The bottom line is that the Sonic series is under such ridiculous scrutiny these days with every so called 'fan' trying as hard as they can to deliberately find flaws with it instead of just playing the damn game and having fun like they would have when they were kids...
Maybe a lot of these flaws seriously hurt their enjoyment of the games? Did you ever think of that?
It seems the closer the Sonic series gets to being great the harder fans look for faults and the more they say it sucks... The easier it is for them to declare it BROKEN OMG.
It seems to me it is more the fact that a game like Sonic Generations should have happened 10 years ago instead of now is the bigger issue. If fans are fully aware of problems that the games have had within each consecutive release, the bigger issue it becomes. Like, how did the Sonic Advance games start out fine but then got worse and worse? Who asked for "Innovations" like the werehog and the QTEs? If no one complains than it is likely the games will only get worse.
Sonic the Hedgehog 4 might have been a mess of a game regardless, but if it were released in it's original state imagine how much worse the backlash would have been. You have the people who complained to thank for that. Also, it is likely a game like Generations would not even exist if there was not such a loud fanbase, so think about that a little bit.
I am partially on your side with this though. I think people are overreacting, but for many cases it still makes sense. Although I cannot say how much I really appreciate them bringing back the classic style of gameplay, it's existence in 4 and Generations is literally a marketing gimmick slapped in. Of course it is not going to be the same, but at least they tried instead of making something like Heroes again.
There isn’t a person here didn't love Sonic Adventure when it came out, not one... I'm sure of it. But go back and put that game under the same fine tooth comb as people are using on Sonic Generations to look for the same kind of tiny glitches, abnormalities, anomalies and 'broken' bits and you'll find an absolute fuck ton of them. Let alone it plays nothing like classic Sonic, 80% of the time you aren't playing as Sonic or even Sonic like game play. Cheesy VA, cheesy music... Green eyes… It's got the works!
What does this have to do with anything?
Sonic Adventure has aged poorly, I will agree. But this is because
everything about it was way ahead of it's time. Regardless of how someone feels about it's content, it has far, far more than literally every platformer being released today does. It has more music, levels, gameplay concepts, sound/voice clips, replay value, even more animations than so many games today even have. It was literally a groundbreaking title, much like the first Sonic was too.
A lot of how poorly the game has aged has to do with the game being rushed when they changed major elements very late into development, like how the speed of the game was doubled. If the game was released how it was originally intended to be made, it would probably be received better now, but would not have impressed as many people back in 1998.
But nothing like classic Sonic? You lost me. It is certainly not closer to it than the classic variation of Generations, but so many of the original concepts were still there. Much more reliance on actual level design instead of springs and dashpads everywhere, classic-themed level gimmicks, similar level themes and music to the classics, so many puzzles and so many sections where speed was entirely optional. It even had better rolling physics than all of the Sonic games today have!
So why did everyone trying to pick holes in... the size of the badniks, the colour of Sonics eyes, the speed of the spin dash... love Sonic Adventure then? Because they were having fun with it, not trying to shit on it.
The size of the badniks? They were the exact same size as they were in the Genesis games. They even were based on animals and had their own small animals in them.
The color of Sonic's eyes? I am sorry, but literally no one on this forum has ever said anything negative about his eyes, in fact many of us here like it. I personally love it. Drop it.
The speed of the spindash? It did not completely break any instance of the game, just was too easy to spam - Which they fixed in Sonic Adventure 2. You could also roll if you just tapped the button while moving with most characters, something Sonic Generations needs.
If you actually look back and not say you are looking back, you will find a lot of people were extremely hateful of Sonic Adventure because of how it relaunched the brand with a new style and was so focused on story and Adventure Fields. It had it's own style and I can appreciate that, but with a game like Sonic the Hedgehog 4: Episode I or Sonic Generations that literally sells itself as a throwback... I expect that to be a true statement, not a "We tried" effort. I expect this is how most people feel.
I mean, Sonic Colors was it's own thing, and that was good in it's own right. Though the reviews got worse and worse as the weeks went on, it is in itself a good game and something very few people actually hate.
Sonic 3 was not as good as Sonic 2, not by a long shot imo... Sonic 1 was probably my least enjoyed of the classics, i felt it slow... YOU CAN’T EVEN SPIN DASH?! ZOMG BROKEN! So why ever play it when you can play Sonic 2? Well because they are all fun even with their differences as is Sonic Adventure and so will Sonic Generations be.
How can you complain about something that does not even exist in the series at that point? Now you are just trying too hard.
I can agree with your other comment though. I personally do not want this to play exactly like the classic games, but 1, 2, 3, CD and stuff like Chaos, Triple Trouble, Pocket Adventure and Advance barely play like one another, but I like it that way. I mean I want them to be similar high quality products, but it is hard to expect that from Sonic Team lately.
I am personally very excited for Sonic Generations, but there is certainly a lot wrong or not "Great" about the game. I am sure it will at least be good though.
yet the internet loves to bash Sonic, there most prob more Bugs and glitches in Fabe 2 and III than in every Sonic game ever made, but its not cool to bash Fable (unless it's on Kinect)
Are you sure? I have seen almost complete unanimous hate for the Fable series as it has progressed from the first game being overly hyped to people filling up comments of almost every game blog about how they will not be tricked into getting another Fable. The hatred is really similar as far as I see.
There are tons of IPs that get so much hate though, it is just more obvious because social media platforms and the like have grown so much lately. People like us that have a strong passion for SEGA stuff just are more aware of those type of comments aimed at Sonic, when in reality the Final Fantasy series is probably getting double the amount of hate the Sonic franchise is, and for good reasons.
I was just reading Joystiq today, and while the editor of the Chemical Plant Zone video actually said some negative stuff (the site is notorious for it's SEGA hatred) the comments were almost exclusively praising the game.
I've always praised the Yakuza game gameplay and story... Its the tech and the animation that is the trouble with the series That and little new gameplay and still using the same City for most of the games . Kezan took over 3 years to make used the biggest Budget outside of Shenmue and yet had issues with very poor GFX (the water shaders are laughable) and really poor animation and plenty of iffy physics(like characters going through solid objects).
I think those are more than fair points myself
Kenzan mostly was made for the groundwork of games like Yakuza 3, 4 and OF THE END. I think it's budget was deserved in that it has significantly dropped the price of production for three major hits after it.
But games like Sonic Generations has a lot of this. The clipping in Generations is literally as bad and apparent as it was in Unleashed. Generations on the PlayStation 3 is very notable for it's slowdown, something that was a very common issue in Unleashed and most likely will be for the finished product of Generations. The Yakuza games simply do not have these problems, are MUCH bigger games and have a much smaller development cycle... How does that happen?
Also, it literally has the ugliest graphics I have seen this console generation for grass. Sonic Colors and Black Knight had great grass... How are they so backwards with something so basic like this?
The City Escape trailer for Sonic Generations even had a tree growing out of a roof in Spagonia... Come on. It was not even a full second of footage. The Yakuza team would never miss a really obvious and stupid detail like that.
The Yakuza engine is not the best thing around, but the Hedgehog Engine really is nowhere near as great as some people say. The potential is certainly there, but at it's current state... it is worse.