Author Topic: Sonic Generations General Discussion  (Read 281060 times)

Offline Barry the Nomad

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Re: Sonic Generations General Discussion
« Reply #375 on: October 27, 2011, 10:02:25 am »
We're forgetting about the five missions per Sonic per stage. I saw the Green Hill mission in which its an all new layout with swings everywhere. Looked more challenging than act 1 and added another minute or two to the time we get to spend in the stage. I'm sure SEGA will add DLC acts as well, giving more unique layouts for us to explore. Like TA says, its a first stage first act in a demo. Final version might play the same, but it'll have a whole game to follow it.

Offline Kori-Maru

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Re: Sonic Generations General Discussion
« Reply #376 on: October 28, 2011, 03:26:06 am »
Just to let you guys know that Sonic Generations has been leaked due to certain stores like Best Buy are breaking the street date. So, I plan to check mine and Gamestop to see if I can get an early copy.

So here's some music from the game which are vaguley familiar.
*SPOILERS*
http://youtu.be/xfUiJ-Fgyt4
http://youtu.be/3b4dPxvpNgg
http://youtu.be/IinMfuP8Bxc
http://youtu.be/_sDiZF2Zja8
MAJOR SPOILERS
The first 3 cutscenes from the game
http://youtu.be/OeubzLY2Ayc

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Offline Happy Cat

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Re: Sonic Generations General Discussion
« Reply #377 on: October 28, 2011, 12:21:03 pm »
With the game breaking the street date there is a lot of spoilers floating around now.

Just a friendly reminder to use spoiler tags when talking about sensitive content. It's just common courtesy to those who don't want to be spoiled.

Anyone who intentionally spoils sensitive content will get a warning / possibly muted depending on how bad the spoiler is.

Example of how to use spoiler tags
Code: [Select]
[spoiler]spoiled text here[/spoiler]
and how it works
[spoiler]spoiled text here[/spoiler]

Offline CrazyT

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Re: Sonic Generations General Discussion
« Reply #378 on: October 28, 2011, 01:42:26 pm »
I've been avoiding spoilers for a long time. These last few days however have been like hell :P

Offline Barry the Nomad

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Re: Sonic Generations General Discussion
« Reply #379 on: October 28, 2011, 01:52:54 pm »
Had a listen to a lot of the music in the game, [spoiler]very very happy to see a LOAD of tunes from lesser known/expected titles like Spinball, Advance, Battle and even Sonic 4[/spoiler]

Offline Chaosmaster8753

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Re: Sonic Generations General Discussion
« Reply #380 on: October 28, 2011, 09:12:25 pm »
An actual line from the game:

[spoiler]Miles: "Dr. Robotnik!"

Dr. Robotnik/Eggman: "Nobody calls me THAT anymore."

*trollface*[/spoiler]

(Sharky: I edited the spoiler tags so that the disciption of what is under the tags isn't also hidden)
« Last Edit: October 28, 2011, 11:22:43 pm by Sharky »

Offline Sharky

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Re: Sonic Generations General Discussion
« Reply #381 on: October 29, 2011, 10:17:52 am »
So there is something in Modern Green Hill Zone that I can't work out. At one point mid way the level, in the water behind one of the loops there is a metal object, it looks like a crashed ship or something but I don't recognise it or why it would be there.

You can see it in this video at 1:45 to 1:47
http://www.youtube.com/watch?v=7xxFR1cPSv4


Anyone know what it's supposed to be?
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Offline jonboy101

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Re: Sonic Generations General Discussion
« Reply #382 on: October 29, 2011, 11:06:45 am »
A nod to phantasy star online's anniversary, since that sequel couldn't make it out the door in time. :P

Offline Happy Cat

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Re: Sonic Generations General Discussion
« Reply #383 on: October 29, 2011, 12:29:35 pm »
So I'm hearing from a friend whos seen Planet Wisp Generations gameplay that it's nothing like the original and is more along the challenge of Eggmanland xD, gonna be great!

A nod to phantasy star online's anniversary, since that sequel couldn't make it out the door in time. :P
I wish it was a PSO reference, but all it looks like to me is one of those giant totem polls that has fallen over in the water.

Offline Kori-Maru

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Re: Sonic Generations General Discussion
« Reply #384 on: October 29, 2011, 01:18:29 pm »
So I'm hearing from a friend whos seen Planet Wisp Generations gameplay that it's nothing like the original and is more along the challenge of Eggmanland xD, gonna be great!
FUUUUUUUUUUUUUUUUU******!

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Offline Barry the Nomad

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Re: Sonic Generations General Discussion
« Reply #385 on: October 29, 2011, 04:05:01 pm »
I watched Planet Wisp footage and it IS difficult looking as a final stage should be, but not Eggmanland difficult. Each act takes roughly 10 minutes and difficulty is in line with the final Sonic Colors stages. Tough bits, but frequent checkpoints so if you have a few lives you'll make it through your first time. The guy I saw playing died a few times, but he completed both stages.

Offline Happy Cat

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Re: Sonic Generations General Discussion
« Reply #386 on: October 29, 2011, 05:01:00 pm »
I watched Planet Wisp footage and it IS difficult looking as a final stage should be, but not Eggmanland difficult. Each act takes roughly 10 minutes and difficulty is in line with the final Sonic Colors stages. Tough bits, but frequent checkpoints so if you have a few lives you'll make it through your first time. The guy I saw playing died a few times, but he completed both stages.

Well I never found the Sonic sections of Eggmanland super hard, it was the werehog that made it so hard for me.

My friend described Planet Wisp difficulty as a mix between adabat and eggmanland. I'm not saying hes right, but seeing people complain that it looks too hard or "cheap" makes me think its harder then Colors. I found Colors really easy until I got to stupid terminal velocity, which was hard because of the stupid side-step controls.

Won't be too much longer until I get to see for myself... 3 more days! XD

I've listened to some music, trying to hold off on most of it XD. I know if I hold off until I get the game I'll thank myself. I really wish the game never broke street date XD, so many surprises ruined.
« Last Edit: October 29, 2011, 05:03:39 pm by ShadiNeko »

Offline Sharky

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Re: Sonic Generations General Discussion
« Reply #387 on: October 29, 2011, 05:46:04 pm »
So I'm hearing from a friend whos seen Planet Wisp Generations gameplay that it's nothing like the original and is more along the challenge of Eggmanland xD, gonna be great!
I wish it was a PSO reference, but all it looks like to me is one of those giant totem polls that has fallen over in the water.

Theres no way its a Totem poll, go play the demo- it's got grey metal textures for a start.
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Offline Happy Cat

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Re: Sonic Generations General Discussion
« Reply #388 on: October 29, 2011, 06:04:55 pm »
Theres no way its a Totem poll, go play the demo- it's got grey metal textures for a start.
Just played the demo again, it's a totem poll, the angle makes it a bit tricky, but it's got the arms of the gray totem polls and everything.

Offline Sharky

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Re: Sonic Generations General Discussion
« Reply #389 on: October 29, 2011, 11:29:14 pm »
Ah alright I just went back and replayed it and I see it, I hadn't noticed the grey totems in the background before, only the tall slim orange ones.

They've also given it a glossy wet looking texture to make it look like waters on it but it makes it look metal.

Mystery solved.
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