Picture that if the 2.4 billion yen budget for just Yakuza 1 was true, how was Yakuza 2 so much larger, much more refined and just generally had way more content in every way than the first and was developed within around the time of a year and the first game by itself took much longer
It word a top Quality Team. Like with how Ubisoft able to make a new Assassin's Creed every year (while the 1st game too over 3 years) while being a true open world game with new Cities to be put in - 2 New huge cites will feature in Revelations, yet the Team had little over a year since Brotherhood.
Mind you a massive Budget a team over 500 people helps with such matters , and that's the case with Yakuza Huge Team and lots of money, helps with the development
You should not be blaming Nagoshi for Super Monkey Ball and Virtua Striker's demise
And that's why I blame the top brass of SEGA. Naka and Sonic Team had already enough of Sonic and wanted to move with NiGHTS, Sadly SONIC makes money, so the Top brass demand and ever more Sonic's.
What you mean EA doesn't spend millions on an engine for its sports games and then milk the same engine for years
Every Team will use the same engine (all be it and an improved one) for an sequel in most cases , unless there were issues with the main engine or the is a doubling of the frame rate called for (which can lead to complete engine and pipelines rewrites) . Your point about Fifa is silly too... Each FIFA costs EA a huge amount of money to make and the staff needed to make FIFA each year is simply huge, running on the same engine or not.
I've always answered
You have yet to name the game, which Naka has never worked on, but that's credit for . So once and far all, name this game.
And look up the facts, Naka was hardly involved in the making in Sonic 2
No he was just the main programmer.
You mean the first RGG game to hit what was at the time the new console on the block
A mean the biggest production Nagoshi-san had ever worked on as Head of the Consumer Team . Meaning it cost more than Yakuza to make. Mind you 25 to 30 million isn't that big a deal of Next Gen productions it's just the average