Author Topic: Binary Domain new trailer!!! Oh Shiiiiiiiiit !  (Read 47505 times)

Offline MadeManG74

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #90 on: June 09, 2011, 05:01:05 am »
This game sounds really awesome. Loving the trust system and procedural damage on robots. I really hope it takes off (although I expect it to bomb since the west seems to dislike shooting robots instead of russians - Vanquish even had Russian Robots and it didn't win people over....).
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Suzuki Yu

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #91 on: June 09, 2011, 10:26:40 am »
another very positive hands-on

Quote
Yesterday I had a chance to sit down and watch a demonstration of Binary Domain, an upcoming action title being published by SEGA and developed by the same team that worked on the Yakuza  series. The developers walked us through some of the game mechanics and explained a little bit about the ideas behind what was going on in the game.

Binary Domain takes place in a future where robots are common, though there is a law against making them humanoid in appearance. This law is broken, and a multi-national team tracks the source of the issue to Japan. They didn’t mention specifically if the story was inspired by Blade Runner or perhaps Snatcher, but it certainly sounds familiar. Anyway, the portion they showed had you choose two squad members, from a choice of four, to join the main character. These squad mates are AI controlled, and when choosing them, there is a bar next to the character that shows the level of trust that they have in the protagonist. They said that depending on the level of trust, it can open up different options for what happens within a level in the game.

Once the level started, they showed that the AI can be controlled both by voice commands or by quick controller inputs. I thought that was great, since there have been games that have used vocal recognition for squad control to great effect in the past, except that the mechanic has been hardly used for any games, especially in the last few years. Maybe I was imagining this as well, but it appeared that the on screen character also would move his lips along with the person presenting the game when he spoke or used the voice commands.

Aside from the squad voice commands, the game plays a lot like Gears of War. I had a chance to play the game on the E3 floor, and these controls will be easy for anyone who has played Gears to pick up and play. I tried it on the PS3, so the roadie run/cover button was mapped to X. You can pop in and out of cover for firing, throwing grenades or switch between cover on the fly. Where it differentiates from Gears was with the enemy design. The robots in the game aren’t easy to kill; even the grunts have armor protecting their weak points. There are a lot of ways to take enemies out. The basic enemy robot is humanoid in design, so you can shoot out their legs, then they’ll crawl after you and can be melee stomped. You can take out their arms/chest, and interesting enough when you take out their head they just start firing blindly at whatever is near, including other robots. This distracts all nearby enemies and makes them concentrate on the rogue robot.

Multiple enemy types where on display, each with different weak points. At the end of one level that was shown there was a gigantic spider robot where you had to take out the armor covering weak points, and then take out the weak spots. Once each were destroyed the enemy grew more aggressive. Even though the game was pre-alpha, the AI was working great both for the squad AI and enemy AI. It looked great with a lot of detail and cool little effects.

The demo also showed off little things, like how the squad partners would talk to the character you control and ask questions that had different answers, which in turn effected trust levels, which in turn effected how things could play out or the effectiveness of that character responding to commands. While the game controlled like a Gears of War clone, Binary Domain is certainly a different style of game.

One thing I had asked was if there were any versus or co-op modes. While versus mode wasn’t something that was planned, they mentioned that they were working on a co-op missions that were separate from the main narrative. Which, after playing the demo, makes sense. The squad trust/dialog system and how it effects the levels would not work in a co-op story, but I’m glad to hear that they are going to include some type of co-op functionality.

Again, this was an early build of the game; even though it was impressive, they are still adding more to it. Considering how well it already looks, Binary Domain could really be a AAA game when it eventually is released.
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »

Offline Aki-at

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #92 on: June 09, 2011, 10:46:49 am »
Basically every impression is glowing and extremely positive except IGN, typical.

But I am sad to see no one has even bothered to upload a video of it online or even how badly SEGA has dropped the ball, should have posted an E3 Binary Domain trailer at the very least. I hope someone at least took a video of this game.
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Offline Centrale

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #93 on: June 09, 2011, 12:37:41 pm »
You know Nagoshi is in control of all trailers/videos.  We're not going to see anything until he's spent the requisite time in the tanning booth envisioning it, working out all the camera angles in his mind.
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Offline Pao

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #94 on: June 09, 2011, 02:42:34 pm »
The booth clerks prohibited people from filming Binary Domain, according to some E3 atendee on Twitter.

Perhaps that's why there wasn't any footage for it.

But seriously, SEGA should have gotten themselves a press conference... If companies like Ubisoft and Konami get one, why the SEGA doesn't?  When was the last time they had an E3 conference? I feel its such a wasted opportunity with all the awesome games Sega is bringing to the show.
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Offline Aki-at

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #95 on: June 09, 2011, 02:54:14 pm »
Quote from: "Pao"
The booth clerks prohibited people from filming Binary Domain, according to some E3 atendee on Twitter.

Perhaps that's why there wasn't any footage for it.

Oh... Well than that makes the lack of an E3 trailer even worse, how are you going to hype people without any new media? One of the worst decisions from SEGA recently.

Quote from: "Pao"
But seriously, SEGA should have gotten themselves a press conference... If companies like Ubisoft and Konami get one, why the SEGA doesn't?  When was the last time they had an E3 conference? I feel its such a wasted opportunity with all the awesome games Sega is bringing to the show.

I was thinking exactly the same, most times it's fine when their lineup is not aiming to be big, but they must have high sales expectations of Sonic Generations, Binary Domain and Anarchy Reigns (Wither they meet that is an entirely different matter)

And it is not like they cannot fill up an hour slot either, 10 minutes with Nagoshi and Binary Domain, 10 minutes with Iizuka and Sonic Generations, 10 minutes with Guardian Heroes or Anarchy Reigns, etc. Wasted opportunity.
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Offline Suzuki Yu

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #96 on: June 09, 2011, 03:12:38 pm »
Quote from: "Pao"
The booth clerks prohibited people from filming Binary Domain, according to some E3 atendee on Twitter.

Perhaps that's why there wasn't any footage for it.

and i was asking myself what the f**k is going on?!

they should at least make an E3 trailer  :evil:
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Offline Suzuki Yu

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #97 on: June 09, 2011, 09:21:22 pm »
finally

[youtube:tipprrte]JImM-FITZ_I[/youtube:tipprrte]

looks great
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Offline Pao

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #98 on: June 09, 2011, 09:29:46 pm »
Looks awesome, I feel like the weapons packs a punch!
My only complaint is that the animations are not very good, but its in Pre-alpha state maybe it will be fixed later, it won't bother me much if it didn't.

And we STILL need a new trailer!
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Offline Sega Uranus

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #99 on: June 09, 2011, 09:53:02 pm »
Muy bueno, Years of War!

Seriously though, I am really impressed with how the level design in Binary Domain looks! I cannot wait to see more of this, and am honestly not that worried with how the final product will be, I have faith in AM4.

I cannot blame the game for this, but one of my biggest pet peeve with games today is that damn red crap around the screen when you get hurt. Seriously, fuck that. It looks so ugly.
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Offline Suzuki Yu

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #100 on: June 09, 2011, 10:02:12 pm »
Quote from: "Sega Uranus"
I cannot blame the game for this, but one of my biggest pet peeve with games today is that damn red crap around the screen when you get hurt. Seriously, fuck that. It looks so ugly.

it seems this is only happens when you are almost dying.
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Offline Suzuki Yu

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #101 on: June 10, 2011, 09:59:07 am »
another video

[youtube:2rlogbvy]m1UnXKa2puY[/youtube:2rlogbvy]

 i think at the end someone came asking him to stop filming lol
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Offline CosmicCastaway

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #102 on: June 10, 2011, 10:34:42 am »
Quote from: "Sega Uranus"
I cannot blame the game for this, but one of my biggest pet peeve with games today is that damn red crap around the screen when you get hurt. Seriously, fuck that. It looks so ugly.

I agree with you. I know the effect is supposed to be immersive but I would rather have a standard health bar.

That being said. I like how Binary Domain is turning out. Looks like I'll have another third-person shooter to play on my PS3 besides the Lost Planet games. =)
« Last Edit: December 31, 1969, 06:00:00 pm by Guest »
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For this edition of Unlimited Continues I share five of my favorite video game ninjas, three of which are SEGA characters!

Offline Sharky

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #103 on: June 10, 2011, 12:52:28 pm »
Quote from: "Sega Uranus"

I cannot blame the game for this, but one of my biggest pet peeve with games today is that damn red crap around the screen when you get hurt. Seriously, fuck that. It looks so ugly.

Yeah it's something I hate too, theres nothing wrong with health bars.. I dont know why the 3rd person shooter developers feel the need to reinvent the wheel with that.

At least it's decent enough not to shit it right in the middle of the screem like Gears of Wars stupid skull thing.
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Offline Centrale

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Re: Binary Domain new trailer!!! Oh Shiiiiiiiiit !
« Reply #104 on: June 10, 2011, 02:29:27 pm »
I think in most cases it serves a dual purpose of letting you know you're taking serious damage, and indicating what direction the damage is coming from.... so in the latter case it's serving a function that a health bar can't really provide.
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