Not in asia they're not PSO CHAIN CHRONICLE and other F2P games are selling well over a million giving them real strong results.
Yeah that's classic IP that people will want to pay for in the future for classic downloads like they do now for Mega Drive games Ect.
Poor man's MD when it preceeds it
Yes because everything that the PC Eng seemed to do well shooters and Arcade ports . To me the Mega Drive did that much better . I did own a PC Eng , but hardly ever played the system and liked the Mega Drive far more .
it has more than a footnote in console history is overplaying it.
It started many trends - It was the 1st conole system to offer CD Rom medium, when most were looking to Carts or even Floopy's . It was the 1st system to offer 4 player games, the 1st to offer rumble and it started the trend in the UK for imports and played a massive part in many people in the UK not only importing , but also setting up their own Import shops .
I'm not a fan of the system, but for such a small understated console is sure as hell made a impact and packed a punch.
But the MP format we've been there, done that and it doesn't work.
SEGA Japan doesn't do it or it does it in trips and drabs (ie VF 5 on the PS3 1st and then a year latter onthe 360) . Multi formate games need to be out on all the major systems on day one .
. I don't think Sega has the ability to create an international game let alone a western game. And it doesn't work anyway. Stick to what's working.
It's showed with Binary Domain that it can - Only it came years too late and it had no push from SEGA at all . SEGA Japan really should make Binary Domain II , Sonic PSO II are for the next gen and multi format from day one . There's no doubt still some talent left in the group and Sammy should start to put some of that to use or we'll just see SEGA Japan become even more irrelevant than it already is