeniMax. Would you ever consider working with a Western publisher if you could get the funding to make Shenmue 3?
YS: That depends on the terms of negotiations. If we're given the freedom to make what we want, it doesn't matter where the company is from. I would take my family and move to the States.
I will gladly pay for Yu Suzuki's room and board if he has to move to the USA! I like how open he is to anybody assisting in the game's creation.
Oh yes, and please release Psy-Phi for Kinect!