Author Topic: Why the Dream failed, Famitsu article  (Read 56139 times)

Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #90 on: June 16, 2014, 11:48:56 am »

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Games are for all ages .

Yes when you are a child aged between 1-15.

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No SEGA never tried it at all . Val wasn't multi platform, VF 5 had a Huge cape , Yakuza isn't, even with Sonic its hit and miss Colour wasn't , Lost World isn't . Ubisoft and the like have all their major IP and all their huge AAA productions multi platform from day one .

Yes Sega did try. It failed. End of. Don't use a handful of titles to prove a point that you will eventually lose anyway.

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Nope . When it came to sports games the Mega Drive was far better.

No, the megadrive was much better because it had more quality games than the SNES did. Not just the sports games which if we have to be petty the SNES had some of the same sports games that was avaliable on the MD. Better because despite it not matching the specs, the MD performed things that not even the BEST SNES game could emulate. There was room for improvision which the SNES didn't have.

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Its like being in school yard . Sorry while I'm SEGA all the way I did enjoy the Snes more than the Mega Drive.

Why? Because i'm not pandering to the history of video games according to TA? Don't make me laugh.

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Nothing on the Mega Drive really came close to the sheer perfection that was Super Metroid or Super Mario IV for me (Revenge of Shinobi was close) So I like the Snes more for nothing more than that . In just the same way,  l because of the Lunar's , Batman Returns and Sensi I rated the Mega CD above the likes of Mega Drive or Snes .

I disagree. And so would most true blue Sega fans. Just because YOU enjoyed it doesn't make the game better than any game ever released on the Megadrive. That is a juvenile mentality.

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SONY will do what any corp does and try and look after its own interests. BTW HD DVD is nothing to do with MS - they just backed the Tech . If MS put their money and real backing behind the format and put the drive in has standard in the 360 then HD-DVD would still be a goer. You know MS has lost many a cort case over Windows and Apple is hardly best chums with Adobe .

All corps will after and try to protect their interest 
Which is why Sega stuck with Sony and Nintendo during those periods because they made more money than they did on Xbox. You see you get the point after all.
« Last Edit: June 16, 2014, 11:56:58 am by ROJM »

Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #91 on: June 16, 2014, 11:59:06 am »
SEGA could easily do what they did in the past and have third party companies develop hardware. Only instead of just the Genesis with low quality sound, they could attempt a Genesis/32x combo or, my most wanted, a combination Game Gear & Master System console that allows you to play GG games on the TV. Disc based consoles would be awesome, but they're a ways off I think. A SEGA branded Steam Machine would be fantastic. Have notable SEGA hardware designers work with a third party to develop it, and offer a bundle of free games.

We will see that on the day we see a crowdfunded SHENMUE 3 game. Corps are sometimes the last to see or apply a new method.

Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #92 on: June 17, 2014, 02:58:07 pm »
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Yes when you are a child aged between 1-15.


Well 1 to 3 years old you be pushing it .


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Yes Sega did try. It failed


No it didn't . Val wasn't multiplatform, never was Yakuza , never is Sonic and now now neither is PSO II .


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No, the megadrive was much better because it had more quality games than the SNES did.


In your opinion , other people will have different views and for some the likes of the PC-ENG would be better . Its all subjective.


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the MD performed things that not even the BEST SNES game could emulate


And the same goes for some SNES games . There's nothing on the Mega Drive that comes close to Pioltwings for example . All consoles have their strong and minus points .


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YOU enjoyed it doesn't make the game better than any game ever released on the Megadrive


Never said it did . I like the Snes more, because I enjoyed the games it had to offer more.


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Which is why Sega stuck with Sony and Nintendo during those periods because they made more money than they did on Xbox.


Huh ? . I was just saying all corps will play dirty and look after their interests






 



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Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #93 on: June 18, 2014, 05:47:54 am »


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Well 1 to 3 years old you be pushing it .

Then stop acting like one then.



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No it didn't . Val wasn't multiplatform, never was Yakuza , never is Sonic and now now neither is PSO II .

Really? You name only 4 titles. I can name at least ten that went MP. But keep using selective memory...
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In your opinion , other people will have different views and for some the likes of the PC-ENG would be better . Its all subjective.

Its not my opinion its fact. PC ENgine was the big thing on the grey import scene but it died the death after the MD and Superfamicom took off.And the company couldn't retain it with a follow up. Saturn kinda took over that scene of HC gamers looking for something a bit more a few years later which was ironic really.



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And the same goes for some SNES games . There's nothing on the Mega Drive that comes close to Pioltwings for example . All consoles have their strong and minus points .

Yes they do. But i'm not saying two games are better than an entire collection of games on a rival system. That's what you are saying.



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Never said it did . I like the Snes more, because I enjoyed the games it had to offer more.
You kinda were saying that. personal tastes that's one thing but don't start making out Metroid was better than every Sega MD game ever released on the system and tout it as a fact. you remind me of that bloody MM when they started to slag off the original G+G MD version with the Super version for SF. Guess which one is more remembered now?




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Huh ? . I was just saying all corps will play dirty and look after their interests
Not supporting xbox is hardly a dirty trick. Its something you fanboys got into your head that they were soley supporting it when Sega didn't say they were soley supporting it.








 




« Last Edit: June 18, 2014, 05:53:55 am by ROJM »

Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #94 on: June 18, 2014, 07:26:52 am »
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Really? You name only 4 titles. I can name at least ten that went MP.


How many from SOJ ?.  Games like Yakuza, Val were major IP for SEGA and big productions and yet weren't multi . Sonic isn't multi and neither is PSO . Sure all corps will have the odd deal, but most of the likes of the major corps will have Multi platform games . SEGA Japan is again way behind the times be that on tech or IP that can work in the West .


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PC ENgine was the big thing on the grey import scene but it died the death after the MD and Superfamicom took off.


Sigh.... I'm not on about sales , tho in Japan the Pc Eng soundly beat the Mega Drive . I'm on about for people who played the systems : Then its up to people own choice which is their favorite and that's down to the games they like.
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You kinda were saying that


No I like a system based on its games and I just liked the games on the Snes more . That said nothing on the MD or Snes could touch the Lunars or Batman Returns and so I like the Mega CD more over the Snes or MD. Its all about the games you like to play and you like best .


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Not supporting xbox is hardly a dirty trick.


Never said it was . Just saying all corps will play dirty even ones that worked together. SONY worked with Toshiba on both the PS and PS2 , but then played hardball with Toshiba  over HD DVD . It's the way big business works


 

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Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #95 on: June 18, 2014, 07:53:23 am »

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How many from SOJ ?.  Games like Yakuza, Val were major IP for SEGA and big productions and yet weren't multi . Sonic isn't multi and neither is PSO . Sure all corps will have the odd deal, but most of the likes of the major corps will have Multi platform games . SEGA Japan is again way behind the times be that on tech or IP that can work in the West .

There was way more MP games from Sega than you are trying to re write. So let's cut the bull huh? Neither of them did well. End of. You singing about SOJ is behind the times is a old and tired tune we all have heard from you ever since i've known you and since you joined the site...


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Sigh.... I'm not on about sales , tho in Japan the Pc Eng soundly beat the Mega Drive . I'm on about for people who played the systems : Then its up to people own choice which is their favorite and that's down to the games they like.


I'm on about the whole thing. Always have been. PC Engine is't even a footnote in games history. Sad but true. And considering they were shaking things up in their hey day it was sad.
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No I like a system based on its games and I just liked the games on the Snes more . That said nothing on the MD or Snes could touch the Lunars or Batman Returns and so I like the Mega CD more over the Snes or MD. Its all about the games you like to play and you like best .

So you basically support the football team that going to win the league huh? And then jump to the other one if their rival does it the next year. Like i said not true blue...


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Never said it was . Just saying all corps will play dirty even ones that worked together. SONY worked with Toshiba on both the PS and PS2 , but then played hardball with Toshiba  over HD DVD . It's the way big business works

Im not talking about the backstabbers called sony, i'm talking about Sega, i know its difficult to accept but this is a sega fan site and Sega is the main subject around here.
 


« Last Edit: June 18, 2014, 07:55:26 am by ROJM »

Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #96 on: June 18, 2014, 09:01:59 am »
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There was way more MP games from Sega than you are trying to re write


There wasn't many from SEGA Japan and still isn't .


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PC Engine is't even a footnote in games history.


You couldn't be more wrong . Not only did it soundly beat the MD in Japan. Its the machine that give R-Type to home gamers , the machine that really started the import scene and the feeling of Arcade perfect ports, the 1st system to use CD-Rom for games and the 1st to give the world Bomberman and so .


A class system way ahead of its time and one that earned its footnote in history.


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So you basically support the football team that going to win the league huh


Yes I mean the XBox, Master System, Mega CD, Saturn were consoles noted for winning the Hardware race and selling the most.


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Im not talking about the backstabbers called sony, i'm talking about Sega


I was.


 



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Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #97 on: June 18, 2014, 09:15:57 am »


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There wasn't many from SEGA Japan and still isn't .

I said Sega,That covers the whole base so stop cherrypicking. Sega released many MP titles and they never do well because historically Sega has always been a one made system developer.


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You couldn't be more wrong . Not only did it soundly beat the MD in Japan. Its the machine that give R-Type to home gamers , the machine that really started the import scene and the feeling of Arcade perfect ports, the 1st system to use CD-Rom for games and the 1st to give the world Bomberman and so .

I never said it didn't do well. It just didn't go beyond what it was. Read the post again before jumping to conclusions. Are you that desperate that you have to put words in my mouth?LOL


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A class system way ahead of its time and one that earned its footnote in history.

Yeah that's why no one remembers the thing apart from people who got the system. Pity really.


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Yes I mean the XBox, Master System, Mega CD, Saturn were consoles noted for winning the Hardware race and selling the most.
Which you only started supporting when the 360 came out. MCD and saturn i doubt it considering some of your statements concerning MD and definatly not the MS.



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I was.
That wasn't what i was talking about. Since you replied to me on that you can 't say something totally different to what i was addressing. Won't fit the debate or prove anything since the point i was making had nothing to do with what you are going on about.

 





Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #98 on: June 19, 2014, 09:20:24 am »
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I said Sega,That covers the whole base so stop cherrypicking


? I've no issues with SEGA West, SEGA Japan are the ones stuck in a 90's time warp . Single platform game development and games made only for Japan are not the way to go this or last gen.


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It just didn't go beyond what it was.


It was a lot more than you seem to give it credit for .


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Yeah that's why no one remembers the thing apart from people who got the system


Plenty of the old school remember it . Anybody in to games and importing in the late 80's and early 90's will remember the system and way back in 1988 it was using CD-ROM's a machine so far ahead of its time its not even funny.


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Which you only started supporting when the 360 came out


What the Mega CD and Saturn have to do with XBox 360 is beyond me . Looking over that I always love and rate the Saturn, Mega CD, Snes, Master System and XBox in front of the Mega Drive.



















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Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #99 on: June 19, 2014, 09:42:37 am »

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? I've no issues with SEGA West, SEGA Japan are the ones stuck in a 90's time warp . Single platform game development and games made only for Japan are not the way to go this or last gen.

Yet nothing supports multi platform success from Sega either. Keep singing the same old tune.



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It was a lot more than you seem to give it credit for .

Not really. PC engine in the context of history was a flash in the pan and specifically a japanese flash in the pan. Didn't go beyond its boarders and couldn't follow up with a succesor in japan.



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Plenty of the old school remember it . Anybody in to games and importing in the late 80's and early 90's will remember the system and way back in 1988 it was using CD-ROM's a machine so far ahead of its time its not even funny.
Compared to the generation of gamers that exist today? I don't think so.

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What the Mega CD and Saturn have to do with XBox 360 is beyond me . Looking over that I always love and rate the Saturn, Mega CD, Snes, Master System and XBox in front of the Mega Drive.
Because you apologize for M$ and make excuses for Sony while criticising Sega on anything and everything. So don't give me this multi system loving talk, it wont wash.

« Last Edit: June 19, 2014, 09:46:04 am by ROJM »

Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #100 on: June 20, 2014, 06:48:15 am »
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Yet nothing supports multi platform success from Sega either


SEGA Japan is losing out . This and last Gen all the major IP needs to be multi and needs to be made with the west in mind .


[quote]Didn't go beyond its boarders and couldn't follow up with a succesor in japan.



It came out in the USA and it did have a successor in Japan , with the PC-Eng FX. Doesn't matter if was a flash in the pan . It still had a huge impact in the late 80's and early 90's


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Compared to the generation of gamers that exist today


Well I doubt many of them will remember machines like the C64 or the Zx Spectrum. But they all still played their part . 


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Because you apologize for M$ and make excuses for Sony while criticising Sega on anything and everything.


What ? I happen to like MS consoles and while not the biggest fan of SONY do admire them for their In-House line up and the new IP them always seem to come up with . And SEGA Japan needs a good kicking imo
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Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #101 on: June 20, 2014, 07:10:30 am »

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SEGA Japan is losing out . This and last Gen all the major IP needs to be multi and needs to be made with the west in mind .
They're not losing out. they're the biggest brand in Asia right now. Western project, they tried and failed. End of.


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Well I doubt many of them will remember machines like the C64 or the Zx Spectrum. But they all still played their part . 

Not saying it didn't play a part but its still a footnote in history.



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What ? I happen to like MS consoles and while not the biggest fan of SONY do admire them for their In-House line up and the new IP them always seem to come up with . And SEGA Japan needs a good kicking imo


Oh i wont argue about SOJ needs a good kicking but like it or not they found their niche in their own markets.

Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #102 on: June 29, 2014, 06:37:23 am »
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They're not losing out. they're the biggest brand in Asia right now.


SEGA Japan is in series trouble . They have little IP that sells over a millon copies, even Yakuza doesn't come close and in the West its even worse for SOJ. In 10 or so year time SEGA Japan will have no IP left to milk and make more money from , because its new IP has little interest and nothing like the appeal that SEGA classic IP had on the XBox, Saturn, Mega Drive and DC days .


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Not saying it didn't play a part but its still a footnote in history


Ok fair enough . I'm not a fan of the PC Eng at all (always seen it as a poor mans Mega Drive) but it still had a massive impact and played it's part in console history.


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Oh i wont argue about SOJ needs a good kicking but like it or not they found their niche in their own markets.


Its not good any more mate. The Japense market is too small and in such a mess its sad. SEGA Japan needs IP that works on the world stage and is multi Platform . Its pisses me off that there's still no sign of SEGA Japan brining PSO II to the next gen consoles -when it could have the market to its self . Knowing SEGA it rather wait until more On-Line RPG hit the next gen consoles and then make its move and lose out big time .



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Offline ROJM

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Re: Why the Dream failed, Famitsu article
« Reply #103 on: June 30, 2014, 09:16:20 am »

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SEGA Japan is in series trouble . They have little IP that sells over a millon copies, even Yakuza doesn't come close and in the West its even worse for SOJ. In 10 or so year time SEGA Japan will have no IP left to milk and make more money from , because its new IP has little interest and nothing like the appeal that SEGA classic IP had on the XBox, Saturn, Mega Drive and DC days .
Not in asia they're not PSO CHAIN CHRONICLE and other F2P games are selling well over a million giving them real strong results. I'm not for it since i prefer to have box japan games and this is the bottom line with you. You obviously haven't kept up that things have changed. You are still clinging on to this arctic view about how things use to be but not how they actually going to be or are. And Sega has always been ahead of the curve and its starting to pay off for them now compared to other big traditional japan video game companies. I do believe your over exaggerating the situation.



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Ok fair enough . I'm not a fan of the PC Eng at all (always seen it as a poor mans Mega Drive) but it still had a massive impact and played it's part in console history.
Poor man's MD when it preceeds it? Come on i KNOW you don't believe that.
Never said it didn't make a impact but only in japan. it no doubt influenced Sega and their megadrive/Mega CD system which i have no doubt. But to say it has more than a footnote in console history is overplaying it. it doesn't and that's the bottom line.


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Its not good any more mate. The Japense market is too small and in such a mess its sad. SEGA Japan needs IP that works on the world stage and is multi Platform . Its pisses me off that there's still no sign of SEGA Japan brining PSO II to the next gen consoles -when it could have the market to its self . Knowing SEGA it rather wait until more On-Line RPG hit the next gen consoles and then make its move and lose out big time .

Well i agree with you that they shouldn't withhold the release of a finished and established game and then release it way too late. I agree that is more on the lines of 80s/90s jap video game companies thinking. When they of course decide to release the game in the west then the title somehow became big but even then there's lots of factors and depending on the title.

But the MP format we've been there, done that and it doesn't work. I don't think Sega has the ability to create an international game let alone a western game. And it doesn't work anyway. Stick to what's working.


« Last Edit: June 30, 2014, 09:19:18 am by ROJM »

Offline Team Andromeda

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Re: Why the Dream failed, Famitsu article
« Reply #104 on: July 02, 2014, 04:38:37 am »
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Not in asia they're not PSO CHAIN CHRONICLE and other F2P games are selling well over a million giving them real strong results.


Yeah that's classic IP that people will want to pay for in the future for classic downloads like they do now for Mega Drive games Ect.


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Poor man's MD when it preceeds it


Yes because everything that the PC Eng seemed to do well shooters and Arcade ports . To me the Mega Drive did that much  better . I did own a PC Eng , but hardly ever played the system and liked the Mega Drive far more .


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it has more than a footnote in console history is overplaying it.


It started many trends - It was the 1st conole  system to offer CD Rom medium, when most were looking to Carts or even Floopy's . It was the 1st system to offer 4 player games, the 1st to offer rumble and it started the trend in the UK for imports and played a massive part in many people in the UK not only importing , but also setting up their own Import shops .


I'm not a fan of the system, but for such a small understated console is sure as hell made a impact and packed a punch.


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But the MP format we've been there, done that and it doesn't work.


SEGA Japan doesn't do it or it does it in trips and drabs (ie VF 5 on the PS3 1st and then a year latter onthe 360) . Multi formate games need to be out on all the major systems on day one .


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. I don't think Sega has the ability to create an international game let alone a western game. And it doesn't work anyway. Stick to what's working.


It's showed with Binary Domain that it can - Only it came years too late and it had no push from SEGA at all . SEGA Japan really should make Binary Domain II , Sonic PSO II are for the next gen and multi format from day one . There's no doubt still some talent left in the group and Sammy should start to put some of that to use or we'll just see SEGA Japan become even more irrelevant than it already is


 










Panzer Dragoon Zwei is
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