Author Topic: Sonic the Hedgehog 4: Episode 1  (Read 524199 times)

Offline Dr. SEGA Monkey

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Re: Sonic 4 and how SEGA America / Europe want your help
« Reply #525 on: April 05, 2010, 09:45:16 pm »
I don't understand how people can associate SA2's plot with furry fanfics. Sonic 06, sure, but SA2? Just because it had cutscenes and tried to put together a story doesn't mean the game will suffer.

Lots of SEGA games do the same thing. The cutscenes from SA2 are no different in tone and complexity than the cutscenes in House of the Dead 2 for example. They're "serious", but at the same time, they are silly and fun!

What about Fantasy Zone? Which is possibly the most ridiculously overwritten series in the history of games. (Which is part of the appeal for me actually. Pretty funny. :lol: ) Nobody really complained about that.

So why can't Sonic join in on the fun too? :cry:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic 4 and how SEGA America / Europe want your help
« Reply #526 on: April 06, 2010, 05:52:02 am »
Oh I agree that SA2 had very fun cutscenes, though furry fanficery began to rear it's ugly head with a hinted relationship between Knux and Rouge plus Shadow's "Who am I?" persona which came to fruition in Shadow the Hedgehog.

Eggman and his Grandfather saved the plot, IMO. You can never have enough Robotnik family members.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Sonic the Hedgehog 4
« Reply #527 on: April 06, 2010, 06:04:30 am »
Sonic 4 preview up on Eurogamer, it's quite positive sounding

http://www.eurogamer.net/articles/sonic ... -1-preview
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Sonic the Hedgehog 4
« Reply #528 on: April 06, 2010, 07:22:00 am »
Reactions to Sonic 4



Iizuka: =D

Everyone else: =|
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #529 on: April 06, 2010, 07:54:57 am »
The guy in the scarf looks like he belongs in Bayonetta.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline max_cady

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Re: Sonic the Hedgehog 4
« Reply #530 on: April 06, 2010, 12:45:54 pm »
You know, having read Sonic Retro's post on the leaks and thinking about all the comments on this game, one single sentence can be applied to this situation:
Sega is always wrong no matter what they do about Sonic.

They are wrong because they shouldn't do this, they are wrong because they shouldn't do that, they shouldn't include anything that someone, somewhere on the web might not like at all.

Put yourselves in the shoes of a developer and tell me if you didn't find it a little infuriating that after giving a new 2D games that there is still something wrong because they did something that someone might not like?

Here's the reality folks, you can't possibly please everyone.

I'm not pleased with Sonic 4, but I am certain that others fans might like them and I don't think any less of them for that. I don't think any less of people who bought Sonic Rush, even though I never liked it.

I, on the other hand, have been frowned upon for liking certain Sonic games, Sonic storylines, as bad as they are, and I'm a Sonic verteran, but it appears that sometimes in the Sonic fanbase, respect is a one way street.

Back to Sega being wrong, it's not helping the Sonic franchise either, if you as a fan and a critic is the first to stiffle any creative input.

Look at Sonic & The Black Knight's early reactions, since it was a Storybook game, it could've sparked some healthy debate on the Legend of King Arthur and Excalibur and everything around it, but no, the first thing that pops up is that Sega is wrong because they shouldn't give Sonic a talking sword, as if there is some canonical Sonic Bible that says he shouldn't have a sword, or a car, or be a werewolf. If that's the case, then you are screwed, because Sonic is what Sega wants him to be and as their IP they are entitled to do what they see fit with it.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline STORM!

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Re: Sonic the Hedgehog 4
« Reply #531 on: April 06, 2010, 01:52:41 pm »
 LOL!! WHAT?? AM2 doing Sonic?

 lolololololol....


 Maybe you have not yet noticed that, but even AM2 is not the same anymore. They are not the team who did Shenmue or Virtua Fighter or everything else. They can't handle Sonic.

 They are having so many issues with VF5, and look at Shining Force Cross!? I have played it(finally) and it's pure crap and simple. The game is very near to Slash Out, a 10 years old game...

 Maybe, MAYBE, Nagoshi can put Sonic on the trails again. We all know he will not do that. He also does not like Sonic at all.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline George

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Re: Sonic the Hedgehog 4
« Reply #532 on: April 06, 2010, 01:56:54 pm »
Quote from: "STORM!"
 LOL!! WHAT?? AM2 doing Sonic?

 lolololololol....


 Maybe you have not yet noticed that, but even AM2 is not the same anymore. They are not the team who did Shenmue or Virtua Fighter or everything else. They can't handle Sonic.

 They are having so many issues with VF5, and look at Shining Force Cross!? I have played it(finally) and it's pure crap and simple. The game is very near to Slash Out, a 10 years old game...

 Maybe, MAYBE, Nagoshi can put Sonic on the trails again. We all know he will not do that. He also does not like Sonic at all.
Sorry STORM! But you like Sonic games, so its hard to take your AM2 complaints seriously. VF5 had high scores with both fans and media, Sonic hasn't had that since Sonic Adventure 2. Difference.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Suzuki Yu

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Re: Sonic the Hedgehog 4
« Reply #533 on: April 06, 2010, 02:34:42 pm »
Quote from: "STORM!"
 LOL!! WHAT?? AM2 doing Sonic?

 lolololololol....


 Maybe you have not yet noticed that, but even AM2 is not the same anymore. They are not the team who did Shenmue or Virtua Fighter or everything else. They can't handle Sonic.

 They are having so many issues with VF5, and look at Shining Force Cross!? I have played it(finally) and it's pure crap and simple. The game is very near to Slash Out, a 10 years old game...

 Maybe, MAYBE, Nagoshi can put Sonic on the trails again. We all know he will not do that. He also does not like Sonic at all.

WTF!

sorry but AM2 is untouchable

but even though i believe sonic games should remain with Sonic Team , after what they did with Sonic Unleashed there is hope .
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Barry the Nomad

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Re: Sonic the Hedgehog 4
« Reply #534 on: April 06, 2010, 03:05:15 pm »
AM2 can essentially do no wrong (I have yet to play an AM2 game that I hate), problem is it has been a while since they have done a huge awesomely excellent game. Shenmue 1&2 were awesome, VF5 was a (good) kick in the balls, but since then it has been lots of little bits of awesome (arcade games, etc.). Check out their wikipedia page and look at their PS2 offerings compared to PS3. After Burner Climax will be the biggest bit of "awesome" AM2 has delivered to home consoles in a long while, despite being a 2006 game.

My hope if that the rumored Yu Suzuki Move (and possibly Natal?) game is an awesome port of a recent AM2 game OR perhaps Virtua Fighter related. I also hope for another Shenmue within the next 5 years.  :P

Anywho... we were talking about Sonic 4. I'm still excited to play it.  :afroman:
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Monkeroony

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Re: Sonic the Hedgehog 4
« Reply #535 on: April 06, 2010, 04:56:01 pm »
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Happy Cat

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Re: Sonic the Hedgehog 4
« Reply #536 on: April 06, 2010, 05:03:36 pm »
Quote from: "Monkeroony"
http://gamerlimit.com/2010/03/sonic-4-apparently-is-going-to-have-the-most-unfun-level-ever-made/


Still excited?

We've seen that video many times now -.- don't have rub it in even more.
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Offline Monkeroony

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Re: Sonic the Hedgehog 4
« Reply #537 on: April 06, 2010, 05:11:45 pm »
Whoops sorry, haven't really looked on this site properly for a while.

Maybe it'll play okay when it's finished?
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Sega Uranus

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Re: Sonic the Hedgehog 4
« Reply #538 on: April 06, 2010, 05:25:44 pm »
Quote from: "Monkeroony"
Whoops sorry, haven't really looked on this site properly for a while.

Maybe it'll play okay when it's finished?

Sonic Team.

 :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:



[spoiler:3k6pws92]The funniest part is how Shadi removed STRANGE MINECART from the topic title out of anger but will still buy it day one.[/spoiler:3k6pws92]
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Offline MadeManG74

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Re: Sonic the Hedgehog 4
« Reply #539 on: April 06, 2010, 05:55:42 pm »
Quote from: "max_cady"
You know, having read Sonic Retro's post on the leaks and thinking about all the comments on this game, one single sentence can be applied to this situation:
Sega is always wrong no matter what they do about Sonic.

They are wrong because they shouldn't do this, they are wrong because they shouldn't do that, they shouldn't include anything that someone, somewhere on the web might not like at all.

Put yourselves in the shoes of a developer and tell me if you didn't find it a little infuriating that after giving a new 2D games that there is still something wrong because they did something that someone might not like?

Here's the reality folks, you can't possibly please everyone.

I'm not pleased with Sonic 4, but I am certain that others fans might like them and I don't think any less of them for that. I don't think any less of people who bought Sonic Rush, even though I never liked it.

I, on the other hand, have been frowned upon for liking certain Sonic games, Sonic storylines, as bad as they are, and I'm a Sonic verteran, but it appears that sometimes in the Sonic fanbase, respect is a one way street.

Back to Sega being wrong, it's not helping the Sonic franchise either, if you as a fan and a critic is the first to stiffle any creative input.

Look at Sonic & The Black Knight's early reactions, since it was a Storybook game, it could've sparked some healthy debate on the Legend of King Arthur and Excalibur and everything around it, but no, the first thing that pops up is that Sega is wrong because they shouldn't give Sonic a talking sword, as if there is some canonical Sonic Bible that says he shouldn't have a sword, or a car, or be a werewolf. If that's the case, then you are screwed, because Sonic is what Sega wants him to be and as their IP they are entitled to do what they see fit with it.

I think people are getting confused with 'something not everyone likes' and a 'cut and dry piece of shit game'.

It has nothing to do with pleasing everyone, and we aren't all complaining just because we personally don't like a part of the game, or dislike something trivial. It's that they are fucking up things that they really shouldn't be at this point. Take a look at that mine cart video, it MIGHT have been a nice idea in concept to throw in as a little part of one or two acts, but of course Sonic Team doesn't do that. They make it an entire level and it looks like they implemented it horribly. This isn't just me saying 'Sonic shouldn't be in a mine cart', this is me saying 'the game doesn't look very fun'. Thats not all, things like the Homing attack will almost certainly be detrimental to the game, and if not it's certainly not in the spirit of the classic games which was the whole point of this release.

It's the same with the Were-hog. First of all, that was just a fucking stupid concept to begin with, even the name is retarded, but I would have forgiven it if they made it fun or implemented it well. If it played like Bayonetta for example I would love it. But it doesn't, it plays like hammered shit with the single worst QTEs in existence and terrible combat, mixed in with some horrendous platforming. Thankfully the daytime levels were actually pretty good for the most part.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »