Before I start, I think it should mention that 2012 was one of SEGA's best years ever, truly. Tons of fan favorite games new and old were released, SEGA had a bit of everything for everyone. They made clear marketing mistakes, but generally their fans were satisfied with releases like Virtua Fighter 5: Final Showdown, Sonic All Stars Racing Transformed, Binary Domain, Virtua Tennis on Vita, Hell even Sonic the Hedgehog 4: Episode II did a lot of things right! A ton of ports fans have been asking years for like NiGHTS into Dreams, Daytona USA, Jet Set Radio, Virtua Fighter 2 and even hugely unexpected stuff like a newly-translated Monster World IV came out! With only a few stinkers like Rhythm Thief, Crush 3D and arguably Yakuza Dead Souls (I personally loved it), I find it hard for anyone into games in general to not like at least a handful of SEGA's output in 2012.
It should be obvious to most that the reason we are getting far less games from SEGA at the moment is because of their mass cancellations from last year. That is barely an excuse to me, though.
Aliens: Colonial Marines is too obvious, but do most people know it has $80+ worth of extra DLC? The game is mostly Gearboxes' fault, but the fact SEGA would even let it happen speaks volumes. Not in just lack of proper management abilities, but quality control and wasted potential of the license disappointing several people who waited years.
Anarchy Reigns was sent to die after several delays. For such a community-focused game, this could not have stung more. It is also considered one of PlatinumGames' worst.
The Cave. Considered one of Double Fine's lamest games, but given more marketing than probably Binary Domain. Who even cares about this game? Coming out soon for mobile devices!!!
Total War: Rome II is considered the biggest disappointment in the series yet. This somehow was glitchier than Empire: Total War was at launch, a feat not considered possible due to the scale and development cycle of this game. Not counting spin-off releases like Total Warrior or Total War Battles, the fan backlash of this game has been so negative that several directors have apologized on the Total War forums.
Virtual-On and
Virtua Striker for XBLA/PSN both cancelled outside of Asian regions. I am not sure what the specifics are for PlayStation Network, but releasing a game in more regions than one on XBLA does not cost anything outside of ESRB, PEGI and all of the other types of rating system deals. As these games are in full English and already have been widely available in markets all over the world, my conclusion is that SEGA West is specifically trying to kill the IP.
I know a good few amount of people here are fond of how
Sonic Lost World is turning out, but the game just seems like a mess to me at best. Overly complicated design with bloated features, gimmicks, the worst new characters the franchise has gotten since Charmy Bee's redesign and what I consider the dumbest art direction the series has seen since probably... Sonic Schoolhouse? The Nintendo 3DS version looks even worse, and this is especially upsetting for me because I have been waiting eons for a proper 3D Sonic game on handhelds.
We have no idea what is happening to
Phantasy Star Online 2. It is probably still being released outside of Asia, and I am sure it will be big (huge, actually), but the way SEGA is treating the fans for this is just insulting. Check out
http://segahates.us/ to see a bit of what I mean.
Samurai & Dragons had a similar fate, where it is fully in English, but not being released outside of strange Asian markets. At least you can still play it if you have a Hong Kong account, right??
I still have a bit of hope
Yakuza 5 is going to get an English language version, but the longer this takes, the less people will care. It will be a Yakuza 2-like situation all over again. Do not even get me started on all of the Japan-only games SEGA is making at the moment.
Puyo Puyo Tetris sounds absolutely wondrous, but will we ever see it?
We have not gotten a single word about when to expect the
3DS classic remakes. Nintendo themselves had to announce the games were coming at all, a full year after after most of them had been on the Japanese 3DS eShop! SEGA will likely all launch all of them on the same day and cannibalize most potential sales. I would bet on it, even. I hate having to check Nintendo sites every Thursday just to see if something was silently released. This is a horrible way to treat your fans.
Castle of Illusion was a fantastic re-imagining,
Company of Heroes 2 is about the same quality as the original (never played it, but this is what I have heard!),
Super Monkey Ball: Banana Splitz is the best game the series has seen for almost a decade and some smaller stuff like the new mobile version of
Sonic 1 have been very good, but Castle of Illusion's development team has already been kicked to the curb and stuff like
Miku Hatsune's game was only released on PlayStation 3, not Vita like many fans wanted/expected.
Besides a bunch of games not announced for release outside of Japan, what does SEGA have coming out anytime soon?
Heroki?
GO Dance? No thanks.
Not even Shenmue III could have saved this year.