Years? The DC came out in 98 SHENMUE appeared in 2000. So were talking about a two year jump at the least from Saturn to DC. Give it up TA
Yes Years ..... To get the DC version of Shenmue up to date to where the Team got with the Saturn version took 2 games and until 2001 - that is years since the Saturn version would have been stopped in 1997/8. That's even with all the story, all the characters and having seen the Saturn footage, most of the gameplay motion capture and everything already done .
If it was so easy, Shenmue 2 would have come out mere months after the 1st game for starters, not some 20 months later
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Not really. Not with the experience Sega has under its belt
Each new Yakuza game takes a massive team and Budget and there's now plenty of teams well used to making open worlds and realistic environments be that Rockstar North with GTA or Ubisoft and Assassin's creed and in all those cases it takes massive teams and loads of money to make those worlds .
Sega team and not someone who isn't and cant even come close to the development and programming wizardy Sega has.
Ubisoft are just as capable of bashing out yearly sequels to their Assassin's creed games as SEGA is with Yakuza . It still takes Ubi massive teams and loads of money.
Refer to my second point
The same wizards that took some 4 to 5 years to get DC Shenmue to that, of where they got with Saturn Shenmue ? . Everything needed to be redone and with the massive gulf in the rendering of the 360 to that of DC, it would be even more of a task to get the job done , never mind if Shenmue 3 was to come to the PS4 or XBox 1 .
You can keep bringing certain titles on the other systems but the reality is most of the Sega gameson the other platforms made money. DORORO made money. YAKUZA made money. They didn't make money here in the west.
I really doubt Blood with Tell made any money at all given it was in development for 4 years lots of money spend and all it got was 200,000 + plus in sales . JSRF I doubt any money was lost really on its development given we all know Smilebit were given free stuff by MS and SEGA singed a deal with MS for software, plus the game was developed by a small team and done in a year . HOTD 3 I doubt SEGA lost any money there it sold well enough and was a decent seller in the Arcade . I would imagine that the likes of SEGA GT, GV, Orta are where SEGA lost money on development myself.
Speaking of which, do we even know when production on the Dreamcast games started
Well I would say it would be sometime in 1997 given in one of his Interviews Yu Suzuki confirmed that's when he 1st started working on the DC tech. Saturn Shenmue started life out in 1994 and if we listen to Yu Suzuki coding the Saturn was just 8 months of work (that doesn't include research i bet though)
could you place post sources that state the sales numbers of the SEGA games your referring to (Jet Set, Yakuza, Blood Will Tell, Astro Boy, etc) as well as a source that states that any of these games (aside form Yakuza, obviously) made or lost money. I'm trying to gather up sources for use in future articles, so it would be appreciated.
Japanese sales you just go to sites like
www.the-magicbox.com. America sales it used to be easy to in the old days , you could just go to neogaf.com and find the full America charts when NPD used to published the numbers each games sold in the top 20 (something they stopped years ago sadly ). Sadly you just got to guess if a game made a profit or not