Author Topic: SEGASammy Report  (Read 22748 times)

Offline MadeManG74

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Re: SEGASammy Report
« Reply #15 on: May 11, 2015, 12:10:16 pm »
They've decreased the number of mobile titles (From 117 to 47) and increased the numbers of core games (From 15 to 20)

Also digital Total War probably includes Kingdoms and the MOBA.

Ah, so it was their own titles. I didn't realise they released so many. Makes sense, they probably have a better idea of what works and what doesn't on mobile now, so they can capitalize on those and focus on them.

As usual, I will ignore absolutely all of them.

And yeah, I figured those TW games counted towards it, seems like they want to leverage the brand outside of traditional TW games. I wonder if we'll see more? Will be interesting to see how succesful they are.

Offline Sharky

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Re: SEGASammy Report
« Reply #16 on: May 11, 2015, 12:22:57 pm »
Updating my business' system over the next few days, don't have enough time too look at the numbers and crunch them properly sadly. I'll respond with what I know though.

Aw! Your reports are the highlight of the financial year!
Made by SEGA

Offline CrazyT

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Re: SEGASammy Report
« Reply #17 on: May 11, 2015, 01:59:10 pm »
They've decreased the number of mobile titles (From 117 to 47) and increased the numbers of core games (From 15 to 20)

Also digital Total War probably includes Kingdoms and the MOBA.

They're the 13th biggest publisher in mobile with revenues of $260 million.


http://abload.de/img/02-app-annie-index-tor7us0.png


Not really desperation, just a plan that's working.
Impressive! Hope to see them do even better then. Mo money hopefully means more pc/console games

Offline Trippled

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Re: SEGASammy Report
« Reply #18 on: May 11, 2015, 02:20:19 pm »
Capcom's failed presence pretty much confirms that they fucked up in the mobile department, which TA denied a while ago...


All the big japanese pubs made it on there, Bandai Namco, Capcom, Konami, Square Enix...
« Last Edit: May 11, 2015, 02:21:56 pm by Trippled »

Offline Team Andromeda

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Re: SEGASammy Report
« Reply #19 on: May 11, 2015, 02:48:44 pm »
Capcom's failed presence pretty much confirms that they fucked up in the mobile department, which TA denied a while ago...

Unlike SEGA, Capcom made a profit this year and that was largely down its Mobile division. The point I'll continually make about Capcom is that they don't make a loss and still have some major selling IP's  . You and the rest of the SEGA defense force can blame the likes of NeoGAF or the likes of Eurogamer and Games Industry for some sort of conspiracy and all that. Simple facts are SEGA game revenue isn't that great, its doesn't sell that many games these days and its Arcade divsions are serious decline (its once mighty strong card) ...  Digital sure its much better, but again its outclassed by the likes of GungHo and there isn't a developer around that isn't making mobile games .

The real reason many people don't say good things about SEGA anymore is for the fact that they don't really make many major AAA games and are becoming less and less an important player in the games industry. Very much like Konami SEGA isn't a major player for most gamers and becoming less and less a force inthe Arcades too..
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Offline Trippled

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Re: SEGASammy Report
« Reply #20 on: May 11, 2015, 03:03:05 pm »
Unlike SEGA, Capcom made a profit this year and that was largely down its Mobile division.

Uhh..your point, Sega also made profit thanks to mobile. In the end Sega made more profit than last year.

Your right tough, shame that Sega made a second fiscal loss in the arcades. Tough Sega isnt to blame, they still operate more games than other companies...but like I pointed in another thread they are still willing to make new titles, rather than to just give up and make less machines or rely on mainstay titles.

Offline Sharky

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Re: SEGASammy Report
« Reply #21 on: May 11, 2015, 03:18:45 pm »
Pretty sure the report said SEGA did turn a profit?
Made by SEGA

Offline Trippled

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Re: SEGASammy Report
« Reply #22 on: May 11, 2015, 03:25:19 pm »
Pretty sure the report said SEGA did turn a profit?

On the consumer business it did. Even if we substract it with the losses of arcade centers and arcade, it's still marginally profitable

Losses: about 3300 million yen
Profit: about 4000 million yen

Offline Nirmugen

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Re: SEGASammy Report
« Reply #23 on: May 11, 2015, 03:29:20 pm »
Also you need to count the 15 billion loss of the restructuration costs.


That's why their are in a loss all around but in the consumer side already double the profits from last year.

Offline Trippled

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Re: SEGASammy Report
« Reply #24 on: May 11, 2015, 04:18:07 pm »
Companies can be really confusing with their corporate speak to the general public.

For 3 year they say package game sales are weak, yet buy Atlus anways....


Anywho updated the wiki page on Sega Sammy:


https://en.wikipedia.org/w/index.php?title=Sega_Sammy_Holdings


Consumer performance is quite literally an up and down...
« Last Edit: May 11, 2015, 04:43:00 pm by Trippled »

Offline George

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Re: SEGASammy Report
« Reply #25 on: May 11, 2015, 05:57:27 pm »
I think next year will be even better sales. For example I think the combination of having Total War and Warhammer together will boost the sales of the next entry. I think right now the highest selling one (under SEGA) is Empire with over 3 million units. I would beat that Total Warhammer will do over 4 million when its all said and done.

I also think the next Sonic the Hedgehog title by Sonic Team, which I assume will be on multiplatform titles, will do a lot better than Sonic Boom, which isn't a hard thing to beat. I will say 2 million is a easy to reach for number.

Then we also have the next Creative Assembly blockbuster title that SEGA has been teasing. Now that Creative Assembly has that in-house engine that ran Isolation, I assume cost/profit margin will be larger for the next title.

The only thing I'm scared of is what the Yakuza team will be working on. That is a series that has been constantly down (slowly). I think the team really needs to give the franchise a break and try to get a new passion project up and running (not a game like Binary Domain that has a agenda, like being 'world wide hit', just a game they want to do).

I also think mobile titles will be more focused, less titles that will more likely bring in more money. SEGA is really understanding the trends of mobile better than most Japanese publishers. I assume Sonic Runners will be huge, especially if they tie-in items and unlockables with the console game like most new triple A games are doing.

Offline Chaosmaster8753

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Re: SEGASammy Report
« Reply #26 on: May 11, 2015, 10:54:39 pm »
Is there a chance that a new Virtua Fighter could skip arcades altogether?

Offline Team Andromeda

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Re: SEGASammy Report
« Reply #27 on: May 12, 2015, 12:39:01 am »
Quote
Uhh..your point, Sega also made profit thanks to mobile. In the end Sega made more profit than last year


No , Capcom made a profit something which SEGA couldn't and Capcom was saved by its mobile performance , so it does also focus on Mobile too that's the point. In fact there isn't a corp around that doesn't also have a big focus on Mobiles , some don't do it at the expense of their console divsions though


Quote
Your right tough, shame that Sega made a second fiscal loss in the arcades. Tough Sega isnt to blame, they still operate more games than other companies.


SEGA decline in the Arcades is shocking , truly shocking even in Asia . I blammy Sammy for the focus on piss poor cheap Hardware  that half the time never had the power of the last gen consoles ....

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Offline George

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Re: SEGASammy Report
« Reply #28 on: May 12, 2015, 01:31:22 am »
Sega making huge arcade machines is the problem,  not the hardware (or games). In the end,  arcades will die out even in Japan.  Sega should really think about a exit strategy.

Offline Trippled

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Re: SEGASammy Report
« Reply #29 on: May 12, 2015, 02:23:02 am »
Sega's been making the right the kind of cabinets, that they have profited of for years anyway, (card games and network games).

Problem is in Japan the market is just really shitty, and Sega is investing good amount of money still (they support over 15 games on their network service while most other companies usually only have a third of that)
They have started to cut back tough...lets see if next fisccal year is profitable again

Quote
No , Capcom made a profit something which SEGA couldn't and Capcom was saved by its mobile performance , so it does also focus on Mobile too that's the point. In fact there isn't a corp around that doesn't also have a big focus on Mobiles , some don't do it at the expense of their console divsions though

Sega made a profit, yeah sure there is the whole restructure cost but that has little to do with how Sega is performing.

And yeah of course mobile helps the bottom line for all the big companies, not sure what your saying, never said otherwise.
« Last Edit: May 12, 2015, 03:48:39 am by Trippled »